`rustc` allows passing in predefined target triples as well as JSON
target specification files. This change allows bootstrap to have the
first inkling about those differences. This allows building a
cross-compiler for an out-of-tree architecture (even though that
compiler won't work for other reasons).
Even if no one ever uses this functionality, I think the newtype
around the `Interned<String>` improves the readability of the code.
Replaces #61544Fixes#59917
We need CXX to build llvm-libunwind which can be enabled for all
targets.
As we needed it for all hosts anyways, just move the detection so that
it is ran for all targets (which contains all hosts) instead.
Signed-off-by: Marc-Antoine Perennou <Marc-Antoine@Perennou.com>
Add targets thumbv7neon-linux-androideabi and thumbv7neon-unknown-linux-gnueabihf
These two targets enable both thumb-mode and NEON for ARMv7 CPUs.
This another attempt at #49902, which cannot be reopened. Between that PR and this one, some subrepos with C code whose build systems were failing went away.
This commit updates the debuginfo that is encoded in all of our released
artifacts by default. Currently it has paths like `/checkout/src/...` but these
are a little inconsistent and have changed over time. This commit instead
attempts to actually define the file paths in our debuginfo to be consistent
between releases.
All debuginfo paths are now intended to be `/rustc/$sha` where `$sha` is the git
sha of the released compiler. Sub-paths are all paths into the git repo at that
`$sha`.
* Pass `opt_level(2)` when calculating CFLAGS to get the right flags on iOS
* Unconditionally pass `-O2` when compiling libbacktrace
This should...
Close#48903Close#48906
This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
* SDK tools is upgraded to 27.0.0.
- Refactored to use `sdkmanager`/`avdmanager` instead of the deprecated
`android` tool.
* The Java version used by Android SDK is downgraded to OpenJDK-8, in order
to download the SDK through HTTPS.
* NDK is upgrade to r15c.
- Dropped support for android-9 (2.3 / Gingerbread), the minimal
supported version is now android-14 (4.0 / Ice Cream Sandwich).
- Changed the default Android compiler from GCC to clang.
- For details of change introduced by NDK r15, see
https://github.com/android-ndk/ndk/wiki/Changelog-r15.