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bors e87205c578 auto merge of #9658 : michaelwoerister/rust/namespace_fixes, r=jdm
This should fix some outstanding namespace issues. It also fixes an issue with LLVM metadata uniquing that caused an LLVM assertion when compiling libstd.

One thing to keep in mind is that the `-O` flag and the debug info flags are essentially incompatible. It may work but I would not consider this in any way supported at the moment. On the other hand, there is also good news: With the changes in this PR I am able to compile all of rust with extra-debug-info:
```
make RUSTFLAGS_STAGE2='-Zextra-debug-info' check
```
compiles the whole thing without warning and passes the whole test suite (given that `configure` is run with `--disable-optimize`). That's kind of nice `:)` Still, I'm reluctant to automatically close the related issues (#9167, #9190, #9268) without confirmation from the openers. I'll post to the individual threads once this gets merged.
2013-10-08 03:01:36 -07:00
doc auto merge of #9674 : ben0x539/rust/raw-str, r=alexcrichton 2013-10-07 23:01:39 -07:00
man rustdoc: Update the man page 2013-09-30 20:31:19 -07:00
mk auto merge of #9662 : vadimcn/rust/package-runtime-deps, r=brson 2013-10-04 07:11:37 -07:00
src debuginfo: Unified namespace generation approach for crate-local and external items. Fixed bug related to LLVM metadata uniquing. 2013-10-08 10:35:24 +02:00
.gitattributes stop fighting with rust logo filetype. 2013-09-25 23:52:08 +02:00
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AUTHORS.txt Update AUTHORS.txt 2013-09-24 16:26:27 -07:00
configure rustdoc: Add sundown to src/rt/ 2013-09-25 14:27:41 -07:00
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Makefile.in Prevent leakage of fmt! into the compiler 2013-09-30 23:21:18 -07:00
README.md
RELEASES.txt 0.8 will be in September 2013-09-25 11:38:44 -07:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

Windows

  1. Download and use the installer.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.

Linux / OS X

  1. Install the prerequisites (if not already installed)

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • gnu make 3.81 or later
    • curl
  2. Download and build Rust You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-0.8.tar.gz
     $ tar -xzf rust-0.8.tar.gz
     $ cd rust-0.8
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler; rustdoc, the API-documentation tool, and rustpkg, the Rust package manager and build system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, Server 2008 R2), x86 only
  • Linux (various distributions), x86 and x86-64
  • OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64

You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.

Rust currently needs about 1.8G of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is lots more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.