// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! # The Rust Standard Library //! //! The Rust Standard Library is the foundation of portable Rust software, a //! set of minimal and battle-tested shared abstractions for the [broader Rust //! ecosystem][crates.io]. It offers core types, like [`Vec`] and //! [`Option`], library-defined [operations on language //! primitives](#primitives), [standard macros](#macros), [I/O] and //! [multithreading], among [many other things][other]. //! //! `std` is available to all Rust crates by default, just as if each one //! contained an `extern crate std;` import at the [crate root]. Therefore the //! standard library can be accessed in [`use`] statements through the path //! `std`, as in [`use std::env`], or in expressions through the absolute path //! `::std`, as in [`::std::env::args()`]. //! //! # How to read this documentation //! //! If you already know the name of what you are looking for, the fastest way to //! find it is to use the search //! bar at the top of the page. //! //! Otherwise, you may want to jump to one of these useful sections: //! //! * [`std::*` modules](#modules) //! * [Primitive types](#primitives) //! * [Standard macros](#macros) //! * [The Rust Prelude](prelude/index.html) //! //! If this is your first time, the documentation for the standard library is //! written to be casually perused. Clicking on interesting things should //! generally lead you to interesting places. Still, there are important bits //! you don't want to miss, so read on for a tour of the standard library and //! its documentation! //! //! Once you are familiar with the contents of the standard library you may //! begin to find the verbosity of the prose distracting. At this stage in your //! development you may want to press the **[-]** button near the top of the //! page to collapse it into a more skimmable view. //! //! While you are looking at that **[-]** button also notice the **[src]** //! button. Rust's API documentation comes with the source code and you are //! encouraged to read it. The standard library source is generally high //! quality and a peek behind the curtains is often enlightening. //! //! # What is in the standard library documentation? //! //! First of all, The Rust Standard Library is divided into a number of focused //! modules, [all listed further down this page](#modules). These modules are //! the bedrock upon which all of Rust is forged, and they have mighty names //! like [`std::slice`] and [`std::cmp`]. Modules' documentation typically //! includes an overview of the module along with examples, and are a smart //! place to start familiarizing yourself with the library. //! //! Second, implicit methods on [primitive types] are documented here. This can //! be a source of confusion for two reasons: //! //! 1. While primitives are implemented by the compiler, the standard library //! implements methods directly on the primitive types (and it is the only //! library that does so), which are [documented in the section on //! primitives](#primitives). //! 2. The standard library exports many modules *with the same name as //! primitive types*. These define additional items related to the primitive //! type, but not the all-important methods. //! //! So for example there is a [page for the primitive type //! `i32`](primitive.i32.html) that lists all the methods that can be called on //! 32-bit integers (very useful), and there is a [page for the module //! `std::i32`](i32/index.html) that documents the constant values [`MIN`] and //! [`MAX`](i32/constant.MAX.html) (rarely useful). //! //! Note the documentation for the primitives [`str`] and [`[T]`][slice] (also //! called 'slice'). Many method calls on [`String`] and [`Vec`] are actually //! calls to methods on [`str`] and [`[T]`][slice] respectively, via [deref //! coercions]. //! //! Third, the standard library defines [The Rust Prelude], a small collection //! of items - mostly traits - that are imported into every module of every //! crate. The traits in the prelude are pervasive, making the prelude //! documentation a good entry point to learning about the library. //! //! And finally, the standard library exports a number of standard macros, and //! [lists them on this page](#macros) (technically, not all of the standard //! macros are defined by the standard library - some are defined by the //! compiler - but they are documented here the same). Like the prelude, the //! standard macros are imported by default into all crates. //! //! # A Tour of The Rust Standard Library //! //! The rest of this crate documentation is dedicated to pointing out notable //! features of The Rust Standard Library. //! //! ## Containers and collections //! //! The [`option`] and [`result`] modules define optional and error-handling //! types, [`Option`] and [`Result`]. The [`iter`] module defines //! Rust's iterator trait, [`Iterator`], which works with the [`for`] loop to //! access collections. //! //! The standard library exposes three common ways to deal with contiguous //! regions of memory: //! //! * [`Vec`] - A heap-allocated *vector* that is resizable at runtime. //! * [`[T; n]`][array] - An inline *array* with a fixed size at compile time. //! * [`[T]`][slice] - A dynamically sized *slice* into any other kind of contiguous //! storage, whether heap-allocated or not. //! //! Slices can only be handled through some kind of *pointer*, and as such come //! in many flavors such as: //! //! * `&[T]` - *shared slice* //! * `&mut [T]` - *mutable slice* //! * [`Box<[T]>`][owned slice] - *owned slice* //! //! [`str`], a UTF-8 string slice, is a primitive type, and the standard library //! defines many methods for it. Rust [`str`]s are typically accessed as //! immutable references: `&str`. Use the owned [`String`] for building and //! mutating strings. //! //! For converting to strings use the [`format!`] macro, and for converting from //! strings use the [`FromStr`] trait. //! //! Data may be shared by placing it in a reference-counted box or the [`Rc`] //! type, and if further contained in a [`Cell`] or [`RefCell`], may be mutated //! as well as shared. Likewise, in a concurrent setting it is common to pair an //! atomically-reference-counted box, [`Arc`], with a [`Mutex`] to get the same //! effect. //! //! The [`collections`] module defines maps, sets, linked lists and other //! typical collection types, including the common [`HashMap`]. //! //! ## Platform abstractions and I/O //! //! Besides basic data types, the standard library is largely concerned with //! abstracting over differences in common platforms, most notably Windows and //! Unix derivatives. //! //! Common types of I/O, including [files], [TCP], [UDP], are defined in the //! [`io`], [`fs`], and [`net`] modules. //! //! The [`thread`] module contains Rust's threading abstractions. [`sync`] //! contains further primitive shared memory types, including [`atomic`] and //! [`mpsc`], which contains the channel types for message passing. //! //! [I/O]: io/index.html //! [`MIN`]: i32/constant.MIN.html //! [TCP]: net/struct.TcpStream.html //! [The Rust Prelude]: prelude/index.html //! [UDP]: net/struct.UdpSocket.html //! [`::std::env::args()`]: env/fn.args.html //! [`Arc`]: sync/struct.Arc.html //! [owned slice]: boxed/index.html //! [`Cell`]: cell/struct.Cell.html //! [`FromStr`]: str/trait.FromStr.html //! [`HashMap`]: collections/struct.HashMap.html //! [`Iterator`]: iter/trait.Iterator.html //! [`Mutex`]: sync/struct.Mutex.html //! [`Option`]: option/enum.Option.html //! [`Rc`]: rc/index.html //! [`RefCell`]: cell/struct.RefCell.html //! [`Result`]: result/enum.Result.html //! [`String`]: string/struct.String.html //! [`Vec`]: vec/index.html //! [array]: primitive.array.html //! [slice]: primitive.slice.html //! [`atomic`]: sync/atomic/index.html //! [`collections`]: collections/index.html //! [`for`]: ../book/loops.html#for //! [`format!`]: macro.format.html //! [`fs`]: fs/index.html //! [`io`]: io/index.html //! [`iter`]: iter/index.html //! [`mpsc`]: sync/mpsc/index.html //! [`net`]: net/index.html //! [`option`]: option/index.html //! [`result`]: result/index.html //! [`std::cmp`]: cmp/index.html //! [`std::slice`]: slice/index.html //! [`str`]: primitive.str.html //! [`sync`]: sync/index.html //! [`thread`]: thread/index.html //! [`use std::env`]: env/index.html //! [`use`]: ../book/crates-and-modules.html#importing-modules-with-use //! [crate root]: ../book/crates-and-modules.html#basic-terminology-crates-and-modules //! [crates.io]: https://crates.io //! [deref coercions]: ../book/deref-coercions.html //! [files]: fs/struct.File.html //! [multithreading]: thread/index.html //! [other]: #what-is-in-the-standard-library-documentation //! [primitive types]: ../book/primitive-types.html #![crate_name = "std"] #![stable(feature = "rust1", since = "1.0.0")] #![crate_type = "rlib"] #![crate_type = "dylib"] #![doc(html_logo_url = "https://www.rust-lang.org/logos/rust-logo-128x128-blk-v2.png", html_favicon_url = "https://doc.rust-lang.org/favicon.ico", html_root_url = "https://doc.rust-lang.org/nightly/", html_playground_url = "https://play.rust-lang.org/", issue_tracker_base_url = "https://github.com/rust-lang/rust/issues/", test(no_crate_inject, attr(deny(warnings))), test(attr(allow(dead_code, deprecated, unused_variables, unused_mut))))] // Don't link to std. We are std. #![no_std] #![deny(missing_docs)] #![deny(missing_debug_implementations)] // Tell the compiler to link to either panic_abort or panic_unwind #![needs_panic_runtime] // Always use alloc_system during stage0 since we don't know if the alloc_* // crate the stage0 compiler will pick by default is available (most // obviously, if the user has disabled jemalloc in `./configure`). #![cfg_attr(any(stage0, feature = "force_alloc_system"), feature(alloc_system))] // Turn warnings into errors, but only after stage0, where it can be useful for // code to emit warnings during language transitions #![deny(warnings)] // std may use features in a platform-specific way #![allow(unused_features)] // std is implemented with unstable features, many of which are internal // compiler details that will never be stable #![feature(alloc)] #![feature(allow_internal_unstable)] #![feature(asm)] #![feature(associated_consts)] #![feature(borrow_state)] #![feature(box_syntax)] #![feature(cfg_target_has_atomic)] #![feature(cfg_target_thread_local)] #![feature(cfg_target_vendor)] #![feature(char_escape_debug)] #![feature(char_internals)] #![feature(collections)] #![feature(collections_bound)] #![feature(collections_range)] #![feature(compiler_builtins_lib)] #![feature(const_fn)] #![feature(core_float)] #![feature(core_intrinsics)] #![feature(dropck_eyepatch)] #![feature(exact_size_is_empty)] #![feature(float_extras)] #![feature(float_from_str_radix)] #![feature(fn_traits)] #![feature(fnbox)] #![feature(fused)] #![feature(generic_param_attrs)] #![feature(hashmap_hasher)] #![feature(heap_api)] #![feature(i128)] #![feature(i128_type)] #![feature(inclusive_range)] #![feature(int_error_internals)] #![feature(integer_atomics)] #![feature(into_cow)] #![feature(lang_items)] #![feature(libc)] #![feature(link_args)] #![feature(linkage)] #![feature(macro_reexport)] #![feature(needs_panic_runtime)] #![feature(num_bits_bytes)] #![feature(old_wrapping)] #![feature(on_unimplemented)] #![feature(oom)] #![feature(optin_builtin_traits)] #![feature(panic_unwind)] #![feature(peek)] #![feature(placement_in_syntax)] #![feature(prelude_import)] #![feature(pub_restricted)] #![feature(rand)] #![feature(raw)] #![feature(repr_simd)] #![feature(rustc_attrs)] #![feature(shared)] #![feature(sip_hash_13)] #![feature(slice_bytes)] #![feature(slice_concat_ext)] #![feature(slice_patterns)] #![feature(staged_api)] #![feature(stmt_expr_attributes)] #![feature(str_char)] #![feature(str_internals)] #![feature(str_utf16)] #![feature(test, rustc_private)] #![feature(thread_local)] #![feature(try_from)] #![feature(unboxed_closures)] #![feature(unicode)] #![feature(unique)] #![feature(untagged_unions)] #![feature(unwind_attributes)] #![feature(vec_push_all)] #![feature(zero_one)] #![cfg_attr(test, feature(update_panic_count))] // Explicitly import the prelude. The compiler uses this same unstable attribute // to import the prelude implicitly when building crates that depend on std. #[prelude_import] #[allow(unused)] use prelude::v1::*; // Access to Bencher, etc. #[cfg(test)] extern crate test; // We want to reexport a few macros from core but libcore has already been // imported by the compiler (via our #[no_std] attribute) In this case we just // add a new crate name so we can attach the reexports to it. #[macro_reexport(assert, assert_eq, assert_ne, debug_assert, debug_assert_eq, debug_assert_ne, unreachable, unimplemented, write, writeln, try)] extern crate core as __core; #[macro_use] #[macro_reexport(vec, format)] extern crate collections as core_collections; #[allow(deprecated)] extern crate rand as core_rand; extern crate alloc; extern crate std_unicode; extern crate libc; // We always need an unwinder currently for backtraces extern crate unwind; #[cfg(any(stage0, feature = "force_alloc_system"))] extern crate alloc_system; // compiler-rt intrinsics extern crate compiler_builtins; // During testing, this crate is not actually the "real" std library, but rather // it links to the real std library, which was compiled from this same source // code. So any lang items std defines are conditionally excluded (or else they // wolud generate duplicate lang item errors), and any globals it defines are // _not_ the globals used by "real" std. So this import, defined only during // testing gives test-std access to real-std lang items and globals. See #2912 #[cfg(test)] extern crate std as realstd; // The standard macros that are not built-in to the compiler. #[macro_use] mod macros; // The Rust prelude pub mod prelude; // Public module declarations and reexports #[stable(feature = "rust1", since = "1.0.0")] pub use core::any; #[stable(feature = "rust1", since = "1.0.0")] pub use core::cell; #[stable(feature = "rust1", since = "1.0.0")] pub use core::clone; #[stable(feature = "rust1", since = "1.0.0")] pub use core::cmp; #[stable(feature = "rust1", since = "1.0.0")] pub use core::convert; #[stable(feature = "rust1", since = "1.0.0")] pub use core::default; #[stable(feature = "rust1", since = "1.0.0")] pub use core::hash; #[stable(feature = "rust1", since = "1.0.0")] pub use core::intrinsics; #[stable(feature = "rust1", since = "1.0.0")] pub use core::iter; #[stable(feature = "rust1", since = "1.0.0")] pub use core::marker; #[stable(feature = "rust1", since = "1.0.0")] pub use core::mem; #[stable(feature = "rust1", since = "1.0.0")] pub use core::ops; #[stable(feature = "rust1", since = "1.0.0")] pub use core::ptr; #[stable(feature = "rust1", since = "1.0.0")] pub use core::raw; #[stable(feature = "rust1", since = "1.0.0")] pub use core::result; #[stable(feature = "rust1", since = "1.0.0")] pub use core::option; #[stable(feature = "rust1", since = "1.0.0")] pub use core::isize; #[stable(feature = "rust1", since = "1.0.0")] pub use core::i8; #[stable(feature = "rust1", since = "1.0.0")] pub use core::i16; #[stable(feature = "rust1", since = "1.0.0")] pub use core::i32; #[stable(feature = "rust1", since = "1.0.0")] pub use core::i64; #[unstable(feature = "i128", issue = "35118")] pub use core::i128; #[stable(feature = "rust1", since = "1.0.0")] pub use core::usize; #[stable(feature = "rust1", since = "1.0.0")] pub use core::u8; #[stable(feature = "rust1", since = "1.0.0")] pub use core::u16; #[stable(feature = "rust1", since = "1.0.0")] pub use core::u32; #[stable(feature = "rust1", since = "1.0.0")] pub use core::u64; #[stable(feature = "rust1", since = "1.0.0")] pub use alloc::boxed; #[stable(feature = "rust1", since = "1.0.0")] pub use alloc::rc; #[stable(feature = "rust1", since = "1.0.0")] pub use core_collections::borrow; #[stable(feature = "rust1", since = "1.0.0")] pub use core_collections::fmt; #[stable(feature = "rust1", since = "1.0.0")] pub use core_collections::slice; #[stable(feature = "rust1", since = "1.0.0")] pub use core_collections::str; #[stable(feature = "rust1", since = "1.0.0")] pub use core_collections::string; #[stable(feature = "rust1", since = "1.0.0")] pub use core_collections::vec; #[stable(feature = "rust1", since = "1.0.0")] pub use std_unicode::char; #[unstable(feature = "i128", issue = "35118")] pub use core::u128; pub mod f32; pub mod f64; #[macro_use] pub mod thread; pub mod ascii; pub mod collections; pub mod env; pub mod error; pub mod ffi; pub mod fs; pub mod io; pub mod net; pub mod num; pub mod os; pub mod panic; pub mod path; pub mod process; pub mod sync; pub mod time; // Platform-abstraction modules #[macro_use] mod sys_common; mod sys; // Private support modules mod panicking; mod rand; mod memchr; // The runtime entry point and a few unstable public functions used by the // compiler pub mod rt; // Some external utilities of the standard library rely on randomness (aka // rustc_back::TempDir and tests) and need a way to get at the OS rng we've got // here. This module is not at all intended for stabilization as-is, however, // but it may be stabilized long-term. As a result we're exposing a hidden, // unstable module so we can get our build working. #[doc(hidden)] #[unstable(feature = "rand", issue = "0")] pub mod __rand { pub use rand::{thread_rng, ThreadRng, Rng}; } // Include a number of private modules that exist solely to provide // the rustdoc documentation for primitive types. Using `include!` // because rustdoc only looks for these modules at the crate level. include!("primitive_docs.rs");