clarify RW lock's priority gotcha
In particular, the following program works on Linux, but deadlocks on
mac:
use std::{
sync::{Arc, RwLock},
thread,
time::Duration,
};
fn main() {
let lock = Arc::new(RwLock::new(()));
let r1 = thread::spawn({
let lock = Arc::clone(&lock);
move || {
let _rg = lock.read();
eprintln!("r1/1");
sleep(1000);
let _rg = lock.read();
eprintln!("r1/2");
sleep(5000);
}
});
sleep(100);
let w = thread::spawn({
let lock = Arc::clone(&lock);
move || {
let _wg = lock.write();
eprintln!("w");
}
});
sleep(100);
let r2 = thread::spawn({
let lock = Arc::clone(&lock);
move || {
let _rg = lock.read();
eprintln!("r2");
sleep(2000);
}
});
r1.join().unwrap();
r2.join().unwrap();
w.join().unwrap();
}
fn sleep(ms: u64) {
std:🧵:sleep(Duration::from_millis(ms))
}
This commit is contained in:
parent
0846043440
commit
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@ -23,7 +23,9 @@ use crate::sys_common::rwlock as sys;
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///
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/// The priority policy of the lock is dependent on the underlying operating
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/// system's implementation, and this type does not guarantee that any
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/// particular policy will be used.
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/// particular policy will be used. In particular, a writer which is waiting to
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/// acquire the lock in `write` might or might not block future calls to
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/// `read`.
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///
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/// The type parameter `T` represents the data that this lock protects. It is
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/// required that `T` satisfies [`Send`] to be shared across threads and
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