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Nicholas Nethercote 7cc527770d Avoid most allocations in Canonicalizer.
Extra allocations are a significant cost of NLL, and the most common
ones come from within `Canonicalizer`. In particular, `canonical_var()`
contains this code:

    indices
	.entry(kind)
	.or_insert_with(|| {
	    let cvar1 = variables.push(info);
	    let cvar2 = var_values.push(kind);
	    assert_eq!(cvar1, cvar2);
	    cvar1
	})
	.clone()

`variables` and `var_values` are `Vec`s. `indices` is a `HashMap` used
to track what elements have been inserted into `var_values`. If `kind`
hasn't been seen before, `indices`, `variables` and `var_values` all get
a new element. (The number of elements in each container is always the
same.) This results in lots of allocations.

In practice, most of the time these containers only end up holding a few
elements. This PR changes them to avoid heap allocations in the common
case, by changing the `Vec`s to `SmallVec`s and only using `indices`
once enough elements are present. (When the number of elements is small,
a direct linear search of `var_values` is as good or better than a
hashmap lookup.)

The changes to `variables` are straightforward and contained within
`Canonicalizer`. The changes to `indices` are more complex but also
contained within `Canonicalizer`. The changes to `var_values` are more
intrusive because they require defining a new type
`SmallCanonicalVarValues` -- which is to `CanonicalVarValues` as
`SmallVec` is to `Vec -- and passing stack-allocated values of that type
in from outside.

All this speeds up a number of NLL "check" builds, the best by 2%.
2018-07-17 13:42:11 +10:00
src Avoid most allocations in Canonicalizer. 2018-07-17 13:42:11 +10:00
.gitattributes Mark .fixed files as Rust syntax for GitHub 2018-05-28 11:36:13 +02:00
.gitignore Update .gitignore for libstd_unicode 2018-05-21 18:57:54 +01:00
.gitmodules Replace libbacktrace with a submodule 2018-05-30 05:58:23 -07:00
.mailmap Add mailmap entry for Chris Vittal 2018-05-03 09:38:23 -04:00
.travis.yml Run "tools" job on PR when commit message starts with "Update RLS/miri/..." 2018-07-03 06:05:33 +08:00
appveyor.yml Migrate the toolstate update bot to rust-highfive 2018-05-14 22:34:53 +08:00
CODE_OF_CONDUCT.md Synchronizing with code of conduct in rust-www 2018-03-07 08:58:57 -08:00
config.toml.example Revert changes to bootstrap, rustc_driver and fix {core,std}simd 2018-07-07 10:56:07 +02:00
configure
CONTRIBUTING.md Minor language change to CONTRIBUTING.md 2018-06-14 09:23:28 -04:00
COPYRIGHT Remove hoedown from rustdoc 2018-02-16 23:17:15 +01:00
LICENSE-APACHE
LICENSE-MIT
README.md Add a link to the rustc docs 2018-07-04 17:24:43 -05:00
RELEASES.md add entry for cargo-metadata feature to RELEASES 2018-07-02 13:47:51 -04:00
x.py

The Rust Programming Language

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Quick Start

Read "Installation" from The Book.

Building from Source

Building on *nix

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or later or clang++ 3.x or later
    • python 2.7 (but not 3.x)
    • GNU make 3.81 or later
    • cmake 3.4.3 or later
    • curl
    • git
  2. Clone the source with git:

    $ git clone https://github.com/rust-lang/rust.git
    $ cd rust
    
  1. Build and install:

    $ git submodule update --init --recursive --progress
    $ ./x.py build && sudo ./x.py install
    

    Note: Install locations can be adjusted by copying the config file from ./config.toml.example to ./config.toml, and adjusting the prefix option under [install]. Various other options, such as enabling debug information, are also supported, and are documented in the config file.

    When complete, sudo ./x.py install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.

Building on Windows

There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with: for interop with software produced by Visual Studio use the MSVC build of Rust; for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU build.

MinGW

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MSYS2 (i.e. C:\msys64), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to run msys2_shell.cmd -mingw32 or msys2_shell.cmd -mingw64 from the command line instead)

  3. From this terminal, install the required tools:

    # Update package mirrors (may be needed if you have a fresh install of MSYS2)
    $ pacman -Sy pacman-mirrors
    
    # Install build tools needed for Rust. If you're building a 32-bit compiler,
    # then replace "x86_64" below with "i686". If you've already got git, python,
    # or CMake installed and in PATH you can remove them from this list. Note
    # that it is important that you do **not** use the 'python2' and 'cmake'
    # packages from the 'msys2' subsystem. The build has historically been known
    # to fail with these packages.
    $ pacman -S git \
                make \
                diffutils \
                tar \
                mingw-w64-x86_64-python2 \
                mingw-w64-x86_64-cmake \
                mingw-w64-x86_64-gcc
    
  4. Navigate to Rust's source code (or clone it), then build it:

    $ ./x.py build && ./x.py install
    

MSVC

MSVC builds of Rust additionally require an installation of Visual Studio 2013 (or later) so rustc can use its linker. Make sure to check the “C++ tools” option.

With these dependencies installed, you can build the compiler in a cmd.exe shell with:

> python x.py build

Currently, building Rust only works with some known versions of Visual Studio. If you have a more recent version installed the build system doesn't understand then you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.

CALL "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64\vcvars64.bat"
python x.py build

Specifying an ABI

Each specific ABI can also be used from either environment (for example, using the GNU ABI in PowerShell) by using an explicit build triple. The available Windows build triples are:

  • GNU ABI (using GCC)
    • i686-pc-windows-gnu
    • x86_64-pc-windows-gnu
  • The MSVC ABI
    • i686-pc-windows-msvc
    • x86_64-pc-windows-msvc

The build triple can be specified by either specifying --build=<triple> when invoking x.py commands, or by copying the config.toml file (as described in Building From Source), and modifying the build option under the [build] section.

Configure and Make

While it's not the recommended build system, this project also provides a configure script and makefile (the latter of which just invokes x.py).

$ ./configure
$ make && sudo make install

When using the configure script, the generated config.mk file may override the config.toml file. To go back to the config.toml file, delete the generated config.mk file.

Building Documentation

If youd like to build the documentation, its almost the same:

$ ./x.py doc

The generated documentation will appear under doc in the build directory for the ABI used. I.e., if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier stage of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform / Architecture x86 x86_64
Windows (7, 8, Server 2008 R2)
Linux (2.6.18 or later)
OSX (10.7 Lion or later)

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs between 600MiB and 1.5GiB of RAM to build, depending on platform. If it hits swap, it will take a very long time to build.

There is more advice about hacking on Rust in CONTRIBUTING.md.

Getting Help

The Rust community congregates in a few places:

Contributing

To contribute to Rust, please see CONTRIBUTING.

Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust. And a good place to ask for help would be #rust-beginners.

The rustc guide might be a good place to start if you want to find out how various parts of the compiler work.

Also, you may find the rustdocs for the compiler itself useful.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.