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Jonathan S 03609e5a5e Deprecate the rev_iter pattern in all places where a DoubleEndedIterator is provided (everywhere but treemap)
This commit deprecates rev_iter, mut_rev_iter, move_rev_iter everywhere (except treemap) and also
deprecates related functions like rsplit, rev_components, and rev_str_components. In every case,
these functions can be replaced with the non-reversed form followed by a call to .rev(). To make this
more concrete, a translation table for all functional changes necessary follows:

* container.rev_iter() -> container.iter().rev()
* container.mut_rev_iter() -> container.mut_iter().rev()
* container.move_rev_iter() -> container.move_iter().rev()
* sliceorstr.rsplit(sep) -> sliceorstr.split(sep).rev()
* path.rev_components() -> path.components().rev()
* path.rev_str_components() -> path.str_components().rev()

In terms of the type system, this change also deprecates any specialized reversed iterator types (except
in treemap), opting instead to use Rev directly if any type annotations are needed. However, since
methods directly returning reversed iterators are now discouraged, the need for such annotations should
be small. However, in those cases, the general pattern for conversion is to take whatever follows Rev in
the original reversed name and surround it with Rev<>:

* RevComponents<'a> -> Rev<Components<'a>>
* RevStrComponents<'a> -> Rev<StrComponents<'a>>
* RevItems<'a, T> -> Rev<Items<'a, T>>
* etc.

The reasoning behind this change is that it makes the standard API much simpler without reducing readability,
performance, or power. The presence of functions such as rev_iter adds more boilerplate code to libraries
(all of which simply call .iter().rev()), clutters up the documentation, and only helps code by saving two
characters. Additionally, the numerous type synonyms that were used to make the type signatures look nice
like RevItems add even more boilerplate and clutter up the docs even more. With this change, all that cruft
goes away.

[breaking-change]
2014-04-28 16:45:36 -05:00
man auto merge of #13557 : FlaPer87/rust/ls-behind-z, r=brson 2014-04-17 01:31:27 -07:00
mk auto merge of #13744 : adrientetar/rust/derp, r=brson 2014-04-25 18:26:33 -07:00
src Deprecate the rev_iter pattern in all places where a DoubleEndedIterator is provided (everywhere but treemap) 2014-04-28 16:45:36 -05:00
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configure llvm: Add an option to statically link libstdc++ 2014-04-17 11:39:51 -07:00
CONTRIBUTING.md
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LICENSE-MIT Update some copyright dates 2014-01-08 18:04:43 -08:00
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README.md Add git to README.md dependency list because configure requires it 2014-04-18 14:50:31 -04:00
RELEASES.txt

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.