# Sample TOML configuration file for building Rust. # # To configure rustbuild, copy this file to the directory from which you will be # running the build, and name it config.toml. # # All options are commented out by default in this file, and they're commented # out with their default values. The build system by default looks for # `config.toml` in the current directory of a build for build configuration, but # a custom configuration file can also be specified with `--config` to the build # system. # ============================================================================= # Tweaking how LLVM is compiled # ============================================================================= [llvm] # Indicates whether LLVM rebuild should be skipped when running bootstrap. If # this is `false` then the compiler's LLVM will be rebuilt whenever the built # version doesn't have the correct hash. If it is `true` then LLVM will never # be rebuilt. The default value is `false`. #skip-rebuild = false # Indicates whether the LLVM build is a Release or Debug build #optimize = true # Indicates whether LLVM should be built with ThinLTO. Note that this will # only succeed if you use clang, lld, llvm-ar, and llvm-ranlib in your C/C++ # toolchain (see the `cc`, `cxx`, `linker`, `ar`, and `ranlib` options below). # More info at: https://clang.llvm.org/docs/ThinLTO.html#clang-bootstrap #thin-lto = false # Indicates whether an LLVM Release build should include debug info #release-debuginfo = false # Indicates whether the LLVM assertions are enabled or not #assertions = false # Indicates whether ccache is used when building LLVM #ccache = false # or alternatively ... #ccache = "/path/to/ccache" # If an external LLVM root is specified, we automatically check the version by # default to make sure it's within the range that we're expecting, but setting # this flag will indicate that this version check should not be done. #version-check = true # Link libstdc++ statically into the rustc_llvm instead of relying on a # dynamic version to be available. #static-libstdcpp = false # Whether to use Ninja to build LLVM. This runs much faster than make. #ninja = true # LLVM targets to build support for. # Note: this is NOT related to Rust compilation targets. However, as Rust is # dependent on LLVM for code generation, turning targets off here WILL lead to # the resulting rustc being unable to compile for the disabled architectures. # Also worth pointing out is that, in case support for new targets are added to # LLVM, enabling them here doesn't mean Rust is automatically gaining said # support. You'll need to write a target specification at least, and most # likely, teach rustc about the C ABI of the target. Get in touch with the # Rust team and file an issue if you need assistance in porting! #targets = "AArch64;ARM;Hexagon;MSP430;Mips;NVPTX;PowerPC;RISCV;Sparc;SystemZ;WebAssembly;X86" # LLVM experimental targets to build support for. These targets are specified in # the same format as above, but since these targets are experimental, they are # not built by default and the experimental Rust compilation targets that depend # on them will not work unless the user opts in to building them. #experimental-targets = "AVR" # Cap the number of parallel linker invocations when compiling LLVM. # This can be useful when building LLVM with debug info, which significantly # increases the size of binaries and consequently the memory required by # each linker process. # If absent or 0, linker invocations are treated like any other job and # controlled by rustbuild's -j parameter. #link-jobs = 0 # When invoking `llvm-config` this configures whether the `--shared` argument is # passed to prefer linking to shared libraries. #link-shared = false # When building llvm, this configures what is being appended to the version. # The default is "-rust-$version-$channel", except for dev channel where rustc # version number is omitted. To use LLVM version as is, provide an empty string. #version-suffix = "-rust-dev" # On MSVC you can compile LLVM with clang-cl, but the test suite doesn't pass # with clang-cl, so this is special in that it only compiles LLVM with clang-cl #clang-cl = '/path/to/clang-cl.exe' # Pass extra compiler and linker flags to the LLVM CMake build. #cflags = "-fextra-flag" #cxxflags = "-fextra-flag" #ldflags = "-Wl,extra-flag" # Use libc++ when building LLVM instead of libstdc++. This is the default on # platforms already use libc++ as the default C++ library, but this option # allows you to use libc++ even on platforms when it's not. You need to ensure # that your host compiler ships with libc++. #use-libcxx = true # The value specified here will be passed as `-DLLVM_USE_LINKER` to CMake. #use-linker = "lld" # Whether or not to specify `-DLLVM_TEMPORARILY_ALLOW_OLD_TOOLCHAIN=YES` #allow-old-toolchain = false # ============================================================================= # General build configuration options # ============================================================================= [build] # Build triple for the original snapshot compiler. This must be a compiler that # nightlies are already produced for. The current platform must be able to run # binaries of this build triple and the nightly will be used to bootstrap the # first compiler. # # Defaults to host platform #build = "x86_64-unknown-linux-gnu" # In addition to the build triple, other triples to produce full compiler # toolchains for. Each of these triples will be bootstrapped from the build # triple and then will continue to bootstrap themselves. This platform must # currently be able to run all of the triples provided here. # # Defaults to just the build triple #host = ["x86_64-unknown-linux-gnu"] # In addition to all host triples, other triples to produce the standard library # for. Each host triple will be used to produce a copy of the standard library # for each target triple. # # Defaults to just the build triple #target = ["x86_64-unknown-linux-gnu"] # Use this directory to store build artifacts. # You can use "$ROOT" to indicate the root of the git repository. #build-dir = "build" # Instead of downloading the src/stage0.txt version of Cargo specified, use # this Cargo binary instead to build all Rust code #cargo = "/path/to/bin/cargo" # Instead of downloading the src/stage0.txt version of the compiler # specified, use this rustc binary instead as the stage0 snapshot compiler. #rustc = "/path/to/bin/rustc" # Instead of download the src/stage0.txt version of rustfmt specified, # use this rustfmt binary instead as the stage0 snapshot rustfmt. #rustfmt = "/path/to/bin/rustfmt" # Flag to specify whether any documentation is built. If false, rustdoc and # friends will still be compiled but they will not be used to generate any # documentation. #docs = true # Indicate whether the compiler should be documented in addition to the standard # library and facade crates. #compiler-docs = false # Indicate whether git submodules are managed and updated automatically. #submodules = true # Update git submodules only when the checked out commit in the submodules differs # from what is committed in the main rustc repo. #fast-submodules = true # The path to (or name of) the GDB executable to use. This is only used for # executing the debuginfo test suite. #gdb = "gdb" # The node.js executable to use. Note that this is only used for the emscripten # target when running tests, otherwise this can be omitted. #nodejs = "node" # Python interpreter to use for various tasks throughout the build, notably # rustdoc tests, the lldb python interpreter, and some dist bits and pieces. # # Defaults to the Python interpreter used to execute x.py #python = "python" # Force Cargo to check that Cargo.lock describes the precise dependency # set that all the Cargo.toml files create, instead of updating it. #locked-deps = false # Indicate whether the vendored sources are used for Rust dependencies or not #vendor = false # Typically the build system will build the Rust compiler twice. The second # compiler, however, will simply use its own libraries to link against. If you # would rather to perform a full bootstrap, compiling the compiler three times, # then you can set this option to true. You shouldn't ever need to set this # option to true. #full-bootstrap = false # Enable a build of the extended Rust tool set which is not only the compiler # but also tools such as Cargo. This will also produce "combined installers" # which are used to install Rust and Cargo together. This is disabled by # default. The `tools` option (immediately below) specifies which tools should # be built if `extended = true`. #extended = false # Installs chosen set of extended tools if `extended = true`. By default builds all. # If chosen tool failed to build the installation fails. If `extended = false`, this # option is ignored. #tools = ["cargo", "rls", "clippy", "rustfmt", "analysis", "src"] # Verbosity level: 0 == not verbose, 1 == verbose, 2 == very verbose #verbose = 0 # Build the sanitizer runtimes #sanitizers = false # Build the profiler runtime (required when compiling with options that depend # on this runtime, such as `-C profile-generate` or `-Z instrument-coverage`). #profiler = false # Indicates whether the native libraries linked into Cargo will be statically # linked or not. #cargo-native-static = false # Run the build with low priority, by setting the process group's "nice" value # to +10 on Unix platforms, and by using a "low priority" job object on Windows. #low-priority = false # Arguments passed to the `./configure` script, used during distcheck. You # probably won't fill this in but rather it's filled in by the `./configure` # script. #configure-args = [] # Indicates that a local rebuild is occurring instead of a full bootstrap, # essentially skipping stage0 as the local compiler is recompiling itself again. #local-rebuild = false # Print out how long each rustbuild step took (mostly intended for CI and # tracking over time) #print-step-timings = false # ============================================================================= # General install configuration options # ============================================================================= [install] # Instead of installing to /usr/local, install to this path instead. #prefix = "/usr/local" # Where to install system configuration files # If this is a relative path, it will get installed in `prefix` above #sysconfdir = "/etc" # Where to install documentation in `prefix` above #docdir = "share/doc/rust" # Where to install binaries in `prefix` above #bindir = "bin" # Where to install libraries in `prefix` above #libdir = "lib" # Where to install man pages in `prefix` above #mandir = "share/man" # Where to install data in `prefix` above (currently unused) #datadir = "share" # Where to install additional info in `prefix` above (currently unused) #infodir = "share/info" # Where to install local state (currently unused) # If this is a relative path, it will get installed in `prefix` above #localstatedir = "/var/lib" # ============================================================================= # Options for compiling Rust code itself # ============================================================================= [rust] # Whether or not to optimize the compiler and standard library. # WARNING: Building with optimize = false is NOT SUPPORTED. Due to bootstrapping, # building without optimizations takes much longer than optimizing. Further, some platforms # fail to build without this optimization (c.f. #65352). #optimize = true # Indicates that the build should be configured for debugging Rust. A # `debug`-enabled compiler and standard library will be somewhat # slower (due to e.g. checking of debug assertions) but should remain # usable. # # Note: If this value is set to `true`, it will affect a number of # configuration options below as well, if they have been left # unconfigured in this file. # # Note: changes to the `debug` setting do *not* affect `optimize` # above. In theory, a "maximally debuggable" environment would # set `optimize` to `false` above to assist the introspection # facilities of debuggers like lldb and gdb. To recreate such an # environment, explicitly set `optimize` to `false` and `debug` # to `true`. In practice, everyone leaves `optimize` set to # `true`, because an unoptimized rustc with debugging # enabled becomes *unusably slow* (e.g. rust-lang/rust#24840 # reported a 25x slowdown) and bootstrapping the supposed # "maximally debuggable" environment (notably libstd) takes # hours to build. # #debug = false # Number of codegen units to use for each compiler invocation. A value of 0 # means "the number of cores on this machine", and 1+ is passed through to the # compiler. #codegen-units = 1 # Sets the number of codegen units to build the standard library with, # regardless of what the codegen-unit setting for the rest of the compiler is. #codegen-units-std = 1 # Whether or not debug assertions are enabled for the compiler and standard # library. Debug assertions control the maximum log level used by rustc. When # enabled calls to `trace!` and `debug!` macros are preserved in the compiled # binary, otherwise they are omitted. # # Defaults to rust.debug value #debug-assertions = false # Whether or not debug assertions are enabled for the standard library. # Overrides the `debug-assertions` option, if defined. # # Defaults to rust.debug-assertions value #debug-assertions-std = false # Debuginfo level for most of Rust code, corresponds to the `-C debuginfo=N` option of `rustc`. # `0` - no debug info # `1` - line tables only - sufficient to generate backtraces that include line # information and inlined functions, set breakpoints at source code # locations, and step through execution in a debugger. # `2` - full debug info with variable and type information # Can be overridden for specific subsets of Rust code (rustc, std or tools). # Debuginfo for tests run with compiletest is not controlled by this option # and needs to be enabled separately with `debuginfo-level-tests`. # # Note that debuginfo-level = 2 generates several gigabytes of debuginfo # and will slow down the linking process significantly. # # Defaults to 1 if debug is true #debuginfo-level = 0 # Debuginfo level for the compiler. # # Defaults to rust.debuginfo-level value #debuginfo-level-rustc = 0 # Debuginfo level for the standard library. # # Defaults to rust.debuginfo-level value #debuginfo-level-std = 0 # Debuginfo level for the tools. # # Defaults to rust.debuginfo-level value #debuginfo-level-tools = 0 # Debuginfo level for the test suites run with compiletest. # FIXME(#61117): Some tests fail when this option is enabled. #debuginfo-level-tests = 0 # Whether or not `panic!`s generate backtraces (RUST_BACKTRACE) #backtrace = true # Whether to always use incremental compilation when building rustc #incremental = false # Build a multi-threaded rustc #parallel-compiler = false # The default linker that will be hard-coded into the generated compiler for # targets that don't specify linker explicitly in their target specifications. # Note that this is not the linker used to link said compiler. #default-linker = "cc" # The "channel" for the Rust build to produce. The stable/beta channels only # allow using stable features, whereas the nightly and dev channels allow using # nightly features #channel = "dev" # The root location of the musl installation directory. #musl-root = "..." # By default the `rustc` executable is built with `-Wl,-rpath` flags on Unix # platforms to ensure that the compiler is usable by default from the build # directory (as it links to a number of dynamic libraries). This may not be # desired in distributions, for example. #rpath = true # Emits extra output from tests so test failures are debuggable just from logfiles. #verbose-tests = false # Flag indicating whether tests are compiled with optimizations (the -O flag). #optimize-tests = true # Flag indicating whether codegen tests will be run or not. If you get an error # saying that the FileCheck executable is missing, you may want to disable this. # Also see the target's llvm-filecheck option. #codegen-tests = true # Flag indicating whether git info will be retrieved from .git automatically. # Having the git information can cause a lot of rebuilds during development. # Note: If this attribute is not explicitly set (e.g. if left commented out) it # will default to true if channel = "dev", but will default to false otherwise. #ignore-git = true # When creating source tarballs whether or not to create a source tarball. #dist-src = false # After building or testing extended tools (e.g. clippy and rustfmt), append the # result (broken, compiling, testing) into this JSON file. #save-toolstates = "/path/to/toolstates.json" # This is an array of the codegen backends that will be compiled for the rustc # that's being compiled. The default is to only build the LLVM codegen backend, # and currently the only standard option supported is `"llvm"` #codegen-backends = ["llvm"] # Indicates whether LLD will be compiled and made available in the sysroot for # rustc to execute. #lld = false # Indicates whether LLD will be used to link Rust crates during bootstrap on # supported platforms. The LLD from the bootstrap distribution will be used # and not the LLD compiled during the bootstrap. # # LLD will not be used if we're cross linking or running tests. # # Explicitly setting the linker for a target will override this option when targeting MSVC. #use-lld = false # Indicates whether some LLVM tools, like llvm-objdump, will be made available in the # sysroot. #llvm-tools = false # Whether to deny warnings in crates #deny-warnings = true # Print backtrace on internal compiler errors during bootstrap #backtrace-on-ice = false # Whether to verify generated LLVM IR #verify-llvm-ir = false # Compile the compiler with a non-default ThinLTO import limit. This import # limit controls the maximum size of functions imported by ThinLTO. Decreasing # will make code compile faster at the expense of lower runtime performance. # If `incremental` is set to true above, the import limit will default to 10 # instead of LLVM's default of 100. #thin-lto-import-instr-limit = 100 # Map debuginfo paths to `/rust/$sha/...`, generally only set for releases #remap-debuginfo = false # Link the compiler against `jemalloc`, where on Linux and OSX it should # override the default allocator for rustc and LLVM. #jemalloc = false # Run tests in various test suites with the "nll compare mode" in addition to # running the tests in normal mode. Largely only used on CI and during local # development of NLL #test-compare-mode = false # Use LLVM libunwind as the implementation for Rust's unwinder. #llvm-libunwind = false # Enable Windows Control Flow Guard checks in the standard library. # This only applies from stage 1 onwards, and only for Windows targets. #control-flow-guard = false # Enable symbol-mangling-version v0. This can be helpful when profiling rustc, # as generics will be preserved in symbols (rather than erased into opaque T). #new-symbol-mangling = false # ============================================================================= # Options for specific targets # # Each of the following options is scoped to the specific target triple in # question and is used for determining how to compile each target. # ============================================================================= [target.x86_64-unknown-linux-gnu] # C compiler to be used to compiler C code. Note that the # default value is platform specific, and if not specified it may also depend on # what platform is crossing to what platform. #cc = "cc" # C++ compiler to be used to compiler C++ code (e.g. LLVM and our LLVM shims). # This is only used for host targets. #cxx = "c++" # Archiver to be used to assemble static libraries compiled from C/C++ code. # Note: an absolute path should be used, otherwise LLVM build will break. #ar = "ar" # Ranlib to be used to assemble static libraries compiled from C/C++ code. # Note: an absolute path should be used, otherwise LLVM build will break. #ranlib = "ranlib" # Linker to be used to link Rust code. Note that the # default value is platform specific, and if not specified it may also depend on # what platform is crossing to what platform. # Setting this will override the `use-lld` option for Rust code when targeting MSVC. #linker = "cc" # Path to the `llvm-config` binary of the installation of a custom LLVM to link # against. Note that if this is specified we don't compile LLVM at all for this # target. #llvm-config = "../path/to/llvm/root/bin/llvm-config" # Normally the build system can find LLVM's FileCheck utility, but if # not, you can specify an explicit file name for it. #llvm-filecheck = "/path/to/FileCheck" # If this target is for Android, this option will be required to specify where # the NDK for the target lives. This is used to find the C compiler to link and # build native code. #android-ndk = "/path/to/ndk" # Force static or dynamic linkage of the standard library for this target. If # this target is a host for rustc, this will also affect the linkage of the # compiler itself. This is useful for building rustc on targets that normally # only use static libraries. If unset, the target's default linkage is used. #crt-static = false # The root location of the musl installation directory. The library directory # will also need to contain libunwind.a for an unwinding implementation. Note # that this option only makes sense for musl targets that produce statically # linked binaries #musl-root = "..." # The full path to the musl libdir. #musl-libdir = musl-root/lib # The root location of the `wasm32-wasi` sysroot. #wasi-root = "..." # Used in testing for configuring where the QEMU images are located, you # probably don't want to use this. #qemu-rootfs = "..." # ============================================================================= # Distribution options # # These options are related to distribution, mostly for the Rust project itself. # You probably won't need to concern yourself with any of these options # ============================================================================= [dist] # This is the folder of artifacts that the build system will sign. All files in # this directory will be signed with the default gpg key using the system `gpg` # binary. The `asc` and `sha256` files will all be output into the standard dist # output folder (currently `build/dist`) # # This folder should be populated ahead of time before the build system is # invoked. #sign-folder = "path/to/folder/to/sign" # This is a file which contains the password of the default gpg key. This will # be passed to `gpg` down the road when signing all files in `sign-folder` # above. This should be stored in plaintext. #gpg-password-file = "path/to/gpg/password" # The remote address that all artifacts will eventually be uploaded to. The # build system generates manifests which will point to these urls, and for the # manifests to be correct they'll have to have the right URLs encoded. # # Note that this address should not contain a trailing slash as file names will # be appended to it. #upload-addr = "https://example.com/folder" # Whether to build a plain source tarball to upload # We disable that on Windows not to override the one already uploaded on S3 # as the one built on Windows will contain backslashes in paths causing problems # on linux #src-tarball = true # # Whether to allow failures when building tools #missing-tools = false