// Copyright 2013 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. #![allow(missing_docs)] #![unstable(feature = "core")] //! Contains struct definitions for the layout of compiler built-in types. //! //! They can be used as targets of transmutes in unsafe code for manipulating //! the raw representations directly. //! //! Their definition should always match the ABI defined in `rustc::back::abi`. use mem; /// The representation of a slice like `&[T]`. /// /// This struct is guaranteed to have the layout of types like `&[T]`, /// `&str`, and `Box<[T]>`, but is not the type of such slices /// (e.g. the fields are not directly accessible on a `&[T]`) nor does /// it control that layout (changing the definition will not change /// the layout of a `&[T]`). It is only designed to be used by unsafe /// code that needs to manipulate the low-level details. /// /// However, it is not recommended to use this type for such code, /// since there are alternatives which may be safer: /// /// - Creating a slice from a data pointer and length can be done with /// `std::slice::from_raw_parts` or `std::slice::from_raw_parts_mut` /// instead of `std::mem::transmute`ing a value of type `Slice`. /// - Extracting the data pointer and length from a slice can be /// performed with the `as_ptr` (or `as_mut_ptr`) and `len` /// methods. /// /// If one does decide to convert a slice value to a `Slice`, the /// `Repr` trait in this module provides a method for a safe /// conversion from `&[T]` (and `&str`) to a `Slice`, more type-safe /// than a call to `transmute`. /// /// # Examples /// /// ``` /// # #![feature(core)] /// use std::raw::{self, Repr}; /// /// let slice: &[u16] = &[1, 2, 3, 4]; /// /// let repr: raw::Slice = slice.repr(); /// println!("data pointer = {:?}, length = {}", repr.data, repr.len); /// ``` #[repr(C)] pub struct Slice { pub data: *const T, pub len: usize, } impl Copy for Slice {} impl Clone for Slice { fn clone(&self) -> Slice { *self } } /// The representation of a trait object like `&SomeTrait`. /// /// This struct has the same layout as types like `&SomeTrait` and /// `Box`. The [Static and Dynamic Dispatch chapter of the /// Book][moreinfo] contains more details about the precise nature of /// these internals. /// /// [moreinfo]: ../../book/static-and-dynamic-dispatch.html#representation /// /// `TraitObject` is guaranteed to match layouts, but it is not the /// type of trait objects (e.g. the fields are not directly accessible /// on a `&SomeTrait`) nor does it control that layout (changing the /// definition will not change the layout of a `&SometTrait`). It is /// only designed to be used by unsafe code that needs to manipulate /// the low-level details. /// /// There is no `Repr` implementation for `TraitObject` because there /// is no way to refer to all trait objects generically, so the only /// way to create values of this type is with functions like /// `std::mem::transmute`. Similarly, the only way to create a true /// trait object from a `TraitObject` value is with `transmute`. /// /// Synthesizing a trait object with mismatched types—one where the /// vtable does not correspond to the type of the value to which the /// data pointer points—is highly likely to lead to undefined /// behaviour. /// /// # Examples /// /// ``` /// # #![feature(core)] /// use std::mem; /// use std::raw; /// /// // an example trait /// trait Foo { /// fn bar(&self) -> i32; /// } /// impl Foo for i32 { /// fn bar(&self) -> i32 { /// *self + 1 /// } /// } /// /// let value: i32 = 123; /// /// // let the compiler make a trait object /// let object: &Foo = &value; /// /// // look at the raw representation /// let raw_object: raw::TraitObject = unsafe { mem::transmute(object) }; /// /// // the data pointer is the address of `value` /// assert_eq!(raw_object.data as *const i32, &value as *const _); /// /// /// let other_value: i32 = 456; /// /// // construct a new object, pointing to a different `i32`, being /// // careful to use the `i32` vtable from `object` /// let synthesized: &Foo = unsafe { /// mem::transmute(raw::TraitObject { /// data: &other_value as *const _ as *mut (), /// vtable: raw_object.vtable /// }) /// }; /// /// // it should work just like we constructed a trait object out of /// // `other_value` directly /// assert_eq!(synthesized.bar(), 457); /// ``` #[repr(C)] #[derive(Copy, Clone)] pub struct TraitObject { pub data: *mut (), pub vtable: *mut (), } /// This trait is meant to map equivalences between raw structs and their /// corresponding rust values. pub unsafe trait Repr { /// This function "unwraps" a rust value (without consuming it) into its raw /// struct representation. This can be used to read/write different values /// for the struct. This is a safe method because by default it does not /// enable write-access to the fields of the return value in safe code. #[inline] fn repr(&self) -> T { unsafe { mem::transmute_copy(&self) } } } unsafe impl Repr> for [T] {} unsafe impl Repr> for str {}