Pipes sleep and wake properly.

This commit is contained in:
Eric Holk 2012-07-02 17:42:58 -07:00
parent a4838c93aa
commit e5c9cb2b3d
6 changed files with 132 additions and 11 deletions

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@ -11,7 +11,7 @@ enum state {
type packet<T: send> = {
mut state: state,
mut blocked_task: option<task::task>,
mut blocked_task: option<*rust_task>,
mut payload: option<T>
};
@ -31,6 +31,19 @@ native mod rusti {
fn atomic_xchng_rel(&dst: int, src: int) -> int;
}
type rust_task = libc::c_void;
native mod rustrt {
#[rust_stack]
fn rust_get_task() -> *rust_task;
#[rust_stack]
fn task_clear_event_reject(task: *rust_task);
fn task_wait_event(this: *rust_task) -> *libc::c_void;
fn task_signal_event(target: *rust_task, event: *libc::c_void);
}
// We should consider moving this to core::unsafe, although I
// suspect graydon would want us to use void pointers instead.
unsafe fn uniquify<T>(x: *T) -> ~T {
@ -54,8 +67,8 @@ fn swap_state_rel(&dst: state, src: state) -> state {
}
fn send<T: send>(-p: send_packet<T>, -payload: T) {
let p = p.unwrap();
let p = unsafe { uniquify(p) };
let p_ = p.unwrap();
let p = unsafe { uniquify(p_) };
assert (*p).payload == none;
(*p).payload <- some(payload);
let old_state = swap_state_rel((*p).state, full);
@ -68,8 +81,13 @@ fn send<T: send>(-p: send_packet<T>, -payload: T) {
}
full { fail "duplicate send" }
blocked {
// TODO: once the target will actually block, tell the
// scheduler to wake it up.
#debug("waking up task for %?", p_);
alt p.blocked_task {
some(task) {
rustrt::task_signal_event(task, p_ as *libc::c_void);
}
none { fail "blocked packet has no task" }
}
// The receiver will eventually clean this up.
unsafe { forget(p); }
@ -82,16 +100,32 @@ fn send<T: send>(-p: send_packet<T>, -payload: T) {
}
fn recv<T: send>(-p: recv_packet<T>) -> option<T> {
let p = p.unwrap();
let p = unsafe { uniquify(p) };
let p_ = p.unwrap();
let p = unsafe { uniquify(p_) };
let this = rustrt::rust_get_task();
rustrt::task_clear_event_reject(this);
p.blocked_task = some(this);
loop {
let old_state = swap_state_acq((*p).state,
blocked);
#debug("%?", old_state);
alt old_state {
empty | blocked { task::yield(); }
empty {
#debug("no data available on %?, going to sleep.", p_);
rustrt::task_wait_event(this);
#debug("woke up, p.state = %?", p.state);
if p.state == full {
let mut payload = none;
payload <-> (*p).payload;
p.state = terminated;
ret some(option::unwrap(payload))
}
}
blocked { fail "blocking on already blocked packet" }
full {
let mut payload = none;
payload <-> (*p).payload;
p.state = terminated;
ret some(option::unwrap(payload))
}
terminated {

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@ -782,6 +782,7 @@ extern mod rustrt {
fn rust_new_sched(num_threads: libc::uintptr_t) -> sched_id;
fn get_task_id() -> task_id;
#[rust_stack]
fn rust_get_task() -> *rust_task;
fn new_task() -> *rust_task;

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@ -922,6 +922,26 @@ rust_task_local_data_atexit(rust_task *task, void (*cleanup_fn)(void *data)) {
task->task_local_data_cleanup = cleanup_fn;
}
extern "C" void
task_clear_event_reject(rust_task *task) {
task->clear_event_reject();
}
// Waits on an event, returning the pointer to the event that unblocked this
// task.
extern "C" void *
task_wait_event(rust_task *task) {
// TODO: we should assert that the passed in task is the currently running
// task. We wouldn't want to wait some other task.
return task->wait_event();
}
extern "C" void
task_signal_event(rust_task *target, void *event) {
target->signal_event(event);
}
//
// Local Variables:
// mode: C++

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@ -36,6 +36,8 @@ rust_task::rust_task(rust_sched_loop *sched_loop, rust_task_state state,
state(state),
cond(NULL),
cond_name("none"),
event_reject(false),
event(NULL),
killed(false),
reentered_rust_stack(false),
disallow_kill(0),
@ -407,13 +409,20 @@ rust_task::free(void *p)
void
rust_task::transition(rust_task_state src, rust_task_state dst,
rust_cond *cond, const char* cond_name) {
scoped_lock with(state_lock);
transition_locked(src, dst, cond, cond_name);
}
void rust_task::transition_locked(rust_task_state src, rust_task_state dst,
rust_cond *cond, const char* cond_name) {
state_lock.must_have_lock();
sched_loop->transition(this, src, dst, cond, cond_name);
}
void
rust_task::set_state(rust_task_state state,
rust_cond *cond, const char* cond_name) {
scoped_lock with(state_lock);
state_lock.must_have_lock();
this->state = state;
this->cond = cond;
this->cond_name = cond_name;
@ -422,7 +431,11 @@ rust_task::set_state(rust_task_state state,
bool
rust_task::block(rust_cond *on, const char* name) {
scoped_lock with(kill_lock);
return block_locked(on, name);
}
bool
rust_task::block_locked(rust_cond *on, const char* name) {
if (must_fail_from_being_killed_unlocked()) {
// We're already going to die. Don't block. Tell the task to fail
return false;
@ -433,19 +446,25 @@ rust_task::block(rust_cond *on, const char* name) {
assert(cond == NULL && "Cannot block an already blocked task.");
assert(on != NULL && "Cannot block on a NULL object.");
transition(task_state_running, task_state_blocked, on, name);
transition_locked(task_state_running, task_state_blocked, on, name);
return true;
}
void
rust_task::wakeup(rust_cond *from) {
scoped_lock with(state_lock);
wakeup_locked(from);
}
void
rust_task::wakeup_locked(rust_cond *from) {
assert(cond != NULL && "Cannot wake up unblocked task.");
LOG(this, task, "Blocked on 0x%" PRIxPTR " woken up on 0x%" PRIxPTR,
(uintptr_t) cond, (uintptr_t) from);
assert(cond == from && "Cannot wake up blocked task on wrong condition.");
transition(task_state_blocked, task_state_running, NULL, "none");
transition_locked(task_state_blocked, task_state_running, NULL, "none");
}
void
@ -693,6 +712,34 @@ rust_task::allow_kill() {
disallow_kill--;
}
void *
rust_task::wait_event() {
scoped_lock with(state_lock);
if(!event_reject) {
block_locked(&event_cond, "waiting on event");
bool killed = false;
state_lock.unlock();
yield(&killed);
state_lock.lock();
// TODO: what is the right thing to do if we are killed?
}
event_reject = false;
return event;
}
void
rust_task::signal_event(void *event) {
scoped_lock with(state_lock);
this->event = event;
event_reject = true;
if(task_state_blocked == state) {
wakeup_locked(&event_cond);
}
}
//
// Local Variables:
// mode: C++

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@ -175,6 +175,10 @@ private:
rust_cond *cond;
const char *cond_name;
bool event_reject;
rust_cond event_cond;
void *event;
// Protects the killed flag, disallow_kill flag, reentered_rust_stack
lock_and_signal kill_lock;
// Indicates that the task was killed and needs to unwind
@ -205,6 +209,8 @@ private:
void transition(rust_task_state src, rust_task_state dst,
rust_cond *cond, const char* cond_name);
void transition_locked(rust_task_state src, rust_task_state dst,
rust_cond *cond, const char* cond_name);
bool must_fail_from_being_killed_unlocked();
// Called by rust_task_fail to unwind on failure
@ -221,6 +227,9 @@ private:
char const *file,
size_t line);
bool block_locked(rust_cond *on, const char* name);
void wakeup_locked(rust_cond *from);
public:
// Only a pointer to 'name' is kept, so it must live as long as this task.
@ -303,6 +312,13 @@ public:
rust_cond *get_cond() { return cond; }
const char *get_cond_name() { return cond_name; }
void clear_event_reject() {
this->event_reject = false;
}
void *wait_event();
void signal_event(void *event);
void cleanup_after_turn();
void inhibit_kill();

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@ -64,6 +64,9 @@ start_task
vec_reserve_shared
str_reserve_shared
vec_from_buf_shared
task_clear_event_reject
task_wait_event
task_signal_event
unsupervise
upcall_cmp_type
upcall_fail