std: Don't pass overlapped handles to processes
This commit fixes a mistake introduced in #31618 where overlapped handles were
leaked to child processes on Windows. On Windows once a handle is in overlapped
mode it should always have I/O executed with an instance of `OVERLAPPED`. Most
child processes, however, are not prepared to have their stdio handles in
overlapped mode as they don't use `OVERLAPPED` on reads/writes to the handle.
Now we haven't had any odd behavior in Rust up to this point, and the original
bug was introduced almost a year ago. I believe this is because it turns out
that if you *don't* pass an `OVERLAPPED` then the system will [supply one for
you][link]. In this case everything will go awry if you concurrently operate on
the handle. In Rust, however, the stdio handles are always locked, and there's
no way to not use them unlocked in libstd. Due to that change we've always had
synchronized access to these handles, which means that Rust programs typically
"just work".
Conversely, though, this commit fixes the test case included, which exhibits
behavior that other programs Rust spawns may attempt to execute. Namely, the
stdio handles may be concurrently used and having them in overlapped mode wreaks
havoc.
[link]: https://blogs.msdn.microsoft.com/oldnewthing/20121012-00/?p=6343Closes#38811
fix help for the --print option
Since 8285ab5c99, which was merged in with #38061, the help for the
--print option is missing the surrounding [ ] around the possible
options.
Signed-off-by: Doug Goldstein <cardoe@cardoe.com>
Local testing showed that I was able to reproduce an error where debuginfo tests
on Android would fail with "connection reset by peer". Further investigation
turned out that the gdb tests are android with bit of process management:
* First an `adb forward` command is run to ensure that the host's port 5039 is
the same as the emulator's.
* Next an `adb shell` command is run to execute the `gdbserver` executable
inside the emulator. This gdb server will attach to port 5039 and listen for
remote gdb debugging sessions.
* Finally, we run `gdb` on the host (not in the emulator) and then connect to
this gdb server to send it commands.
The problem was happening when the host's gdb was failing to connect to the
remote gdbserver running inside the emulator. The previous test for this was
that after `adb shell` executed we'd sleep for a second and then attempt to make
a TCP connection to port 5039. If successful we'd run gdb and on failure we'd
sleep again.
It turns out, however, that as soon as we've executed `adb forward` all TCP
connections to 5039 will succeed. This means that we would only ever sleep for
at most one second, and if this wasn't enough time we'd just fail later because
we would assume that gdbserver had started but it may not have done so yet.
This commit fixes these issues by removing the TCP connection to test if
gdbserver is ready to go. Instead we read the stdout of the process and wait for
it to print that it's listening at which point we start running gdb. I've found
that locally at least I was unable to reproduce the failure after these changes.
Closes#38710
Deprecate TcpListener::set_only_v6
This was supposed to have been removed in #33124 but snuck through :(
Should the docs be removed?
I left the accessor undeprecated since it should actually work, though that method doesn't exist on other networking types.
r? @alexcrichton
cc @rust-lang/libs
fix promotion of MIR terminators
promotion of MIR terminators used to try to promote the destination it
is trying to promote, leading to stack overflow.
Also clean up the code in `promote_temp` a bit to make it more understandable.
Fixes#37991.
cc @nikomatsakis
r? @eddyb
It looks like in practice at least this test will not pass on Windows.
Empirically it is prone to blocking forever, presumably because a call to
`shutdown` doesn't actually wake up other threads on Windows.
We don't document this as a guarantee for `shutdown`, nor do we internally rely
on it. This test originated in a time long since passed when it was leveraged
for canceling I/O, but nowadays there's nothing fancy happening in the standard
library so it's not really a productive test anyway, hence just ignoring it on
Windows.
Closes#31657
Dont check stability for items that are not pub to universe.
Dont check stability for items that are not pub to universe.
In other words, skip it for private and even `pub(restricted)` items, because stability checks are only relevant to things visible in other crates.
Fix#38412.
resolve: don't `unused_qualifications`-check global paths
We started `unused_qualifications`-checking global paths in #38014, causing #38682.
Fixes#38682.
r? @nrc
The `doc-book` and `doc-nomicon` steps accidentally depended on a rustbook
compiled by a cross-compiled compiler, which isn't necessary. Be sure to set the
`host` on these dependency edges to the build compiler to ensure that we're
always using a tool compiled for the host platform.
This was discovered trawling the build logs for the new dist bots and
discovering that they're building one too many compilers in stage0.
Properly ban the negation of unsigned integers in type-checking.
Lint-time banning of unsigned negation appears to be vestigial from a time it was feature-gated.
But now it always errors and we do have the ability to deref the checking of e.g. `-0`, through the trait obligation fulfillment context, which will only succeed/error when the `0` gets inferred to a specific type.
The two removed tests are the main reason for finally cleaning this up, they need changing all the time when refactoring the HIR-based `rustc_const_eval` and/or `rustc_passes::consts`, as warnings pile up.
Some i128 tests
* Add some FFI tests for i128 on architectures where we have sort of working "C" FFI support. On all other architectures we ignore the test.
* enhance the u128 overflow tests
Additional cleanup to rustc_trans
Removes `BlockAndBuilder`, `FunctionContext`, and `MaybeSizedValue`.
`LvalueRef` is used instead of `MaybeSizedValue`, which has the added benefit of making functions operating on `Lvalue`s be able to take just that (since it encodes the type with an `LvalueTy`, which can carry discriminant information) instead of a `MaybeSizedValue` and a discriminant.
r? @eddyb
rustbuild: Quickly `dist` cross-host compilers
This commit optimizes the compile time for creating tarballs of cross-host
compilers and as a proof of concept adds two to the standard Travis matrix. Much
of this commit is further refactoring and refining of the `step.rs` definitions
along with the interpretation of `--target` and `--host` flags. This has gotten
confusing enough that I've also added a small test suite to
`src/bootstrap/step.rs` to ensure what we're doing works and doesn't regress.
After this commit when you execute:
./x.py dist --host $MY_HOST --target $MY_HOST
the build system will compile two compilers. The first is for the build platform
and the second is for the host platform. This second compiler is then packaged
up and placed into `build/dist` and is ready to go. With a fully cached LLVM and
docker image I was able to create a cross-host compiler in around 20 minutes
locally.
Eventually we plan to add a whole litany of cross-host entries to the Travis
matrix, but for now we're just adding a few before we eat up all the extra
capacity.
cc #38531
Document custom derive.
These are some bare-bones documentation for custom derive, needed
to stabilize "macros 1.1",
https://github.com/rust-lang/rust/issues/35900
The book chapter is based off of a blog post by @cbreeden,
https://cbreeden.github.io/Macros11/
Normally, we have a policy of not mentioning external crates in
documentation. However, given that syn/quote are basically neccesary
for properly using macros 1.1, I feel that not including them here
would make the documentation very bad. So the rules should be bent
in this instance.
So far, this PR includes only docs; @alexcrichton said in https://github.com/rust-lang/rust/issues/35900 that he'd be okay with landing them before stabilization; I don't mind either way.
This commit fixes a mistake introduced in #31618 where overlapped handles were
leaked to child processes on Windows. On Windows once a handle is in overlapped
mode it should always have I/O executed with an instance of `OVERLAPPED`. Most
child processes, however, are not prepared to have their stdio handles in
overlapped mode as they don't use `OVERLAPPED` on reads/writes to the handle.
Now we haven't had any odd behavior in Rust up to this point, and the original
bug was introduced almost a year ago. I believe this is because it turns out
that if you *don't* pass an `OVERLAPPED` then the system will [supply one for
you][link]. In this case everything will go awry if you concurrently operate on
the handle. In Rust, however, the stdio handles are always locked, and there's
no way to not use them unlocked in libstd. Due to that change we've always had
synchronized access to these handles, which means that Rust programs typically
"just work".
Conversely, though, this commit fixes the test case included, which exhibits
behavior that other programs Rust spawns may attempt to execute. Namely, the
stdio handles may be concurrently used and having them in overlapped mode wreaks
havoc.
[link]: https://blogs.msdn.microsoft.com/oldnewthing/20121012-00/?p=6343Closes#38811