x.py: allow configuring the build directory

This allows configuring the directory for build artifacts, instead of having it always be ./build. This means you can set it to a constant location, letting you reuse the same cache while working in several different directories.

The configuration lives in config.toml under build.build-dir. By default, it keeps the existing default of ./build, but it can be configured to any relative or absolute path. Additionally, it allows making outputs relative to the root of the git repository using $ROOT.
This commit is contained in:
Joshua Nelson 2020-05-07 16:51:03 -04:00
parent a08c47310c
commit df36ec0b7e
3 changed files with 15 additions and 2 deletions

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@ -131,6 +131,10 @@
# for each target triple.
#target = ["x86_64-unknown-linux-gnu"] # defaults to just the build triple
# Use this directory to store build artifacts.
# You can use "$ROOT" to indicate the root of the git repository.
#build-dir = "build"
# Instead of downloading the src/stage0.txt version of Cargo specified, use
# this Cargo binary instead to build all Rust code
#cargo = "/path/to/bin/cargo"

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@ -332,7 +332,7 @@ class RustBuild(object):
self.rustc_channel = ''
self.rustfmt_channel = ''
self.build = ''
self.build_dir = os.path.join(os.getcwd(), "build")
self.build_dir = ''
self.clean = False
self.config_toml = ''
self.rust_root = ''
@ -891,7 +891,11 @@ def bootstrap(help_triggered):
build.clean = args.clean
try:
with open(args.config or 'config.toml') as config:
toml_path = args.config or 'config.toml'
if not os.path.exists(toml_path):
toml_path = os.path.join(build.rust_root, toml_path)
with open(toml_path) as config:
build.config_toml = config.read()
except (OSError, IOError):
pass
@ -906,6 +910,9 @@ def bootstrap(help_triggered):
build.check_vendored_status()
build_dir = build.get_toml('build-dir', 'build') or 'build'
build.build_dir = os.path.abspath(build_dir.replace("$ROOT", build.rust_root))
data = stage0_data(build.rust_root)
build.date = data['date']
build.rustc_channel = data['rustc']

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@ -212,6 +212,8 @@ struct Build {
host: Vec<String>,
#[serde(default)]
target: Vec<String>,
// This is ignored, the rust code always gets the build directory from the `BUILD_DIR` env variable
build_dir: Option<String>,
cargo: Option<String>,
rustc: Option<String>,
rustfmt: Option<String>, /* allow bootstrap.py to use rustfmt key */