//! impl char {} use crate::intrinsics::likely; use crate::slice; use crate::str::from_utf8_unchecked_mut; use crate::unicode::printable::is_printable; use crate::unicode::{self, conversions}; use super::*; #[lang = "char"] impl char { /// The highest valid code point a `char` can have. /// /// A `char` is a [Unicode Scalar Value], which means that it is a [Code /// Point], but only ones within a certain range. `MAX` is the highest valid /// code point that's a valid [Unicode Scalar Value]. /// /// [Unicode Scalar Value]: http://www.unicode.org/glossary/#unicode_scalar_value /// [Code Point]: http://www.unicode.org/glossary/#code_point #[stable(feature = "assoc_char_consts", since = "1.52.0")] pub const MAX: char = '\u{10ffff}'; /// `U+FFFD REPLACEMENT CHARACTER` (�) is used in Unicode to represent a /// decoding error. /// /// It can occur, for example, when giving ill-formed UTF-8 bytes to /// [`String::from_utf8_lossy`](string/struct.String.html#method.from_utf8_lossy). #[stable(feature = "assoc_char_consts", since = "1.52.0")] pub const REPLACEMENT_CHARACTER: char = '\u{FFFD}'; /// The version of [Unicode](http://www.unicode.org/) that the Unicode parts of /// `char` and `str` methods are based on. /// /// New versions of Unicode are released regularly and subsequently all methods /// in the standard library depending on Unicode are updated. Therefore the /// behavior of some `char` and `str` methods and the value of this constant /// changes over time. This is *not* considered to be a breaking change. /// /// The version numbering scheme is explained in /// [Unicode 11.0 or later, Section 3.1 Versions of the Unicode Standard](https://www.unicode.org/versions/Unicode11.0.0/ch03.pdf#page=4). #[stable(feature = "assoc_char_consts", since = "1.52.0")] pub const UNICODE_VERSION: (u8, u8, u8) = crate::unicode::UNICODE_VERSION; /// Creates an iterator over the UTF-16 encoded code points in `iter`, /// returning unpaired surrogates as `Err`s. /// /// # Examples /// /// Basic usage: /// /// ``` /// use std::char::decode_utf16; /// /// // 𝄞music /// let v = [ /// 0xD834, 0xDD1E, 0x006d, 0x0075, 0x0073, 0xDD1E, 0x0069, 0x0063, 0xD834, /// ]; /// /// assert_eq!( /// decode_utf16(v.iter().cloned()) /// .map(|r| r.map_err(|e| e.unpaired_surrogate())) /// .collect::>(), /// vec![ /// Ok('𝄞'), /// Ok('m'), Ok('u'), Ok('s'), /// Err(0xDD1E), /// Ok('i'), Ok('c'), /// Err(0xD834) /// ] /// ); /// ``` /// /// A lossy decoder can be obtained by replacing `Err` results with the replacement character: /// /// ``` /// use std::char::{decode_utf16, REPLACEMENT_CHARACTER}; /// /// // 𝄞music /// let v = [ /// 0xD834, 0xDD1E, 0x006d, 0x0075, 0x0073, 0xDD1E, 0x0069, 0x0063, 0xD834, /// ]; /// /// assert_eq!( /// decode_utf16(v.iter().cloned()) /// .map(|r| r.unwrap_or(REPLACEMENT_CHARACTER)) /// .collect::(), /// "𝄞mus�ic�" /// ); /// ``` #[stable(feature = "assoc_char_funcs", since = "1.52.0")] #[inline] pub fn decode_utf16>(iter: I) -> DecodeUtf16 { super::decode::decode_utf16(iter) } /// Converts a `u32` to a `char`. /// /// Note that all `char`s are valid [`u32`]s, and can be cast to one with /// `as`: /// /// ``` /// let c = '💯'; /// let i = c as u32; /// /// assert_eq!(128175, i); /// ``` /// /// However, the reverse is not true: not all valid [`u32`]s are valid /// `char`s. `from_u32()` will return `None` if the input is not a valid value /// for a `char`. /// /// For an unsafe version of this function which ignores these checks, see /// [`from_u32_unchecked`]. /// /// [`from_u32_unchecked`]: #method.from_u32_unchecked /// /// # Examples /// /// Basic usage: /// /// ``` /// use std::char; /// /// let c = char::from_u32(0x2764); /// /// assert_eq!(Some('❤'), c); /// ``` /// /// Returning `None` when the input is not a valid `char`: /// /// ``` /// use std::char; /// /// let c = char::from_u32(0x110000); /// /// assert_eq!(None, c); /// ``` #[stable(feature = "assoc_char_funcs", since = "1.52.0")] #[inline] pub fn from_u32(i: u32) -> Option { super::convert::from_u32(i) } /// Converts a `u32` to a `char`, ignoring validity. /// /// Note that all `char`s are valid [`u32`]s, and can be cast to one with /// `as`: /// /// ``` /// let c = '💯'; /// let i = c as u32; /// /// assert_eq!(128175, i); /// ``` /// /// However, the reverse is not true: not all valid [`u32`]s are valid /// `char`s. `from_u32_unchecked()` will ignore this, and blindly cast to /// `char`, possibly creating an invalid one. /// /// # Safety /// /// This function is unsafe, as it may construct invalid `char` values. /// /// For a safe version of this function, see the [`from_u32`] function. /// /// [`from_u32`]: #method.from_u32 /// /// # Examples /// /// Basic usage: /// /// ``` /// use std::char; /// /// let c = unsafe { char::from_u32_unchecked(0x2764) }; /// /// assert_eq!('❤', c); /// ``` #[stable(feature = "assoc_char_funcs", since = "1.52.0")] #[inline] pub unsafe fn from_u32_unchecked(i: u32) -> char { // SAFETY: the safety contract must be upheld by the caller. unsafe { super::convert::from_u32_unchecked(i) } } /// Converts a digit in the given radix to a `char`. /// /// A 'radix' here is sometimes also called a 'base'. A radix of two /// indicates a binary number, a radix of ten, decimal, and a radix of /// sixteen, hexadecimal, to give some common values. Arbitrary /// radices are supported. /// /// `from_digit()` will return `None` if the input is not a digit in /// the given radix. /// /// # Panics /// /// Panics if given a radix larger than 36. /// /// # Examples /// /// Basic usage: /// /// ``` /// use std::char; /// /// let c = char::from_digit(4, 10); /// /// assert_eq!(Some('4'), c); /// /// // Decimal 11 is a single digit in base 16 /// let c = char::from_digit(11, 16); /// /// assert_eq!(Some('b'), c); /// ``` /// /// Returning `None` when the input is not a digit: /// /// ``` /// use std::char; /// /// let c = char::from_digit(20, 10); /// /// assert_eq!(None, c); /// ``` /// /// Passing a large radix, causing a panic: /// /// ```should_panic /// use std::char; /// /// // this panics /// char::from_digit(1, 37); /// ``` #[stable(feature = "assoc_char_funcs", since = "1.52.0")] #[inline] pub fn from_digit(num: u32, radix: u32) -> Option { super::convert::from_digit(num, radix) } /// Checks if a `char` is a digit in the given radix. /// /// A 'radix' here is sometimes also called a 'base'. A radix of two /// indicates a binary number, a radix of ten, decimal, and a radix of /// sixteen, hexadecimal, to give some common values. Arbitrary /// radices are supported. /// /// Compared to [`is_numeric()`], this function only recognizes the characters /// `0-9`, `a-z` and `A-Z`. /// /// 'Digit' is defined to be only the following characters: /// /// * `0-9` /// * `a-z` /// * `A-Z` /// /// For a more comprehensive understanding of 'digit', see [`is_numeric()`]. /// /// [`is_numeric()`]: #method.is_numeric /// /// # Panics /// /// Panics if given a radix larger than 36. /// /// # Examples /// /// Basic usage: /// /// ``` /// assert!('1'.is_digit(10)); /// assert!('f'.is_digit(16)); /// assert!(!'f'.is_digit(10)); /// ``` /// /// Passing a large radix, causing a panic: /// /// ```should_panic /// // this panics /// '1'.is_digit(37); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn is_digit(self, radix: u32) -> bool { self.to_digit(radix).is_some() } /// Converts a `char` to a digit in the given radix. /// /// A 'radix' here is sometimes also called a 'base'. A radix of two /// indicates a binary number, a radix of ten, decimal, and a radix of /// sixteen, hexadecimal, to give some common values. Arbitrary /// radices are supported. /// /// 'Digit' is defined to be only the following characters: /// /// * `0-9` /// * `a-z` /// * `A-Z` /// /// # Errors /// /// Returns `None` if the `char` does not refer to a digit in the given radix. /// /// # Panics /// /// Panics if given a radix larger than 36. /// /// # Examples /// /// Basic usage: /// /// ``` /// assert_eq!('1'.to_digit(10), Some(1)); /// assert_eq!('f'.to_digit(16), Some(15)); /// ``` /// /// Passing a non-digit results in failure: /// /// ``` /// assert_eq!('f'.to_digit(10), None); /// assert_eq!('z'.to_digit(16), None); /// ``` /// /// Passing a large radix, causing a panic: /// /// ```should_panic /// // this panics /// '1'.to_digit(37); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn to_digit(self, radix: u32) -> Option { assert!(radix <= 36, "to_digit: radix is too high (maximum 36)"); // the code is split up here to improve execution speed for cases where // the `radix` is constant and 10 or smaller let val = if likely(radix <= 10) { // If not a digit, a number greater than radix will be created. (self as u32).wrapping_sub('0' as u32) } else { match self { '0'..='9' => self as u32 - '0' as u32, 'a'..='z' => self as u32 - 'a' as u32 + 10, 'A'..='Z' => self as u32 - 'A' as u32 + 10, _ => return None, } }; if val < radix { Some(val) } else { None } } /// Returns an iterator that yields the hexadecimal Unicode escape of a /// character as `char`s. /// /// This will escape characters with the Rust syntax of the form /// `\u{NNNNNN}` where `NNNNNN` is a hexadecimal representation. /// /// # Examples /// /// As an iterator: /// /// ``` /// for c in '❤'.escape_unicode() { /// print!("{}", c); /// } /// println!(); /// ``` /// /// Using `println!` directly: /// /// ``` /// println!("{}", '❤'.escape_unicode()); /// ``` /// /// Both are equivalent to: /// /// ``` /// println!("\\u{{2764}}"); /// ``` /// /// Using `to_string`: /// /// ``` /// assert_eq!('❤'.escape_unicode().to_string(), "\\u{2764}"); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn escape_unicode(self) -> EscapeUnicode { let c = self as u32; // or-ing 1 ensures that for c==0 the code computes that one // digit should be printed and (which is the same) avoids the // (31 - 32) underflow let msb = 31 - (c | 1).leading_zeros(); // the index of the most significant hex digit let ms_hex_digit = msb / 4; EscapeUnicode { c: self, state: EscapeUnicodeState::Backslash, hex_digit_idx: ms_hex_digit as usize, } } /// An extended version of `escape_debug` that optionally permits escaping /// Extended Grapheme codepoints. This allows us to format characters like /// nonspacing marks better when they're at the start of a string. #[inline] pub(crate) fn escape_debug_ext(self, escape_grapheme_extended: bool) -> EscapeDebug { let init_state = match self { '\t' => EscapeDefaultState::Backslash('t'), '\r' => EscapeDefaultState::Backslash('r'), '\n' => EscapeDefaultState::Backslash('n'), '\\' | '\'' | '"' => EscapeDefaultState::Backslash(self), _ if escape_grapheme_extended && self.is_grapheme_extended() => { EscapeDefaultState::Unicode(self.escape_unicode()) } _ if is_printable(self) => EscapeDefaultState::Char(self), _ => EscapeDefaultState::Unicode(self.escape_unicode()), }; EscapeDebug(EscapeDefault { state: init_state }) } /// Returns an iterator that yields the literal escape code of a character /// as `char`s. /// /// This will escape the characters similar to the `Debug` implementations /// of `str` or `char`. /// /// # Examples /// /// As an iterator: /// /// ``` /// for c in '\n'.escape_debug() { /// print!("{}", c); /// } /// println!(); /// ``` /// /// Using `println!` directly: /// /// ``` /// println!("{}", '\n'.escape_debug()); /// ``` /// /// Both are equivalent to: /// /// ``` /// println!("\\n"); /// ``` /// /// Using `to_string`: /// /// ``` /// assert_eq!('\n'.escape_debug().to_string(), "\\n"); /// ``` #[stable(feature = "char_escape_debug", since = "1.20.0")] #[inline] pub fn escape_debug(self) -> EscapeDebug { self.escape_debug_ext(true) } /// Returns an iterator that yields the literal escape code of a character /// as `char`s. /// /// The default is chosen with a bias toward producing literals that are /// legal in a variety of languages, including C++11 and similar C-family /// languages. The exact rules are: /// /// * Tab is escaped as `\t`. /// * Carriage return is escaped as `\r`. /// * Line feed is escaped as `\n`. /// * Single quote is escaped as `\'`. /// * Double quote is escaped as `\"`. /// * Backslash is escaped as `\\`. /// * Any character in the 'printable ASCII' range `0x20` .. `0x7e` /// inclusive is not escaped. /// * All other characters are given hexadecimal Unicode escapes; see /// [`escape_unicode`]. /// /// [`escape_unicode`]: #method.escape_unicode /// /// # Examples /// /// As an iterator: /// /// ``` /// for c in '"'.escape_default() { /// print!("{}", c); /// } /// println!(); /// ``` /// /// Using `println!` directly: /// /// ``` /// println!("{}", '"'.escape_default()); /// ``` /// /// Both are equivalent to: /// /// ``` /// println!("\\\""); /// ``` /// /// Using `to_string`: /// /// ``` /// assert_eq!('"'.escape_default().to_string(), "\\\""); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn escape_default(self) -> EscapeDefault { let init_state = match self { '\t' => EscapeDefaultState::Backslash('t'), '\r' => EscapeDefaultState::Backslash('r'), '\n' => EscapeDefaultState::Backslash('n'), '\\' | '\'' | '"' => EscapeDefaultState::Backslash(self), '\x20'..='\x7e' => EscapeDefaultState::Char(self), _ => EscapeDefaultState::Unicode(self.escape_unicode()), }; EscapeDefault { state: init_state } } /// Returns the number of bytes this `char` would need if encoded in UTF-8. /// /// That number of bytes is always between 1 and 4, inclusive. /// /// # Examples /// /// Basic usage: /// /// ``` /// let len = 'A'.len_utf8(); /// assert_eq!(len, 1); /// /// let len = 'ß'.len_utf8(); /// assert_eq!(len, 2); /// /// let len = 'ℝ'.len_utf8(); /// assert_eq!(len, 3); /// /// let len = '💣'.len_utf8(); /// assert_eq!(len, 4); /// ``` /// /// The `&str` type guarantees that its contents are UTF-8, and so we can compare the length it /// would take if each code point was represented as a `char` vs in the `&str` itself: /// /// ``` /// // as chars /// let eastern = '東'; /// let capital = '京'; /// /// // both can be represented as three bytes /// assert_eq!(3, eastern.len_utf8()); /// assert_eq!(3, capital.len_utf8()); /// /// // as a &str, these two are encoded in UTF-8 /// let tokyo = "東京"; /// /// let len = eastern.len_utf8() + capital.len_utf8(); /// /// // we can see that they take six bytes total... /// assert_eq!(6, tokyo.len()); /// /// // ... just like the &str /// assert_eq!(len, tokyo.len()); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[rustc_const_stable(feature = "const_char_len_utf", since = "1.52.0")] #[inline] pub const fn len_utf8(self) -> usize { len_utf8(self as u32) } /// Returns the number of 16-bit code units this `char` would need if /// encoded in UTF-16. /// /// See the documentation for [`len_utf8()`] for more explanation of this /// concept. This function is a mirror, but for UTF-16 instead of UTF-8. /// /// [`len_utf8()`]: #method.len_utf8 /// /// # Examples /// /// Basic usage: /// /// ``` /// let n = 'ß'.len_utf16(); /// assert_eq!(n, 1); /// /// let len = '💣'.len_utf16(); /// assert_eq!(len, 2); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[rustc_const_stable(feature = "const_char_len_utf", since = "1.52.0")] #[inline] pub const fn len_utf16(self) -> usize { let ch = self as u32; if (ch & 0xFFFF) == ch { 1 } else { 2 } } /// Encodes this character as UTF-8 into the provided byte buffer, /// and then returns the subslice of the buffer that contains the encoded character. /// /// # Panics /// /// Panics if the buffer is not large enough. /// A buffer of length four is large enough to encode any `char`. /// /// # Examples /// /// In both of these examples, 'ß' takes two bytes to encode. /// /// ``` /// let mut b = [0; 2]; /// /// let result = 'ß'.encode_utf8(&mut b); /// /// assert_eq!(result, "ß"); /// /// assert_eq!(result.len(), 2); /// ``` /// /// A buffer that's too small: /// /// ```should_panic /// let mut b = [0; 1]; /// /// // this panics /// 'ß'.encode_utf8(&mut b); /// ``` #[stable(feature = "unicode_encode_char", since = "1.15.0")] #[inline] pub fn encode_utf8(self, dst: &mut [u8]) -> &mut str { // SAFETY: `char` is not a surrogate, so this is valid UTF-8. unsafe { from_utf8_unchecked_mut(encode_utf8_raw(self as u32, dst)) } } /// Encodes this character as UTF-16 into the provided `u16` buffer, /// and then returns the subslice of the buffer that contains the encoded character. /// /// # Panics /// /// Panics if the buffer is not large enough. /// A buffer of length 2 is large enough to encode any `char`. /// /// # Examples /// /// In both of these examples, '𝕊' takes two `u16`s to encode. /// /// ``` /// let mut b = [0; 2]; /// /// let result = '𝕊'.encode_utf16(&mut b); /// /// assert_eq!(result.len(), 2); /// ``` /// /// A buffer that's too small: /// /// ```should_panic /// let mut b = [0; 1]; /// /// // this panics /// '𝕊'.encode_utf16(&mut b); /// ``` #[stable(feature = "unicode_encode_char", since = "1.15.0")] #[inline] pub fn encode_utf16(self, dst: &mut [u16]) -> &mut [u16] { encode_utf16_raw(self as u32, dst) } /// Returns `true` if this `char` has the `Alphabetic` property. /// /// `Alphabetic` is described in Chapter 4 (Character Properties) of the [Unicode Standard] and /// specified in the [Unicode Character Database][ucd] [`DerivedCoreProperties.txt`]. /// /// [Unicode Standard]: https://www.unicode.org/versions/latest/ /// [ucd]: https://www.unicode.org/reports/tr44/ /// [`DerivedCoreProperties.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/DerivedCoreProperties.txt /// /// # Examples /// /// Basic usage: /// /// ``` /// assert!('a'.is_alphabetic()); /// assert!('京'.is_alphabetic()); /// /// let c = '💝'; /// // love is many things, but it is not alphabetic /// assert!(!c.is_alphabetic()); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn is_alphabetic(self) -> bool { match self { 'a'..='z' | 'A'..='Z' => true, c => c > '\x7f' && unicode::Alphabetic(c), } } /// Returns `true` if this `char` has the `Lowercase` property. /// /// `Lowercase` is described in Chapter 4 (Character Properties) of the [Unicode Standard] and /// specified in the [Unicode Character Database][ucd] [`DerivedCoreProperties.txt`]. /// /// [Unicode Standard]: https://www.unicode.org/versions/latest/ /// [ucd]: https://www.unicode.org/reports/tr44/ /// [`DerivedCoreProperties.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/DerivedCoreProperties.txt /// /// # Examples /// /// Basic usage: /// /// ``` /// assert!('a'.is_lowercase()); /// assert!('δ'.is_lowercase()); /// assert!(!'A'.is_lowercase()); /// assert!(!'Δ'.is_lowercase()); /// /// // The various Chinese scripts and punctuation do not have case, and so: /// assert!(!'中'.is_lowercase()); /// assert!(!' '.is_lowercase()); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn is_lowercase(self) -> bool { match self { 'a'..='z' => true, c => c > '\x7f' && unicode::Lowercase(c), } } /// Returns `true` if this `char` has the `Uppercase` property. /// /// `Uppercase` is described in Chapter 4 (Character Properties) of the [Unicode Standard] and /// specified in the [Unicode Character Database][ucd] [`DerivedCoreProperties.txt`]. /// /// [Unicode Standard]: https://www.unicode.org/versions/latest/ /// [ucd]: https://www.unicode.org/reports/tr44/ /// [`DerivedCoreProperties.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/DerivedCoreProperties.txt /// /// # Examples /// /// Basic usage: /// /// ``` /// assert!(!'a'.is_uppercase()); /// assert!(!'δ'.is_uppercase()); /// assert!('A'.is_uppercase()); /// assert!('Δ'.is_uppercase()); /// /// // The various Chinese scripts and punctuation do not have case, and so: /// assert!(!'中'.is_uppercase()); /// assert!(!' '.is_uppercase()); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn is_uppercase(self) -> bool { match self { 'A'..='Z' => true, c => c > '\x7f' && unicode::Uppercase(c), } } /// Returns `true` if this `char` has the `White_Space` property. /// /// `White_Space` is specified in the [Unicode Character Database][ucd] [`PropList.txt`]. /// /// [ucd]: https://www.unicode.org/reports/tr44/ /// [`PropList.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/PropList.txt /// /// # Examples /// /// Basic usage: /// /// ``` /// assert!(' '.is_whitespace()); /// /// // a non-breaking space /// assert!('\u{A0}'.is_whitespace()); /// /// assert!(!'越'.is_whitespace()); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn is_whitespace(self) -> bool { match self { ' ' | '\x09'..='\x0d' => true, c => c > '\x7f' && unicode::White_Space(c), } } /// Returns `true` if this `char` satisfies either [`is_alphabetic()`] or [`is_numeric()`]. /// /// [`is_alphabetic()`]: #method.is_alphabetic /// [`is_numeric()`]: #method.is_numeric /// /// # Examples /// /// Basic usage: /// /// ``` /// assert!('٣'.is_alphanumeric()); /// assert!('7'.is_alphanumeric()); /// assert!('৬'.is_alphanumeric()); /// assert!('¾'.is_alphanumeric()); /// assert!('①'.is_alphanumeric()); /// assert!('K'.is_alphanumeric()); /// assert!('و'.is_alphanumeric()); /// assert!('藏'.is_alphanumeric()); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn is_alphanumeric(self) -> bool { self.is_alphabetic() || self.is_numeric() } /// Returns `true` if this `char` has the general category for control codes. /// /// Control codes (code points with the general category of `Cc`) are described in Chapter 4 /// (Character Properties) of the [Unicode Standard] and specified in the [Unicode Character /// Database][ucd] [`UnicodeData.txt`]. /// /// [Unicode Standard]: https://www.unicode.org/versions/latest/ /// [ucd]: https://www.unicode.org/reports/tr44/ /// [`UnicodeData.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/UnicodeData.txt /// /// # Examples /// /// Basic usage: /// /// ``` /// // U+009C, STRING TERMINATOR /// assert!('œ'.is_control()); /// assert!(!'q'.is_control()); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn is_control(self) -> bool { unicode::Cc(self) } /// Returns `true` if this `char` has the `Grapheme_Extend` property. /// /// `Grapheme_Extend` is described in [Unicode Standard Annex #29 (Unicode Text /// Segmentation)][uax29] and specified in the [Unicode Character Database][ucd] /// [`DerivedCoreProperties.txt`]. /// /// [uax29]: https://www.unicode.org/reports/tr29/ /// [ucd]: https://www.unicode.org/reports/tr44/ /// [`DerivedCoreProperties.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/DerivedCoreProperties.txt #[inline] pub(crate) fn is_grapheme_extended(self) -> bool { unicode::Grapheme_Extend(self) } /// Returns `true` if this `char` has one of the general categories for numbers. /// /// The general categories for numbers (`Nd` for decimal digits, `Nl` for letter-like numeric /// characters, and `No` for other numeric characters) are specified in the [Unicode Character /// Database][ucd] [`UnicodeData.txt`]. /// /// [Unicode Standard]: https://www.unicode.org/versions/latest/ /// [ucd]: https://www.unicode.org/reports/tr44/ /// [`UnicodeData.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/UnicodeData.txt /// /// # Examples /// /// Basic usage: /// /// ``` /// assert!('٣'.is_numeric()); /// assert!('7'.is_numeric()); /// assert!('৬'.is_numeric()); /// assert!('¾'.is_numeric()); /// assert!('①'.is_numeric()); /// assert!(!'K'.is_numeric()); /// assert!(!'و'.is_numeric()); /// assert!(!'藏'.is_numeric()); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn is_numeric(self) -> bool { match self { '0'..='9' => true, c => c > '\x7f' && unicode::N(c), } } /// Returns an iterator that yields the lowercase mapping of this `char` as one or more /// `char`s. /// /// If this `char` does not have a lowercase mapping, the iterator yields the same `char`. /// /// If this `char` has a one-to-one lowercase mapping given by the [Unicode Character /// Database][ucd] [`UnicodeData.txt`], the iterator yields that `char`. /// /// [ucd]: https://www.unicode.org/reports/tr44/ /// [`UnicodeData.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/UnicodeData.txt /// /// If this `char` requires special considerations (e.g. multiple `char`s) the iterator yields /// the `char`(s) given by [`SpecialCasing.txt`]. /// /// [`SpecialCasing.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/SpecialCasing.txt /// /// This operation performs an unconditional mapping without tailoring. That is, the conversion /// is independent of context and language. /// /// In the [Unicode Standard], Chapter 4 (Character Properties) discusses case mapping in /// general and Chapter 3 (Conformance) discusses the default algorithm for case conversion. /// /// [Unicode Standard]: https://www.unicode.org/versions/latest/ /// /// # Examples /// /// As an iterator: /// /// ``` /// for c in 'İ'.to_lowercase() { /// print!("{}", c); /// } /// println!(); /// ``` /// /// Using `println!` directly: /// /// ``` /// println!("{}", 'İ'.to_lowercase()); /// ``` /// /// Both are equivalent to: /// /// ``` /// println!("i\u{307}"); /// ``` /// /// Using `to_string`: /// /// ``` /// assert_eq!('C'.to_lowercase().to_string(), "c"); /// /// // Sometimes the result is more than one character: /// assert_eq!('İ'.to_lowercase().to_string(), "i\u{307}"); /// /// // Characters that do not have both uppercase and lowercase /// // convert into themselves. /// assert_eq!('山'.to_lowercase().to_string(), "山"); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn to_lowercase(self) -> ToLowercase { ToLowercase(CaseMappingIter::new(conversions::to_lower(self))) } /// Returns an iterator that yields the uppercase mapping of this `char` as one or more /// `char`s. /// /// If this `char` does not have a uppercase mapping, the iterator yields the same `char`. /// /// If this `char` has a one-to-one uppercase mapping given by the [Unicode Character /// Database][ucd] [`UnicodeData.txt`], the iterator yields that `char`. /// /// [ucd]: https://www.unicode.org/reports/tr44/ /// [`UnicodeData.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/UnicodeData.txt /// /// If this `char` requires special considerations (e.g. multiple `char`s) the iterator yields /// the `char`(s) given by [`SpecialCasing.txt`]. /// /// [`SpecialCasing.txt`]: https://www.unicode.org/Public/UCD/latest/ucd/SpecialCasing.txt /// /// This operation performs an unconditional mapping without tailoring. That is, the conversion /// is independent of context and language. /// /// In the [Unicode Standard], Chapter 4 (Character Properties) discusses case mapping in /// general and Chapter 3 (Conformance) discusses the default algorithm for case conversion. /// /// [Unicode Standard]: https://www.unicode.org/versions/latest/ /// /// # Examples /// /// As an iterator: /// /// ``` /// for c in 'ß'.to_uppercase() { /// print!("{}", c); /// } /// println!(); /// ``` /// /// Using `println!` directly: /// /// ``` /// println!("{}", 'ß'.to_uppercase()); /// ``` /// /// Both are equivalent to: /// /// ``` /// println!("SS"); /// ``` /// /// Using `to_string`: /// /// ``` /// assert_eq!('c'.to_uppercase().to_string(), "C"); /// /// // Sometimes the result is more than one character: /// assert_eq!('ß'.to_uppercase().to_string(), "SS"); /// /// // Characters that do not have both uppercase and lowercase /// // convert into themselves. /// assert_eq!('山'.to_uppercase().to_string(), "山"); /// ``` /// /// # Note on locale /// /// In Turkish, the equivalent of 'i' in Latin has five forms instead of two: /// /// * 'Dotless': I / ı, sometimes written ï /// * 'Dotted': İ / i /// /// Note that the lowercase dotted 'i' is the same as the Latin. Therefore: /// /// ``` /// let upper_i = 'i'.to_uppercase().to_string(); /// ``` /// /// The value of `upper_i` here relies on the language of the text: if we're /// in `en-US`, it should be `"I"`, but if we're in `tr_TR`, it should /// be `"İ"`. `to_uppercase()` does not take this into account, and so: /// /// ``` /// let upper_i = 'i'.to_uppercase().to_string(); /// /// assert_eq!(upper_i, "I"); /// ``` /// /// holds across languages. #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn to_uppercase(self) -> ToUppercase { ToUppercase(CaseMappingIter::new(conversions::to_upper(self))) } /// Checks if the value is within the ASCII range. /// /// # Examples /// /// ``` /// let ascii = 'a'; /// let non_ascii = '❤'; /// /// assert!(ascii.is_ascii()); /// assert!(!non_ascii.is_ascii()); /// ``` #[stable(feature = "ascii_methods_on_intrinsics", since = "1.23.0")] #[rustc_const_stable(feature = "const_ascii_methods_on_intrinsics", since = "1.32.0")] #[inline] pub const fn is_ascii(&self) -> bool { *self as u32 <= 0x7F } /// Makes a copy of the value in its ASCII upper case equivalent. /// /// ASCII letters 'a' to 'z' are mapped to 'A' to 'Z', /// but non-ASCII letters are unchanged. /// /// To uppercase the value in-place, use [`make_ascii_uppercase()`]. /// /// To uppercase ASCII characters in addition to non-ASCII characters, use /// [`to_uppercase()`]. /// /// # Examples /// /// ``` /// let ascii = 'a'; /// let non_ascii = '❤'; /// /// assert_eq!('A', ascii.to_ascii_uppercase()); /// assert_eq!('❤', non_ascii.to_ascii_uppercase()); /// ``` /// /// [`make_ascii_uppercase()`]: #method.make_ascii_uppercase /// [`to_uppercase()`]: #method.to_uppercase #[stable(feature = "ascii_methods_on_intrinsics", since = "1.23.0")] #[rustc_const_stable(feature = "const_ascii_methods_on_intrinsics", since = "1.52.0")] #[inline] pub const fn to_ascii_uppercase(&self) -> char { if self.is_ascii_lowercase() { (*self as u8).ascii_change_case_unchecked() as char } else { *self } } /// Makes a copy of the value in its ASCII lower case equivalent. /// /// ASCII letters 'A' to 'Z' are mapped to 'a' to 'z', /// but non-ASCII letters are unchanged. /// /// To lowercase the value in-place, use [`make_ascii_lowercase()`]. /// /// To lowercase ASCII characters in addition to non-ASCII characters, use /// [`to_lowercase()`]. /// /// # Examples /// /// ``` /// let ascii = 'A'; /// let non_ascii = '❤'; /// /// assert_eq!('a', ascii.to_ascii_lowercase()); /// assert_eq!('❤', non_ascii.to_ascii_lowercase()); /// ``` /// /// [`make_ascii_lowercase()`]: #method.make_ascii_lowercase /// [`to_lowercase()`]: #method.to_lowercase #[stable(feature = "ascii_methods_on_intrinsics", since = "1.23.0")] #[rustc_const_stable(feature = "const_ascii_methods_on_intrinsics", since = "1.52.0")] #[inline] pub const fn to_ascii_lowercase(&self) -> char { if self.is_ascii_uppercase() { (*self as u8).ascii_change_case_unchecked() as char } else { *self } } /// Checks that two values are an ASCII case-insensitive match. /// /// Equivalent to `to_ascii_lowercase(a) == to_ascii_lowercase(b)`. /// /// # Examples /// /// ``` /// let upper_a = 'A'; /// let lower_a = 'a'; /// let lower_z = 'z'; /// /// assert!(upper_a.eq_ignore_ascii_case(&lower_a)); /// assert!(upper_a.eq_ignore_ascii_case(&upper_a)); /// assert!(!upper_a.eq_ignore_ascii_case(&lower_z)); /// ``` #[stable(feature = "ascii_methods_on_intrinsics", since = "1.23.0")] #[rustc_const_stable(feature = "const_ascii_methods_on_intrinsics", since = "1.52.0")] #[inline] pub const fn eq_ignore_ascii_case(&self, other: &char) -> bool { self.to_ascii_lowercase() == other.to_ascii_lowercase() } /// Converts this type to its ASCII upper case equivalent in-place. /// /// ASCII letters 'a' to 'z' are mapped to 'A' to 'Z', /// but non-ASCII letters are unchanged. /// /// To return a new uppercased value without modifying the existing one, use /// [`to_ascii_uppercase()`]. /// /// # Examples /// /// ``` /// let mut ascii = 'a'; /// /// ascii.make_ascii_uppercase(); /// /// assert_eq!('A', ascii); /// ``` /// /// [`to_ascii_uppercase()`]: #method.to_ascii_uppercase #[stable(feature = "ascii_methods_on_intrinsics", since = "1.23.0")] #[inline] pub fn make_ascii_uppercase(&mut self) { *self = self.to_ascii_uppercase(); } /// Converts this type to its ASCII lower case equivalent in-place. /// /// ASCII letters 'A' to 'Z' are mapped to 'a' to 'z', /// but non-ASCII letters are unchanged. /// /// To return a new lowercased value without modifying the existing one, use /// [`to_ascii_lowercase()`]. /// /// # Examples /// /// ``` /// let mut ascii = 'A'; /// /// ascii.make_ascii_lowercase(); /// /// assert_eq!('a', ascii); /// ``` /// /// [`to_ascii_lowercase()`]: #method.to_ascii_lowercase #[stable(feature = "ascii_methods_on_intrinsics", since = "1.23.0")] #[inline] pub fn make_ascii_lowercase(&mut self) { *self = self.to_ascii_lowercase(); } /// Checks if the value is an ASCII alphabetic character: /// /// - U+0041 'A' ..= U+005A 'Z', or /// - U+0061 'a' ..= U+007A 'z'. /// /// # Examples /// /// ``` /// let uppercase_a = 'A'; /// let uppercase_g = 'G'; /// let a = 'a'; /// let g = 'g'; /// let zero = '0'; /// let percent = '%'; /// let space = ' '; /// let lf = '\n'; /// let esc: char = 0x1b_u8.into(); /// /// assert!(uppercase_a.is_ascii_alphabetic()); /// assert!(uppercase_g.is_ascii_alphabetic()); /// assert!(a.is_ascii_alphabetic()); /// assert!(g.is_ascii_alphabetic()); /// assert!(!zero.is_ascii_alphabetic()); /// assert!(!percent.is_ascii_alphabetic()); /// assert!(!space.is_ascii_alphabetic()); /// assert!(!lf.is_ascii_alphabetic()); /// assert!(!esc.is_ascii_alphabetic()); /// ``` #[stable(feature = "ascii_ctype_on_intrinsics", since = "1.24.0")] #[rustc_const_stable(feature = "const_ascii_ctype_on_intrinsics", since = "1.47.0")] #[inline] pub const fn is_ascii_alphabetic(&self) -> bool { matches!(*self, 'A'..='Z' | 'a'..='z') } /// Checks if the value is an ASCII uppercase character: /// U+0041 'A' ..= U+005A 'Z'. /// /// # Examples /// /// ``` /// let uppercase_a = 'A'; /// let uppercase_g = 'G'; /// let a = 'a'; /// let g = 'g'; /// let zero = '0'; /// let percent = '%'; /// let space = ' '; /// let lf = '\n'; /// let esc: char = 0x1b_u8.into(); /// /// assert!(uppercase_a.is_ascii_uppercase()); /// assert!(uppercase_g.is_ascii_uppercase()); /// assert!(!a.is_ascii_uppercase()); /// assert!(!g.is_ascii_uppercase()); /// assert!(!zero.is_ascii_uppercase()); /// assert!(!percent.is_ascii_uppercase()); /// assert!(!space.is_ascii_uppercase()); /// assert!(!lf.is_ascii_uppercase()); /// assert!(!esc.is_ascii_uppercase()); /// ``` #[stable(feature = "ascii_ctype_on_intrinsics", since = "1.24.0")] #[rustc_const_stable(feature = "const_ascii_ctype_on_intrinsics", since = "1.47.0")] #[inline] pub const fn is_ascii_uppercase(&self) -> bool { matches!(*self, 'A'..='Z') } /// Checks if the value is an ASCII lowercase character: /// U+0061 'a' ..= U+007A 'z'. /// /// # Examples /// /// ``` /// let uppercase_a = 'A'; /// let uppercase_g = 'G'; /// let a = 'a'; /// let g = 'g'; /// let zero = '0'; /// let percent = '%'; /// let space = ' '; /// let lf = '\n'; /// let esc: char = 0x1b_u8.into(); /// /// assert!(!uppercase_a.is_ascii_lowercase()); /// assert!(!uppercase_g.is_ascii_lowercase()); /// assert!(a.is_ascii_lowercase()); /// assert!(g.is_ascii_lowercase()); /// assert!(!zero.is_ascii_lowercase()); /// assert!(!percent.is_ascii_lowercase()); /// assert!(!space.is_ascii_lowercase()); /// assert!(!lf.is_ascii_lowercase()); /// assert!(!esc.is_ascii_lowercase()); /// ``` #[stable(feature = "ascii_ctype_on_intrinsics", since = "1.24.0")] #[rustc_const_stable(feature = "const_ascii_ctype_on_intrinsics", since = "1.47.0")] #[inline] pub const fn is_ascii_lowercase(&self) -> bool { matches!(*self, 'a'..='z') } /// Checks if the value is an ASCII alphanumeric character: /// /// - U+0041 'A' ..= U+005A 'Z', or /// - U+0061 'a' ..= U+007A 'z', or /// - U+0030 '0' ..= U+0039 '9'. /// /// # Examples /// /// ``` /// let uppercase_a = 'A'; /// let uppercase_g = 'G'; /// let a = 'a'; /// let g = 'g'; /// let zero = '0'; /// let percent = '%'; /// let space = ' '; /// let lf = '\n'; /// let esc: char = 0x1b_u8.into(); /// /// assert!(uppercase_a.is_ascii_alphanumeric()); /// assert!(uppercase_g.is_ascii_alphanumeric()); /// assert!(a.is_ascii_alphanumeric()); /// assert!(g.is_ascii_alphanumeric()); /// assert!(zero.is_ascii_alphanumeric()); /// assert!(!percent.is_ascii_alphanumeric()); /// assert!(!space.is_ascii_alphanumeric()); /// assert!(!lf.is_ascii_alphanumeric()); /// assert!(!esc.is_ascii_alphanumeric()); /// ``` #[stable(feature = "ascii_ctype_on_intrinsics", since = "1.24.0")] #[rustc_const_stable(feature = "const_ascii_ctype_on_intrinsics", since = "1.47.0")] #[inline] pub const fn is_ascii_alphanumeric(&self) -> bool { matches!(*self, '0'..='9' | 'A'..='Z' | 'a'..='z') } /// Checks if the value is an ASCII decimal digit: /// U+0030 '0' ..= U+0039 '9'. /// /// # Examples /// /// ``` /// let uppercase_a = 'A'; /// let uppercase_g = 'G'; /// let a = 'a'; /// let g = 'g'; /// let zero = '0'; /// let percent = '%'; /// let space = ' '; /// let lf = '\n'; /// let esc: char = 0x1b_u8.into(); /// /// assert!(!uppercase_a.is_ascii_digit()); /// assert!(!uppercase_g.is_ascii_digit()); /// assert!(!a.is_ascii_digit()); /// assert!(!g.is_ascii_digit()); /// assert!(zero.is_ascii_digit()); /// assert!(!percent.is_ascii_digit()); /// assert!(!space.is_ascii_digit()); /// assert!(!lf.is_ascii_digit()); /// assert!(!esc.is_ascii_digit()); /// ``` #[stable(feature = "ascii_ctype_on_intrinsics", since = "1.24.0")] #[rustc_const_stable(feature = "const_ascii_ctype_on_intrinsics", since = "1.47.0")] #[inline] pub const fn is_ascii_digit(&self) -> bool { matches!(*self, '0'..='9') } /// Checks if the value is an ASCII hexadecimal digit: /// /// - U+0030 '0' ..= U+0039 '9', or /// - U+0041 'A' ..= U+0046 'F', or /// - U+0061 'a' ..= U+0066 'f'. /// /// # Examples /// /// ``` /// let uppercase_a = 'A'; /// let uppercase_g = 'G'; /// let a = 'a'; /// let g = 'g'; /// let zero = '0'; /// let percent = '%'; /// let space = ' '; /// let lf = '\n'; /// let esc: char = 0x1b_u8.into(); /// /// assert!(uppercase_a.is_ascii_hexdigit()); /// assert!(!uppercase_g.is_ascii_hexdigit()); /// assert!(a.is_ascii_hexdigit()); /// assert!(!g.is_ascii_hexdigit()); /// assert!(zero.is_ascii_hexdigit()); /// assert!(!percent.is_ascii_hexdigit()); /// assert!(!space.is_ascii_hexdigit()); /// assert!(!lf.is_ascii_hexdigit()); /// assert!(!esc.is_ascii_hexdigit()); /// ``` #[stable(feature = "ascii_ctype_on_intrinsics", since = "1.24.0")] #[rustc_const_stable(feature = "const_ascii_ctype_on_intrinsics", since = "1.47.0")] #[inline] pub const fn is_ascii_hexdigit(&self) -> bool { matches!(*self, '0'..='9' | 'A'..='F' | 'a'..='f') } /// Checks if the value is an ASCII punctuation character: /// /// - U+0021 ..= U+002F `! " # $ % & ' ( ) * + , - . /`, or /// - U+003A ..= U+0040 `: ; < = > ? @`, or /// - U+005B ..= U+0060 ``[ \ ] ^ _ ` ``, or /// - U+007B ..= U+007E `{ | } ~` /// /// # Examples /// /// ``` /// let uppercase_a = 'A'; /// let uppercase_g = 'G'; /// let a = 'a'; /// let g = 'g'; /// let zero = '0'; /// let percent = '%'; /// let space = ' '; /// let lf = '\n'; /// let esc: char = 0x1b_u8.into(); /// /// assert!(!uppercase_a.is_ascii_punctuation()); /// assert!(!uppercase_g.is_ascii_punctuation()); /// assert!(!a.is_ascii_punctuation()); /// assert!(!g.is_ascii_punctuation()); /// assert!(!zero.is_ascii_punctuation()); /// assert!(percent.is_ascii_punctuation()); /// assert!(!space.is_ascii_punctuation()); /// assert!(!lf.is_ascii_punctuation()); /// assert!(!esc.is_ascii_punctuation()); /// ``` #[stable(feature = "ascii_ctype_on_intrinsics", since = "1.24.0")] #[rustc_const_stable(feature = "const_ascii_ctype_on_intrinsics", since = "1.47.0")] #[inline] pub const fn is_ascii_punctuation(&self) -> bool { matches!(*self, '!'..='/' | ':'..='@' | '['..='`' | '{'..='~') } /// Checks if the value is an ASCII graphic character: /// U+0021 '!' ..= U+007E '~'. /// /// # Examples /// /// ``` /// let uppercase_a = 'A'; /// let uppercase_g = 'G'; /// let a = 'a'; /// let g = 'g'; /// let zero = '0'; /// let percent = '%'; /// let space = ' '; /// let lf = '\n'; /// let esc: char = 0x1b_u8.into(); /// /// assert!(uppercase_a.is_ascii_graphic()); /// assert!(uppercase_g.is_ascii_graphic()); /// assert!(a.is_ascii_graphic()); /// assert!(g.is_ascii_graphic()); /// assert!(zero.is_ascii_graphic()); /// assert!(percent.is_ascii_graphic()); /// assert!(!space.is_ascii_graphic()); /// assert!(!lf.is_ascii_graphic()); /// assert!(!esc.is_ascii_graphic()); /// ``` #[stable(feature = "ascii_ctype_on_intrinsics", since = "1.24.0")] #[rustc_const_stable(feature = "const_ascii_ctype_on_intrinsics", since = "1.47.0")] #[inline] pub const fn is_ascii_graphic(&self) -> bool { matches!(*self, '!'..='~') } /// Checks if the value is an ASCII whitespace character: /// U+0020 SPACE, U+0009 HORIZONTAL TAB, U+000A LINE FEED, /// U+000C FORM FEED, or U+000D CARRIAGE RETURN. /// /// Rust uses the WhatWG Infra Standard's [definition of ASCII /// whitespace][infra-aw]. There are several other definitions in /// wide use. For instance, [the POSIX locale][pct] includes /// U+000B VERTICAL TAB as well as all the above characters, /// but—from the very same specification—[the default rule for /// "field splitting" in the Bourne shell][bfs] considers *only* /// SPACE, HORIZONTAL TAB, and LINE FEED as whitespace. /// /// If you are writing a program that will process an existing /// file format, check what that format's definition of whitespace is /// before using this function. /// /// [infra-aw]: https://infra.spec.whatwg.org/#ascii-whitespace /// [pct]: http://pubs.opengroup.org/onlinepubs/9699919799/basedefs/V1_chap07.html#tag_07_03_01 /// [bfs]: http://pubs.opengroup.org/onlinepubs/9699919799/utilities/V3_chap02.html#tag_18_06_05 /// /// # Examples /// /// ``` /// let uppercase_a = 'A'; /// let uppercase_g = 'G'; /// let a = 'a'; /// let g = 'g'; /// let zero = '0'; /// let percent = '%'; /// let space = ' '; /// let lf = '\n'; /// let esc: char = 0x1b_u8.into(); /// /// assert!(!uppercase_a.is_ascii_whitespace()); /// assert!(!uppercase_g.is_ascii_whitespace()); /// assert!(!a.is_ascii_whitespace()); /// assert!(!g.is_ascii_whitespace()); /// assert!(!zero.is_ascii_whitespace()); /// assert!(!percent.is_ascii_whitespace()); /// assert!(space.is_ascii_whitespace()); /// assert!(lf.is_ascii_whitespace()); /// assert!(!esc.is_ascii_whitespace()); /// ``` #[stable(feature = "ascii_ctype_on_intrinsics", since = "1.24.0")] #[rustc_const_stable(feature = "const_ascii_ctype_on_intrinsics", since = "1.47.0")] #[inline] pub const fn is_ascii_whitespace(&self) -> bool { matches!(*self, '\t' | '\n' | '\x0C' | '\r' | ' ') } /// Checks if the value is an ASCII control character: /// U+0000 NUL ..= U+001F UNIT SEPARATOR, or U+007F DELETE. /// Note that most ASCII whitespace characters are control /// characters, but SPACE is not. /// /// # Examples /// /// ``` /// let uppercase_a = 'A'; /// let uppercase_g = 'G'; /// let a = 'a'; /// let g = 'g'; /// let zero = '0'; /// let percent = '%'; /// let space = ' '; /// let lf = '\n'; /// let esc: char = 0x1b_u8.into(); /// /// assert!(!uppercase_a.is_ascii_control()); /// assert!(!uppercase_g.is_ascii_control()); /// assert!(!a.is_ascii_control()); /// assert!(!g.is_ascii_control()); /// assert!(!zero.is_ascii_control()); /// assert!(!percent.is_ascii_control()); /// assert!(!space.is_ascii_control()); /// assert!(lf.is_ascii_control()); /// assert!(esc.is_ascii_control()); /// ``` #[stable(feature = "ascii_ctype_on_intrinsics", since = "1.24.0")] #[rustc_const_stable(feature = "const_ascii_ctype_on_intrinsics", since = "1.47.0")] #[inline] pub const fn is_ascii_control(&self) -> bool { matches!(*self, '\0'..='\x1F' | '\x7F') } } #[inline] const fn len_utf8(code: u32) -> usize { if code < MAX_ONE_B { 1 } else if code < MAX_TWO_B { 2 } else if code < MAX_THREE_B { 3 } else { 4 } } /// Encodes a raw u32 value as UTF-8 into the provided byte buffer, /// and then returns the subslice of the buffer that contains the encoded character. /// /// Unlike `char::encode_utf8`, this method also handles codepoints in the surrogate range. /// (Creating a `char` in the surrogate range is UB.) /// The result is valid [generalized UTF-8] but not valid UTF-8. /// /// [generalized UTF-8]: https://simonsapin.github.io/wtf-8/#generalized-utf8 /// /// # Panics /// /// Panics if the buffer is not large enough. /// A buffer of length four is large enough to encode any `char`. #[unstable(feature = "char_internals", reason = "exposed only for libstd", issue = "none")] #[doc(hidden)] #[inline] pub fn encode_utf8_raw(code: u32, dst: &mut [u8]) -> &mut [u8] { let len = len_utf8(code); match (len, &mut dst[..]) { (1, [a, ..]) => { *a = code as u8; } (2, [a, b, ..]) => { *a = (code >> 6 & 0x1F) as u8 | TAG_TWO_B; *b = (code & 0x3F) as u8 | TAG_CONT; } (3, [a, b, c, ..]) => { *a = (code >> 12 & 0x0F) as u8 | TAG_THREE_B; *b = (code >> 6 & 0x3F) as u8 | TAG_CONT; *c = (code & 0x3F) as u8 | TAG_CONT; } (4, [a, b, c, d, ..]) => { *a = (code >> 18 & 0x07) as u8 | TAG_FOUR_B; *b = (code >> 12 & 0x3F) as u8 | TAG_CONT; *c = (code >> 6 & 0x3F) as u8 | TAG_CONT; *d = (code & 0x3F) as u8 | TAG_CONT; } _ => panic!( "encode_utf8: need {} bytes to encode U+{:X}, but the buffer has {}", len, code, dst.len(), ), }; &mut dst[..len] } /// Encodes a raw u32 value as UTF-16 into the provided `u16` buffer, /// and then returns the subslice of the buffer that contains the encoded character. /// /// Unlike `char::encode_utf16`, this method also handles codepoints in the surrogate range. /// (Creating a `char` in the surrogate range is UB.) /// /// # Panics /// /// Panics if the buffer is not large enough. /// A buffer of length 2 is large enough to encode any `char`. #[unstable(feature = "char_internals", reason = "exposed only for libstd", issue = "none")] #[doc(hidden)] #[inline] pub fn encode_utf16_raw(mut code: u32, dst: &mut [u16]) -> &mut [u16] { // SAFETY: each arm checks whether there are enough bits to write into unsafe { if (code & 0xFFFF) == code && !dst.is_empty() { // The BMP falls through *dst.get_unchecked_mut(0) = code as u16; slice::from_raw_parts_mut(dst.as_mut_ptr(), 1) } else if dst.len() >= 2 { // Supplementary planes break into surrogates. code -= 0x1_0000; *dst.get_unchecked_mut(0) = 0xD800 | ((code >> 10) as u16); *dst.get_unchecked_mut(1) = 0xDC00 | ((code as u16) & 0x3FF); slice::from_raw_parts_mut(dst.as_mut_ptr(), 2) } else { panic!( "encode_utf16: need {} units to encode U+{:X}, but the buffer has {}", from_u32_unchecked(code).len_utf16(), code, dst.len(), ) } } }