arena: Switch field privacy as necessary

This commit is contained in:
Alex Crichton 2014-03-27 15:13:16 -07:00
parent a49ce7f11a
commit c9024d2922
1 changed files with 8 additions and 6 deletions

View File

@ -25,6 +25,8 @@
#![allow(missing_doc)]
#![feature(managed_boxes)]
#![allow(visible_private_types)] // NOTE: remove after a stage0 snap
extern crate collections;
use std::cast::{transmute, transmute_mut, transmute_mut_region};
@ -83,9 +85,9 @@ pub struct Arena {
// The head is separated out from the list as a unbenchmarked
// microoptimization, to avoid needing to case on the list to
// access the head.
priv head: Chunk,
priv copy_head: Chunk,
priv chunks: RefCell<Vec<Chunk>>,
head: Chunk,
copy_head: Chunk,
chunks: RefCell<Vec<Chunk>>,
}
impl Arena {
@ -333,14 +335,14 @@ fn test_arena_destructors_fail() {
/// run again for these objects.
pub struct TypedArena<T> {
/// A pointer to the next object to be allocated.
priv ptr: *T,
ptr: *T,
/// A pointer to the end of the allocated area. When this pointer is
/// reached, a new chunk is allocated.
priv end: *T,
end: *T,
/// A pointer to the first arena segment.
priv first: Option<~TypedArenaChunk<T>>,
first: Option<~TypedArenaChunk<T>>,
}
struct TypedArenaChunk<T> {