As pointed out in [RFC issue 1043][rfc] it is quite useful to have the standard
I/O types to provide the contract that they are the sole owner of the underlying
object they represent. This guarantee enables writing safe interfaces like the
`MemoryMap` API sketched out in that issue.
[rfc]: https://github.com/rust-lang/rfcs/issues/1043
As constructing objects from these raw handles may end up violating these
ownership gurantees, the functions for construction are now marked unsafe.
[breaking-change]
Closesrust-lang/rfcs#1043
Feel silly because it's just one thing but it was bothering me that the documentation tells you what you're not going to learn now instead of linking to the item in question. Am total noob pls assist, where is power button. :)
`thread::spawn` was previously restricted to closures that return `()`,
which limited the utility of joining on a spawned thread. However, there
is no reason for this restriction, and this commit allows arbitrary
return types.
Since it introduces a type parameter to `JoinHandle`, it's technically
a:
[breaking-change]
However, no code is actually expected to break.
- Adds two more functions for broadcast address and special
address classes reserved for documentation
- Modifies the globally routable IP check to include these
new functions
Fixes#24314
Issue #24292 demonstrates that the `scoped` API as currently offered can
be memory-unsafe: the `JoinGuard` can be moved into a context that will
fail to execute destructors prior to the stack frame being popped (for
example, by creating an `Rc` cycle).
This commit reverts the APIs to `unstable` status while a long-term
solution is worked out.
(There are several possible ways to address this issue; it's not a
fundamental problem with the `scoped` idea, but rather an indication
that Rust doesn't currently provide a good way to ensure that
destructors are run within a particular stack frame.)
[breaking-change]
The current implementation of using GetFinalPathNameByHandle actually reads all
intermediate links instead of just looking at the current link. This commit
alters the behavior of the function to use a different API which correctly reads
only one level of the soft link.
[breaking-change]
This PR makes `rustc` emit field names for tuple fields in DWARF. Formerly there was no way of directly accessing the fields of a tuple in GDB and LLDB since there is no C/C++ equivalent to this. Now, the debugger sees the name `__{field-index}` for tuple fields. So you can type for example `some_tuple_val.__2` to get the third tuple component.
When pretty printers are used (e.g. via `rust-gdb` or `rust-lldb`) these artificial field names will not clutter tuple rendering (which was the main motivation for not doing this in the past).
Solves #21948.
On linux, certain crashes can cause rust's backtrace generation code to consume huge amounts of memory (multiple gigabytes) when trying to generate a backtrace (e.g. servo/servo#5340).
I tracked this down to a bug in libbacktrace's allocation strategy when processing large binaries, and thankfully it's already been fixed upstream.
The change which fixes this specific issue is r210256, and is discussed here:
https://gcc.gnu.org/ml/gcc-patches/2014-05/msg00547.html
I assume we'd prefer to update libbacktrace wholesale, rather than cherry-picking individual patches, so this PR updates libbacktrace to the latest code from svn://gcc.gnu.org/svn/gcc/trunk/libbacktrace (r220112).
I've copied the upstream code and reapplied the parts of the following commits which touch src/libbacktrace:
- cd8f31759f
- fcb30a0b67
I have not reapplied f5765793b6 or d51047ded0, as those are both cosmetic cleanups applied to the entire codebase. For this directory, it seems worthwhile diverging as little as possible from upstream, to reduce the effort of future updates. But I can add them as well if preferred.
There are syntax extensions that call `std::rt::begin_unwind` passing it a `usize`. I updated the syntax extension to instead pass `u32`, but for bootstrapping reasons, I needed to create a `#[cfg(stage0)]` version of `std::rt::begin_unwind` and therefore also `panic!`.
Now that the internals of `format_args!` are unstable, tests that use it
don't compile after pretty-printing (unless they also declare the necessary
feature).
Arguments, Formatters, and the various format traits remain stable. The
format_args! macro uses #[allow_internal_unstable] to allow it access to
the unstable things in core::fmt.
Destabilized things include a "v1" in their name:
* core::fmt::rt
* core::fmt::rt::v1 (the module and all contents)
* core::fmt::ArgumentV1
* core::fmt::ArgumentV1::new
* core::fmt::ArgumentV1::from_usize
* core::fmt::Arguments::new_v1
* core::fmt::Arguments::new_v1_formatted
The unstable message was copied from that of std::io::_print.
`format_args!` uses `#[allow_internal_unstable]` to access internal
functions and structs that are marked unstable. For this to work, the
spans on AST nodes referencing unstable internals must be equal (same
lo/hi values) to the `format_args!` call site, so that the stability
checker can recognize that the AST node was generated by the macro.
Also add docs because not being able to discover these things is the pits.
This was lifted from http://blog.jgc.org/2015/04/the-one-line-you-should-add-to-every.html , and solves a problem I've solved myself a *lot* of times, often in massively inferior ways.
Super open to documenting it somewhere other than nitty-gritty, which isn't immediately obvious.
Right now, if the user requests to increase the vector size via reserve() or push_back() and the request brings the attempted memory above usize::MAX, we panic.
With this change there is only a panic if the minimum requested memory that could meet the requirement is above usize::MAX- otherwise it simply requests its largest capacity possible, usize::MAX.
It looks like `from_vec` was subsumed by new at some point,
but the documentation still refers to it as `from_vec`.
This updates the documentation for `from_vec_unchecked`
so that it properly says that it's the unchecked version of `new`.
Also, from_vec_unchecked requires a actual Vec<u8> while
new can take anything that is Into<Vec<u8>>, so I also
mention that in the documentation.
The "static and dynamic dispatch" chapter seems to no longer exist but there is a dead link from the Traits chapter pointing to it.
Have changed the link to point to "Trait Objects" which covers static and dynamic dispatch.