Add some missing method wrappers to std::num
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@ -45,18 +45,23 @@ pub trait Orderable: Ord {
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fn clamp(&self, mn: &Self, mx: &Self) -> Self;
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}
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#[inline(always)] pub fn min<T: Orderable>(a: T, b: T) -> T { a.min(&b) }
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#[inline(always)] pub fn max<T: Orderable>(a: T, b: T) -> T { a.max(&b) }
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#[inline(always)] pub fn min<T: Orderable>(x: T, y: T) -> T { x.min(&y) }
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#[inline(always)] pub fn max<T: Orderable>(x: T, y: T) -> T { x.max(&y) }
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#[inline(always)] pub fn clamp<T: Orderable>(value: T, mn: T, mx: T) -> T { value.clamp(&mn, &mx) }
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pub trait Zero {
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fn zero() -> Self; // FIXME (#5527): This should be an associated constant
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fn is_zero(&self) -> bool;
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}
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#[inline(always)] pub fn zero<T: Zero>() -> T { Zero::zero() }
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pub trait One {
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fn one() -> Self; // FIXME (#5527): This should be an associated constant
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}
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#[inline(always)] pub fn one<T: One>() -> T { One::one() }
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pub trait Signed: Num
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+ Neg<Self> {
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fn abs(&self) -> Self;
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@ -68,6 +73,7 @@ pub trait Signed: Num
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}
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#[inline(always)] pub fn abs<T: Signed>(value: T) -> T { value.abs() }
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#[inline(always)] pub fn abs_sub<T: Signed>(x: T, y: T) -> T { x.abs_sub(&y) }
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#[inline(always)] pub fn signum<T: Signed>(value: T) -> T { value.signum() }
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pub trait Unsigned: Num {}
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@ -90,6 +96,9 @@ pub trait Integer: Num
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fn is_odd(&self) -> bool;
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}
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#[inline(always)] pub fn gcd<T: Integer>(x: T, y: T) -> T { x.gcd(&y) }
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#[inline(always)] pub fn lcm<T: Integer>(x: T, y: T) -> T { x.lcm(&y) }
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pub trait Round {
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fn floor(&self) -> Self;
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fn ceil(&self) -> Self;
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@ -113,15 +122,21 @@ pub trait Algebraic {
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fn hypot(&self, other: &Self) -> Self;
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}
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#[inline(always)] pub fn pow<T: Algebraic>(value: T, n: T) -> T { value.pow(&n) }
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#[inline(always)] pub fn sqrt<T: Algebraic>(value: T) -> T { value.sqrt() }
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#[inline(always)] pub fn rsqrt<T: Algebraic>(value: T) -> T { value.rsqrt() }
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#[inline(always)] pub fn cbrt<T: Algebraic>(value: T) -> T { value.cbrt() }
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#[inline(always)] pub fn hypot<T: Algebraic>(x: T, y: T) -> T { x.hypot(&y) }
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pub trait Trigonometric {
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fn sin(&self) -> Self;
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fn cos(&self) -> Self;
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fn tan(&self) -> Self;
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fn asin(&self) -> Self;
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fn acos(&self) -> Self;
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fn atan(&self) -> Self;
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fn atan2(&self, other: &Self) -> Self;
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fn sin_cos(&self) -> (Self, Self);
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}
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@ -135,10 +150,12 @@ pub trait Trigonometric {
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#[inline(always)] pub fn atan<T: Trigonometric>(value: T) -> T { value.atan() }
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#[inline(always)] pub fn atan2<T: Trigonometric>(x: T, y: T) -> T { x.atan2(&y) }
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#[inline(always)] pub fn sin_cos<T: Trigonometric>(value: T) -> (T, T) { value.sin_cos() }
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pub trait Exponential {
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fn exp(&self) -> Self;
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fn exp2(&self) -> Self;
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fn ln(&self) -> Self;
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fn log(&self, base: &Self) -> Self;
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fn log2(&self) -> Self;
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@ -157,6 +174,7 @@ pub trait Hyperbolic: Exponential {
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fn sinh(&self) -> Self;
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fn cosh(&self) -> Self;
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fn tanh(&self) -> Self;
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fn asinh(&self) -> Self;
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fn acosh(&self) -> Self;
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fn atanh(&self) -> Self;
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@ -326,6 +344,10 @@ pub trait Float: Real
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}
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///
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#[inline(always)] pub fn exp_m1<T: Float>(value: T) -> T { value.exp_m1() }
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#[inline(always)] pub fn ln_1p<T: Float>(value: T) -> T { value.ln_1p() }
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#[inline(always)] pub fn mul_add<T: Float>(a: T, b: T, c: T) -> T { a.mul_add(b, c) }
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/// Cast from one machine scalar to another
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///
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/// # Example
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