399 lines
6.3 KiB
Rust
399 lines
6.3 KiB
Rust
#![feature(dotdoteq_in_patterns, inclusive_range_syntax)]
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#![allow(dead_code, no_effect, unnecessary_operation)]
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#![allow(let_and_return)]
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#![allow(needless_return)]
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#![allow(unused_variables)]
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#![allow(cyclomatic_complexity)]
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#![allow(blacklisted_name)]
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#![allow(collapsible_if)]
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#![allow(zero_divided_by_zero, eq_op)]
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#![allow(path_statements)]
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fn bar<T>(_: T) {}
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fn foo() -> bool { unimplemented!() }
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struct Foo {
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bar: u8,
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}
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pub enum Abc {
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A,
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B,
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C,
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}
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#[warn(if_same_then_else)]
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#[warn(match_same_arms)]
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fn if_same_then_else() -> Result<&'static str, ()> {
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if true {
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Foo { bar: 42 };
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0..10;
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..;
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0..;
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..10;
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0..=10;
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foo();
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}
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else {
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Foo { bar: 42 };
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0..10;
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..;
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0..;
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..10;
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0..=10;
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foo();
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}
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if true {
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Foo { bar: 42 };
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}
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else {
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Foo { bar: 43 };
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}
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if true {
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();
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}
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else {
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()
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}
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if true {
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0..10;
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}
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else {
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0..=10;
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}
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if true {
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foo();
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foo();
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}
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else {
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foo();
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}
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let _ = match 42 {
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42 => {
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foo();
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let mut a = 42 + [23].len() as i32;
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if true {
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a += 7;
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}
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a = -31-a;
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a
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}
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_ => {
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foo();
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let mut a = 42 + [23].len() as i32;
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if true {
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a += 7;
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}
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a = -31-a;
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a
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}
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};
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let _ = match Abc::A {
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Abc::A => 0,
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Abc::B => 1,
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_ => 0,
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};
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if true {
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foo();
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}
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let _ = if true {
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42
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}
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else {
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42
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};
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if true {
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for _ in &[42] {
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let foo: &Option<_> = &Some::<u8>(42);
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if true {
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break;
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} else {
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continue;
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}
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}
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}
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else {
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for _ in &[42] {
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let foo: &Option<_> = &Some::<u8>(42);
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if true {
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break;
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} else {
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continue;
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}
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}
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}
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if true {
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let bar = if true {
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42
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}
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else {
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43
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};
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while foo() { break; }
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bar + 1;
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}
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else {
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let bar = if true {
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42
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}
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else {
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43
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};
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while foo() { break; }
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bar + 1;
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}
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if true {
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let _ = match 42 {
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42 => 1,
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a if a > 0 => 2,
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10..=15 => 3,
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_ => 4,
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};
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}
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else if false {
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foo();
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}
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else if foo() {
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let _ = match 42 {
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42 => 1,
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a if a > 0 => 2,
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10..=15 => 3,
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_ => 4,
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};
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}
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if true {
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if let Some(a) = Some(42) {}
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}
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else {
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if let Some(a) = Some(42) {}
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}
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if true {
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if let (1, .., 3) = (1, 2, 3) {}
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}
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else {
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if let (1, .., 3) = (1, 2, 3) {}
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}
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if true {
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if let (1, .., 3) = (1, 2, 3) {}
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}
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else {
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if let (.., 3) = (1, 2, 3) {}
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}
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if true {
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if let (1, .., 3) = (1, 2, 3) {}
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}
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else {
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if let (.., 4) = (1, 2, 3) {}
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}
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if true {
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if let (1, .., 3) = (1, 2, 3) {}
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}
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else {
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if let (.., 1, 3) = (1, 2, 3) {}
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}
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if true {
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if let Some(42) = None {}
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}
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else {
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if let Option::Some(42) = None {}
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}
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if true {
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if let Some(42) = None::<u8> {}
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}
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else {
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if let Some(42) = None {}
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}
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if true {
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if let Some(42) = None::<u8> {}
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}
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else {
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if let Some(42) = None::<u32> {}
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}
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if true {
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if let Some(a) = Some(42) {}
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}
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else {
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if let Some(a) = Some(43) {}
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}
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let _ = match 42 {
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42 => foo(),
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51 => foo(),
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_ => true,
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};
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let _ = match Some(42) {
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Some(_) => 24,
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None => 24,
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};
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let _ = match Some(42) {
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Some(foo) => 24,
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None => 24,
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};
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let _ = match Some(42) {
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Some(42) => 24,
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Some(a) => 24, // bindings are different
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None => 0,
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};
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let _ = match Some(42) {
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Some(a) if a > 0 => 24,
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Some(a) => 24, // one arm has a guard
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None => 0,
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};
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match (Some(42), Some(42)) {
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(Some(a), None) => bar(a),
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(None, Some(a)) => bar(a),
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_ => (),
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}
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match (Some(42), Some(42)) {
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(Some(a), ..) => bar(a),
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(.., Some(a)) => bar(a),
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_ => (),
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}
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match (1, 2, 3) {
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(1, .., 3) => 42,
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(.., 3) => 42,
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_ => 0,
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};
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let _ = if true {
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0.0
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} else {
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0.0
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};
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let _ = if true {
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-0.0
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} else {
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-0.0
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};
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let _ = if true {
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0.0
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} else {
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-0.0
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};
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// Different NaNs
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let _ = if true {
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0.0 / 0.0
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} else {
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std::f32::NAN
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};
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// Same NaNs
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let _ = if true {
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std::f32::NAN
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} else {
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std::f32::NAN
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};
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let _ = match Some(()) {
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Some(()) => 0.0,
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None => -0.0
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};
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match (Some(42), Some("")) {
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(Some(a), None) => bar(a),
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(None, Some(a)) => bar(a), // bindings have different types
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_ => (),
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}
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if true {
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try!(Ok("foo"));
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}
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else {
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try!(Ok("foo"));
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}
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if true {
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let foo = "";
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return Ok(&foo[0..]);
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}
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else if false {
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let foo = "bar";
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return Ok(&foo[0..]);
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}
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else {
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let foo = "";
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return Ok(&foo[0..]);
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}
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}
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#[warn(ifs_same_cond)]
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#[allow(if_same_then_else)] // all empty blocks
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fn ifs_same_cond() {
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let a = 0;
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let b = false;
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if b {
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}
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else if b {
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}
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if a == 1 {
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}
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else if a == 1 {
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}
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if 2*a == 1 {
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}
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else if 2*a == 2 {
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}
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else if 2*a == 1 {
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}
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else if a == 1 {
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}
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// See #659
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if cfg!(feature = "feature1-659") {
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1
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} else if cfg!(feature = "feature2-659") {
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2
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} else {
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3
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};
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let mut v = vec![1];
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if v.pop() == None { // ok, functions
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}
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else if v.pop() == None {
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}
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if v.len() == 42 { // ok, functions
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}
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else if v.len() == 42 {
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}
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}
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fn main() {}
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