use rustc_index::bit_set::BitSet; use rustc_index::vec::Idx; use std::collections::VecDeque; /// A work queue is a handy data structure for tracking work left to /// do. (For example, basic blocks left to process.) It is basically a /// de-duplicating queue; so attempting to insert X if X is already /// enqueued has no effect. This implementation assumes that the /// elements are dense indices, so it can allocate the queue to size /// and also use a bit set to track occupancy. pub struct WorkQueue { deque: VecDeque, set: BitSet, } impl WorkQueue { /// Creates a new work queue with all the elements from (0..len). #[inline] pub fn with_all(len: usize) -> Self { WorkQueue { deque: (0..len).map(T::new).collect(), set: BitSet::new_filled(len), } } /// Creates a new work queue that starts empty, where elements range from (0..len). #[inline] pub fn with_none(len: usize) -> Self { WorkQueue { deque: VecDeque::with_capacity(len), set: BitSet::new_empty(len), } } /// Attempt to enqueue `element` in the work queue. Returns false if it was already present. #[inline] pub fn insert(&mut self, element: T) -> bool { if self.set.insert(element) { self.deque.push_back(element); true } else { false } } /// Attempt to pop an element from the work queue. #[inline] pub fn pop(&mut self) -> Option { if let Some(element) = self.deque.pop_front() { self.set.remove(element); Some(element) } else { None } } /// Returns `true` if nothing is enqueued. #[inline] pub fn is_empty(&self) -> bool { self.deque.is_empty() } }