Paranoia2_original/common/lightlimits.h

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//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef LIGHTLIMITS_H
#define LIGHTLIMITS_H
#define MAXDYNLIGHTS 8 // maximum dynamic lights per one pixel
#define MAXLIGHTMAPS 4 // max light styles per face
#endif//LIGHTLIMITS_H