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Florian Gilcher 20fb7c62d4 docs: Stop using notrust
Now that rustdoc understands proper language tags
as the code not being Rust, we can tag everything
properly.

This change tags examples in other languages by
their language. Plain notations are marked as `text`.
Console examples are marked as `console`.

Also fix markdown.rs to not highlight non-rust code.
2014-06-02 12:37:54 +02:00
man Get rid of the android-cross-path flag to rustc. 2014-05-14 02:16:14 -04:00
mk Remove libworkcache 2014-05-30 23:44:05 -07:00
src docs: Stop using notrust 2014-06-02 12:37:54 +02:00
.gitattributes make sure jemalloc valgrind support is enabled 2014-05-11 20:05:22 -04:00
.gitignore Ignore /build even if it’s a symlink, but only at top-level. 2014-05-30 11:37:31 -07:00
.gitmodules add back jemalloc to the tree 2014-05-10 19:58:17 -04:00
.mailmap .mailmap: tolerate different names, emails in shortlog 2013-06-05 23:26:00 +05:30
.travis.yml Let travis check docs for stage1 2014-03-20 10:20:08 +01:00
AUTHORS.txt Add Richo Healey to contributors 2014-05-05 20:49:50 -07:00
configure Don't enable libcpp for llvm by default. 2014-05-28 19:54:58 -07:00
CONTRIBUTING.md Change static.rust-lang.org to doc.rust-lang.org 2014-05-21 19:55:39 -07:00
COPYRIGHT Update some copyright dates 2014-01-08 18:04:43 -08:00
LICENSE-APACHE
LICENSE-MIT Change the licence holder to The Rust Project Developers 2014-05-03 23:59:24 +02:00
Makefile.in mk: Don't run benchmarks with make check 2014-05-15 13:50:14 -07:00
README.md Change static.rust-lang.org to doc.rust-lang.org 2014-05-21 19:55:39 -07:00
RELEASES.txt Fix a/an typos 2014-05-01 20:02:11 -05:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.