Go to file
bors 199b7e211d Auto merge of #48333 - aidanhs:aphs-no-place-for-placement, r=nikomatsakis
Remove all unstable placement features

Closes #22181, #27779. Effectively makes the assortment of placement RFCs (rust-lang/rfcs#470, rust-lang/rfcs#809, rust-lang/rfcs#1228) 'unaccepted'. It leaves `box_syntax` and keeps the `<-` token as recognised by libsyntax.

------------------------

I don't know the correct process for unaccepting an unstable feature that was accepted as an RFC so...here's a PR.

Let me preface this by saying I'm not particularly happy about doing this (I know it'll be unpopular), but I think it's the most honest expression of how things stand today. I've been motivated by a [post on reddit](https://www.reddit.com/r/rust/comments/7wrqk2/when_will_box_and_placementin_syntax_be_stable/) which asks when these features will be stable - the features have received little RFC-style design work since the end of 2015 (~2 years ago) and leaving them in limbo confuses people who want to know where they're up to. Without additional design work that needs to happen (see the collection of unresolved questions later in this post) they can't really get stabilised, and I think that design work would be most suited to an RFC rather than (currently mostly unused) experimental features in Rust nightly.

I have my own motivations - it's very simple to 'defeat' placement in debug mode today and I don't want a placement in Rust that a) has no guarantees to work and b) has no plan for in-place serde deserialisation.

There's a quote in [1]: "Ordinarily these uncertainties might lead to the RFC being postponed. [The RFC seems like a promising direction hence we will accept since it] will thus give us immediate experience with the design and help in determining the best final solution.". I propose that there have been enough additional uncertainties raised since then that the original direction is less promising and we should be think about the problem anew.

(a historical note: the first mention of placement (under that name - uninit pointers were earlier) in an RFC AFAIK is [0] in late 2014 (pre-1.0). RFCs since then have built on this base - [1] is a comment in Feb 2015 accepting a more conservative design of the Place* traits - this is back when serde still required aster and seemed to break every other nightly! A lot has changed since then, perhaps placement should too)

------------------------

Concrete unresolved questions include:

 - making placement work in debug mode [7]
 - making placement work for serde/with fallible creation [5], [irlo2], [8]
 - trait design:
   - opting into not consuming the placer in `Placer::make_place` - [2]
   - trait proliferation - [4] (+ others in that thread)
   - fallible allocation - [3], [4] (+ others in that thread)
 - support for DSTs/unsized structs (if at all) - [1], [6]

More speculative unresolved questions include:

 - better trait design with in the context of future language features [irlo1] (Q11), [irlo3]
 - interaction between custom allocators and placement [irlo3]

[0] https://github.com/rust-lang/rfcs/pull/470
[1] https://github.com/rust-lang/rfcs/pull/809#issuecomment-73910414
[2] https://github.com/rust-lang/rfcs/issues/1286
[3] https://github.com/rust-lang/rfcs/issues/1315
[4] https://github.com/rust-lang/rust/issues/27779#issuecomment-146711893
[5] https://github.com/rust-lang/rust/issues/27779#issuecomment-285562402
[6] https://github.com/rust-lang/rust/issues/27779#issuecomment-354464938
[7] https://github.com/rust-lang/rust/issues/27779#issuecomment-358025344
[8] https://github.com/rust-lang/rfcs/pull/1228#issuecomment-190825370
[irlo1] https://internals.rust-lang.org/t/placement-nwbi-faq-new-box-in-left-arrow/2789
[irlo2] https://internals.rust-lang.org/t/placement-nwbi-faq-new-box-in-left-arrow/2789/19
[irlo3] https://internals.rust-lang.org/t/lang-team-minutes-feature-status-report-placement-in-and-box/4646
2018-04-04 01:06:35 +00:00
src Auto merge of #48333 - aidanhs:aphs-no-place-for-placement, r=nikomatsakis 2018-04-04 01:06:35 +00:00
.gitattributes
.gitignore
.gitmodules rust: Import LLD for linking wasm objects 2018-03-03 20:21:35 -08:00
.mailmap Update .mailmap with my real name 2018-02-19 13:21:47 +00:00
.travis.yml Update sccache to its master branch 2018-04-02 12:24:50 -07:00
appveyor.yml Update sccache to its master branch 2018-04-02 12:24:50 -07:00
CODE_OF_CONDUCT.md Synchronizing with code of conduct in rust-www 2018-03-07 08:58:57 -08:00
config.toml.example Rollup merge of #49120 - Zoxc:parallel-ci, r=alexcrichton 2018-03-25 01:26:28 +08:00
configure
CONTRIBUTING.md Update CONTRIBUTING.md 2018-03-27 20:56:15 +02:00
COPYRIGHT Remove hoedown from rustdoc 2018-02-16 23:17:15 +01:00
LICENSE-APACHE
LICENSE-MIT
README.md rust: Import LLD for linking wasm objects 2018-03-03 20:21:35 -08:00
RELEASES.md Rollup merge of #49486 - oconnor663:releases_typo, r=steveklabnik 2018-03-30 01:31:20 +02:00
x.py

The Rust Programming Language

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Quick Start

Read "Installation" from The Book.

Building from Source

Building on *nix

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or later or clang++ 3.x or later
    • python 2.7 (but not 3.x)
    • GNU make 3.81 or later
    • cmake 3.4.3 or later
    • curl
    • git
  2. Clone the source with git:

    $ git clone https://github.com/rust-lang/rust.git
    $ cd rust
    
  1. Build and install:

    $ ./x.py build && sudo ./x.py install
    

    Note: Install locations can be adjusted by copying the config file from ./config.toml.example to ./config.toml, and adjusting the prefix option under [install]. Various other options, such as enabling debug information, are also supported, and are documented in the config file.

    When complete, sudo ./x.py install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.

Building on Windows

There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with: for interop with software produced by Visual Studio use the MSVC build of Rust; for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU build.

MinGW

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MSYS2 (i.e. C:\msys64), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to run msys2_shell.cmd -mingw32 or msys2_shell.cmd -mingw64 from the command line instead)

  3. From this terminal, install the required tools:

    # Update package mirrors (may be needed if you have a fresh install of MSYS2)
    $ pacman -Sy pacman-mirrors
    
    # Install build tools needed for Rust. If you're building a 32-bit compiler,
    # then replace "x86_64" below with "i686". If you've already got git, python,
    # or CMake installed and in PATH you can remove them from this list. Note
    # that it is important that you do **not** use the 'python2' and 'cmake'
    # packages from the 'msys2' subsystem. The build has historically been known
    # to fail with these packages.
    $ pacman -S git \
                make \
                diffutils \
                tar \
                mingw-w64-x86_64-python2 \
                mingw-w64-x86_64-cmake \
                mingw-w64-x86_64-gcc
    
  4. Navigate to Rust's source code (or clone it), then build it:

    $ ./x.py build && ./x.py install
    

MSVC

MSVC builds of Rust additionally require an installation of Visual Studio 2013 (or later) so rustc can use its linker. Make sure to check the “C++ tools” option.

With these dependencies installed, you can build the compiler in a cmd.exe shell with:

> python x.py build

Currently building Rust only works with some known versions of Visual Studio. If you have a more recent version installed the build system doesn't understand then you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.

CALL "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64\vcvars64.bat"
python x.py build

Specifying an ABI

Each specific ABI can also be used from either environment (for example, using the GNU ABI in powershell) by using an explicit build triple. The available Windows build triples are:

  • GNU ABI (using GCC)
    • i686-pc-windows-gnu
    • x86_64-pc-windows-gnu
  • The MSVC ABI
    • i686-pc-windows-msvc
    • x86_64-pc-windows-msvc

The build triple can be specified by either specifying --build=<triple> when invoking x.py commands, or by copying the config.toml file (as described in Building From Source), and modifying the build option under the [build] section.

Configure and Make

While it's not the recommended build system, this project also provides a configure script and makefile (the latter of which just invokes x.py).

$ ./configure
$ make && sudo make install

When using the configure script, the generated config.mk file may override the config.toml file. To go back to the config.toml file, delete the generated config.mk file.

Building Documentation

If youd like to build the documentation, its almost the same:

$ ./x.py doc

The generated documentation will appear under doc in the build directory for the ABI used. I.e., if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform / Architecture x86 x86_64
Windows (7, 8, Server 2008 R2)
Linux (2.6.18 or later)
OSX (10.7 Lion or later)

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs between 600MiB and 1.5GiB of RAM to build, depending on platform. If it hits swap, it will take a very long time to build.

There is more advice about hacking on Rust in CONTRIBUTING.md.

Getting Help

The Rust community congregates in a few places:

Contributing

To contribute to Rust, please see CONTRIBUTING.

Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust. And a good place to ask for help would be #rust-beginners.

Also, the rustc guide might be a good place to start if you want to find out how various parts of the compiler work.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.