A typed arena is a type of arena that can only allocate objects of one
type. It is 3x faster than the existing arena and 13x faster than malloc
on Mac.
This reorganizes the documentation index to be more focused on the in-tree docs, and to clean up the style, and it also adds @steveklabnik's pointer guide.
Apologies for junking up the feed with all of these separate pull requests. I'm still getting the hang of git and will hopefully be doing less of this nonsense soon. I opened up another PR and closed the one from earlier today because the first PR was coming from the wrong branch of my repo.
Anyway, this contains a fleshed-out implementation of TotalEq/TotalOrd/Clone/ToStr for the whole B-tree structure and relevant tests, integrating suggestions and comments from several community members.
r? @catamorphism
This will allow capturing of common things like logging messages, stdout prints
(using stdio println), and failure messages (printed to stderr). Any new prints
added to libstd should be funneled through these task handles to allow capture
as well.
Additionally, this commit redirects logging back through a `Logger` trait so the
log level can be usefully consumed by an arbitrary logger.
This commit also introduces methods to set the task-local stdout handles:
* std::io::stdio::set_stdout
* std::io::stdio::set_stderr
* std::io::logging::set_logger
These methods all return the previous logger just in case it needs to be used
for inspection.
I plan on using this infrastructure for extra::test soon, but we don't quite
have the primitives that I'd like to use for it, so it doesn't migrate
extra::test at this time.
Closes#6369
I was reading through the tutorial and manual pdfs and noticed some of the code blocks have glitches in their formatting:
![](http://i.imgur.com/9HXZ4dW.png)
![](http://i.imgur.com/Ds2By6j.png)
Putting empty lines around the blocks fixes this. I did a search through the other markdown files and made the change there as well.
- Add `mut_iter`, `mut_lower_bound`, `mut_upper_bound`
- Remove some internal iterators
- Add benchmarks
- Improve performance of `{mut_,}{lower,upper}_bound`
- Minor clean-up of `extra::treemap` after I realised I wasn't exploiting macros to their full DRY potential.
I believe this is mainly due to code-size reduction.
Before:
test [...]::bench_lower_bound ... bench: 818 ns/iter (+/- 100)
test [...]::bench_upper_bound ... bench: 939 ns/iter (+/- 34)
After:
test [...]::bench_lower_bound ... bench: 698 ns/iter (+/- 60)
test [...]::bench_upper_bound ... bench: 817 ns/iter (+/- 20)
All the copying of files amongst one another was apparently causing something to
get corrupted. Instead of having files fly around, just update the directories
to link to.
Similarly to the recent commit to do this for networking, there's no reason that
a read on a file descriptor should continue reading until the entire buffer is
full. This makes sense when dealing with literal files, but when dealing with
things like stdin this doesn't make sense.
The makefiles and the windows installer disagree on the name of this file. In practical terms this change only means that the '-pre' installers will be named 'rust-0.9-pre-install.exe' instead 'rust-0.9-install.exe'.
This is not done yet but I'm posting it to get feedback.
The wiki has a ton of different tutorials/manuals/faq and so forth. Instead of migrating all of them right now, I just migrated the following:
* The general main wiki page
* Language FAQ
* Project FAQ
If this feels reasonable, please comment so that I can continue with confidence.
This will allow capturing of common things like logging messages, stdout prints
(using stdio println), and failure messages (printed to stderr). Any new prints
added to libstd should be funneled through these task handles to allow capture
as well.
Additionally, this commit redirects logging back through a `Logger` trait so the
log level can be usefully consumed by an arbitrary logger.
This commit also introduces methods to set the task-local stdout handles:
* std::io::stdio::set_stdout
* std::io::stdio::set_stderr
* std::io::logging::set_logger
These methods all return the previous logger just in case it needs to be used
for inspection.
I plan on using this infrastructure for extra::test soon, but we don't quite
have the primitives that I'd like to use for it, so it doesn't migrate
extra::test at this time.
Closes#6369