efd6eab366
The broken condition can be replicated with: ``shell export MYARCH=x86_64-apple-darwin && mkdir -p build/$MYARCH/subdir && touch build/$MYARCH/subdir/file && ln -s build/$MYARCH/subdir/file build/$MYARCH/subdir/symlink `` `src/bootstrap/clean.rs` has a custom implementation of removing a tree `fn rm_rf` that used `std::path::Path::{is_file, is_dir, exists}` while recursively deleting directories and files. Unfortunately, `Path`'s implementation of `is_file()` and `is_dir()` and `exists()` always unconditionally follow symlinks, which is the exact opposite of standard implementations of deleting file trees. It appears that this custom implementation is being used to workaround a behavior in Windows where the files often get marked as read-only, which prevents us from simply using something nice and simple like `std::fs::remove_dir_all`, which properly deletes links instead of following them. So it looks like the fix is to use `.symlink_metadata()` to figure out whether tree items are files/symlinks/directories. The one corner case this won't cover is if there is a broken symlink in the "root" `build/$MYARCH` directory, because those initial entries are run through `Path::canonicalize()`, which panics with broken symlinks. So lets just never use symlinks in that one directory. :-)
90 lines
2.9 KiB
Rust
90 lines
2.9 KiB
Rust
// Copyright 2016 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! Implementation of `make clean` in rustbuild.
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//!
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//! Responsible for cleaning out a build directory of all old and stale
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//! artifacts to prepare for a fresh build. Currently doesn't remove the
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//! `build/cache` directory (download cache) or the `build/$target/llvm`
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//! directory as we want that cached between builds.
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use std::fs;
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use std::io::{self, ErrorKind};
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use std::path::Path;
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use Build;
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pub fn clean(build: &Build) {
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rm_rf("tmp".as_ref());
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rm_rf(&build.out.join("tmp"));
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rm_rf(&build.out.join("dist"));
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for host in build.config.host.iter() {
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let entries = match build.out.join(host).read_dir() {
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Ok(iter) => iter,
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Err(_) => continue,
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};
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for entry in entries {
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let entry = t!(entry);
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if entry.file_name().to_str() == Some("llvm") {
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continue
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}
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let path = t!(entry.path().canonicalize());
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rm_rf(&path);
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}
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}
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}
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fn rm_rf(path: &Path) {
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match path.symlink_metadata() {
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Err(e) => {
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if e.kind() == ErrorKind::NotFound {
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return;
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}
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panic!("failed to get metadata for file {}: {}", path.display(), e);
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},
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Ok(metadata) => {
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if metadata.file_type().is_file() || metadata.file_type().is_symlink() {
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do_op(path, "remove file", |p| fs::remove_file(p));
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return;
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}
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for file in t!(fs::read_dir(path)) {
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rm_rf(&t!(file).path());
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}
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do_op(path, "remove dir", |p| fs::remove_dir(p));
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},
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};
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}
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fn do_op<F>(path: &Path, desc: &str, mut f: F)
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where F: FnMut(&Path) -> io::Result<()>
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{
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match f(path) {
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Ok(()) => {}
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// On windows we can't remove a readonly file, and git will often clone files as readonly.
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// As a result, we have some special logic to remove readonly files on windows.
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// This is also the reason that we can't use things like fs::remove_dir_all().
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Err(ref e) if cfg!(windows) &&
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e.kind() == ErrorKind::PermissionDenied => {
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let mut p = t!(path.symlink_metadata()).permissions();
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p.set_readonly(false);
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t!(fs::set_permissions(path, p));
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f(path).unwrap_or_else(|e| {
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panic!("failed to {} {}: {}", desc, path.display(), e);
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})
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}
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Err(e) => {
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panic!("failed to {} {}: {}", desc, path.display(), e);
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}
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}
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}
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