Remove "two's complement unsigned" integer type descriptions from docs, nurr.
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@ -1829,11 +1829,10 @@ type. @xref{Ref.Mem.Slot}. The interpretation of a value includes:
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@item Whether the value is mutable or immutable.
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@item Whether the value is mutable or immutable.
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@end itemize
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@end itemize
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For example, the type @code{rec(u8 x, u8 y)} defines the
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For example, the type @code{rec(u8 x, u8 y)} defines the interpretation of
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interpretation of values that are composite records, each containing
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values that are composite records, each containing two unsigned 8-bit
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two unsigned two's complement 8-bit integers accessed through the
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integers accessed through the components @code{x} and @code{y}, and laid
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components @code{x} and @code{y}, and laid out in memory with the
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out in memory with the @code{x} component preceding the @code{y} component.
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@code{x} component preceding the @code{y} component.
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Some types are @emph{recursive}. A recursive type is one that includes
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Some types are @emph{recursive}. A recursive type is one that includes
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its own definition as a component, by named reference. Recursive types
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its own definition as a component, by named reference. Recursive types
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@ -1903,8 +1902,8 @@ The machine types are the following:
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@itemize
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@itemize
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@item
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@item
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The unsigned two's complement word types @code{u8}, @code{u16}, @code{u32} and
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The unsigned word types @code{u8}, @code{u16}, @code{u32} and @code{u64},
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@code{u64}, with values drawn from the integer intervals
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with values drawn from the integer intervals
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@iftex
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@iftex
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@math{[0, 2^8 - 1]},
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@math{[0, 2^8 - 1]},
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@math{[0, 2^{16} - 1]},
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@math{[0, 2^{16} - 1]},
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@ -1951,7 +1950,7 @@ The IEEE 754 single-precision and double-precision floating-point types:
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The Rust type @code{uint}@footnote{A Rust @code{uint} is analogous to a C99
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The Rust type @code{uint}@footnote{A Rust @code{uint} is analogous to a C99
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@code{uintptr_t}.} is a two's complement unsigned integer type with with
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@code{uintptr_t}.} is an unsigned integer type with with
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target-machine-dependent size. Its size, in bits, is equal to the number of
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target-machine-dependent size. Its size, in bits, is equal to the number of
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bits required to hold any memory address on the target machine.
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bits required to hold any memory address on the target machine.
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