Move `rustllvm` into `compiler/rustc_llvm`
The `rustllvm` directory is not self-contained, it contains C++ code built by a build script of the `rustc_llvm` crate which is then linked into that crate.
So it makes sense to make `rustllvm` a part of `rustc_llvm` and move it into its directory.
I replaced `rustllvm` with more obvious `llvm-wrapper` as the subdirectory name, but something like `llvm-adapter` would work as well, other suggestions are welcome.
To make things more confusing, the Rust side of FFI functions defined in `rustllvm` can be found in `rustc_codegen_llvm` rather than in `rustc_llvm`. Perhaps they need to be moved as well, but this PR doesn't do that.
The presence of multiple LLVM-related directories in `src` (`llvm-project`, `rustllvm`, `librustc_llvm`, `librustc_codegen_llvm` and their predecessors) historically confused me and made me wonder about their purpose.
With this PR we will have LLVM itself (`llvm-project`), a FFI crate (`rustc_llvm`, kind of `llvm-sys`) and a codegen backend crate using LLVM through the FFI crate (`rustc_codegen_llvm`).
If a symbol name can only be imported from one place for a type, and
as long as it was not glob-imported anywhere in the current crate, we
can trim its printed path and print only the name.
This has wide implications on error messages with types, for example,
shortening `std::vec::Vec` to just `Vec`, as long as there is no other
`Vec` importable anywhere.
This adds a new '-Z trim-diagnostic-paths=false' option to control this
feature.
On the good path, with no diagnosis printed, we should try to avoid
issuing this query, so we need to prevent trimmed_def_paths query on
several cases.
This change also relies on a previous commit that differentiates
between `Debug` and `Display` on various rustc types, where the latter
is trimmed and presented to the user and the former is not.
Make to_immediate/from_immediate configurable by backends
`librustc_codegen_ssa` has the concept of an immediate vs. memory type, and `librustc_codegen_llvm` uses this distinction to implement `bool`s being `i8` in memory, and `i1` in immediate contexts. However, some of that implementation leaked into `codegen_ssa` when converting to/from immediate values. So, move those methods into builder traits, so that behavior can be configured by backends.
This is useful if a backend is able to keep bools as bools, or, needs to do more trickery than just bools to bytes.
(Note that there's already a large amount of things abstracted with "immediate types" - this is just bringing this particular thing in line to be abstracted as well)
---
Pinging @eddyb since that's who I was talking about this change with when they suggested I submit a PR.
This commit changes `uncached_llvm_type` so that a named struct type
(with an empty name) is always created when the `fewer_names` option
is enabled. By skipping the generation of names, we can improve perf.
Giving `LLVMStructCreateNamed` an empty name works because LLVM will
perform random renames to avoid collisions.
Signed-off-by: David Wood <david@davidtw.co>
This commit removes the obsolete printer and replaces all uses of it
with `FmtPrinter`. Of the replaced uses, all but one use was in `debug!`
logging, two cases were notable:
- `MonoItem::to_string` is used in `-Z print-mono-items` and therefore
affects the output of all codegen-units tests.
- `DefPathBasedNames` was used in `librustc_codegen_llvm/type_of.rs`
with `LLVMStructCreateNamed` and that'll now get different values, but
this should result in no functional change.
Signed-off-by: David Wood <david@davidtw.co>