Specialize Rc/Arc::make_mut clones to try to avoid locals
As we did with `Box`, we can allocate an uninitialized `Rc` or `Arc` beforehand, giving the optimizer a chance to skip the local value for regular clones, or avoid any local altogether for `T: Copy`.
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@ -265,6 +265,7 @@ use core::slice::from_raw_parts_mut;
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use crate::alloc::{box_free, handle_alloc_error, AllocError, Allocator, Global, Layout};
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use crate::borrow::{Cow, ToOwned};
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use crate::boxed::WriteCloneIntoRaw;
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use crate::string::String;
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use crate::vec::Vec;
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@ -1037,8 +1038,14 @@ impl<T: Clone> Rc<T> {
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#[stable(feature = "rc_unique", since = "1.4.0")]
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pub fn make_mut(this: &mut Self) -> &mut T {
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if Rc::strong_count(this) != 1 {
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// Gotta clone the data, there are other Rcs
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*this = Rc::new((**this).clone())
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// Gotta clone the data, there are other Rcs.
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// Pre-allocate memory to allow writing the cloned value directly.
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let mut rc = Self::new_uninit();
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unsafe {
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let data = Rc::get_mut_unchecked(&mut rc);
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(**this).write_clone_into_raw(data.as_mut_ptr());
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*this = rc.assume_init();
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}
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} else if Rc::weak_count(this) != 0 {
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// Can just steal the data, all that's left is Weaks
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unsafe {
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@ -24,7 +24,7 @@ use core::sync::atomic::Ordering::{Acquire, Relaxed, Release, SeqCst};
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use crate::alloc::{box_free, handle_alloc_error, AllocError, Allocator, Global, Layout};
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use crate::borrow::{Cow, ToOwned};
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use crate::boxed::Box;
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use crate::boxed::{Box, WriteCloneIntoRaw};
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use crate::rc::is_dangling;
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use crate::string::String;
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use crate::vec::Vec;
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@ -1369,8 +1369,14 @@ impl<T: Clone> Arc<T> {
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// weak count, there's no chance the ArcInner itself could be
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// deallocated.
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if this.inner().strong.compare_exchange(1, 0, Acquire, Relaxed).is_err() {
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// Another strong pointer exists; clone
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*this = Arc::new((**this).clone());
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// Another strong pointer exists, so we must clone.
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// Pre-allocate memory to allow writing the cloned value directly.
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let mut arc = Self::new_uninit();
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unsafe {
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let data = Arc::get_mut_unchecked(&mut arc);
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(**this).write_clone_into_raw(data.as_mut_ptr());
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*this = arc.assume_init();
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}
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} else if this.inner().weak.load(Relaxed) != 1 {
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// Relaxed suffices in the above because this is fundamentally an
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// optimization: we are always racing with weak pointers being
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