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Alex Crichton a0546ded10 rustc: Disable rpath settings by default
This commit disables rustc's emission of rpath attributes into dynamic libraries
and executables by default. The functionality is still preserved, but it must
now be manually enabled via a `-C rpath` flag.

This involved a few changes to the local build system:

* --disable-rpath is now the default configure option
* Makefiles now prefer our own LD_LIBRARY_PATH over the user's LD_LIBRARY_PATH
  in order to support building rust with rust already installed.
* The compiletest program was taught to correctly pass through the aux dir as a
  component of LD_LIBRARY_PATH in more situations.

The major impact of this change is that neither rustdoc nor rustc will work
out-of-the-box in all situations because they are dynamically linked. It must be
arranged to ensure that the libraries of a rust installation are part of the
LD_LIBRARY_PATH. The default installation paths for all platforms ensure this,
but if an installation is in a nonstandard location, then configuration may be
necessary.

Additionally, for all developers of rustc, it will no longer be possible to run
$target/stageN/bin/rustc out-of-the-box. The old behavior can be regained
through the `--enable-rpath` option to the configure script.

This change brings linux/mac installations in line with windows installations
where rpath is not possible.

Closes #11747
[breaking-change]
2014-06-16 21:55:38 -07:00
man rustc: Disable rpath settings by default 2014-06-16 21:55:38 -07:00
mk rustc: Disable rpath settings by default 2014-06-16 21:55:38 -07:00
src rustc: Disable rpath settings by default 2014-06-16 21:55:38 -07:00
.gitattributes make sure jemalloc valgrind support is enabled 2014-05-11 20:05:22 -04:00
.gitignore Ignore /build even if it’s a symlink, but only at top-level. 2014-05-30 11:37:31 -07:00
.gitmodules add back jemalloc to the tree 2014-05-10 19:58:17 -04:00
.mailmap
.travis.yml travis: Don't use a local jemalloc 2014-06-12 16:12:37 -07:00
AUTHORS.txt Update AUTHORS.txt 2014-06-05 10:43:47 +02:00
configure rustc: Disable rpath settings by default 2014-06-16 21:55:38 -07:00
CONTRIBUTING.md Update repo location 2014-06-16 18:16:36 -07:00
COPYRIGHT Update some copyright dates 2014-01-08 18:04:43 -08:00
LICENSE-APACHE
LICENSE-MIT Change the licence holder to The Rust Project Developers 2014-05-03 23:59:24 +02:00
Makefile.in Update repo location 2014-06-16 18:16:36 -07:00
README.md Update repo location 2014-06-16 18:16:36 -07:00
RELEASES.txt Fix a/an typos 2014-05-01 20:02:11 -05:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/rust-lang/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.