Paranoia2_original/utils/p2bsp/tjunc.cpp

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/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
****/
// tjunc.c
#include "bsp5.h"
#define MAX_VERTS_ON_SUPERFACE 8192
#define MAX_HASH_NEIGHBORS 4
typedef struct wvert_s
{
vec_t t;
struct wvert_s *prev;
struct wvert_s *next;
} wvert_t;
typedef struct wedge_s
{
struct wedge_s *next;
vec3_t dir;
vec3_t origin;
wvert_t head;
} wedge_t;
typedef struct
{
int numpoints;
vec3_t points[MAX_VERTS_ON_SUPERFACE];
face_t original;
} superface_t;
int maxwedges, maxwverts;
int numwedges, numwverts;
int c_degenerateEdges;
int c_degenerateFaces;
int c_tjuncs;
int c_tjuncfaces;
int c_rotated;
wvert_t *wverts;
wedge_t *wedges;
void PrintFace( face_t *f )
{
if( f->w ) pw( f->w );
}
//============================================================================
#define NUM_HASH 1024
wedge_t *wedge_hash[NUM_HASH];
static vec3_t h_min, h_scale;
static int h_numslots[3];
static void InitHash( void )
{
vec3_t size;
vec_t volume;
vec_t scale;
memset( wedge_hash, 0, sizeof( wedge_hash ));
VectorFill( h_min, -8000 );
VectorFill( size, 16000 );
volume = size[0] * size[1];
scale = sqrt( volume / NUM_HASH );
h_numslots[0] = (int)floor( size[0] / scale );
h_numslots[1] = (int)floor( size[1] / scale );
while( h_numslots[0] * h_numslots[1] > NUM_HASH )
{
h_numslots[0]--;
h_numslots[1]--;
}
h_scale[0] = h_numslots[0] / size[0];
h_scale[1] = h_numslots[1] / size[1];
}
static int HashVec( const vec3_t vec, int *num, int *hash )
{
int h, i, x, y;
vec_t normalized[2];
vec_t sdiff[2];
int slot[2];
for( i = 0; i < 2; i++ )
{
normalized[i] = h_scale[i] * (vec[i] - h_min[i]);
slot[i] = (int)floor( normalized[i] );
sdiff[i] = normalized[i] - (vec_t)slot[i];
slot[i] = (slot[i] + h_numslots[i]) % h_numslots[i];
slot[i] = (slot[i] + h_numslots[i]) % h_numslots[i]; // do it twice to handle negative values
}
h = slot[0] * h_numslots[1] + slot[1];
*num = 0;
for( x = -1; x <= 1; x++ )
{
if( x == -1 && sdiff[0] > h_scale[0] * ( 2 * ON_EPSILON ) || x == 1 && sdiff[0] < 1 - h_scale[0] * ( 2 * ON_EPSILON ))
continue;
for( y = -1; y <= 1; y++ )
{
if( y == -1 && sdiff[1] > h_scale[1] * ( 2 * ON_EPSILON ) || y == 1 && sdiff[1] < 1 - h_scale[1] * ( 2 * ON_EPSILON ))
continue;
if( *num >= MAX_HASH_NEIGHBORS )
COM_FatalError( "HashVec: internal error\n" );
hash[*num] = ((slot[0] + x + h_numslots[0]) % h_numslots[0]) * h_numslots[1] +
(slot[1] + y + h_numslots[1]) % h_numslots[1];
(*num)++;
}
}
return h;
}
//============================================================================
bool CanonicalVector( vec3_t vec )
{
if( VectorNormalize( vec ))
{
if( vec[0] > NORMAL_EPSILON )
{
return true;
}
else if( vec[0] < -NORMAL_EPSILON )
{
VectorNegate( vec, vec );
return true;
}
else
{
vec[0] = 0;
}
if( vec[1] > NORMAL_EPSILON )
{
return true;
}
else if( vec[1] < -NORMAL_EPSILON )
{
VectorNegate( vec, vec );
return true;
}
else
{
vec[1] = 0;
}
if( vec[2] > NORMAL_EPSILON )
{
return true;
}
else if( vec[2] < -NORMAL_EPSILON )
{
VectorNegate( vec, vec );
return true;
}
else
{
vec[2] = 0;
}
return false;
}
return false;
}
wedge_t *FindEdge( vec3_t p1, vec3_t p2, vec_t *t1, vec_t *t2 )
{
vec3_t origin, dir;
int h, num_hashneighbors;
int hashneighbors[MAX_HASH_NEIGHBORS];
vec_t temp;
wedge_t *w;
VectorSubtract( p2, p1, dir );
// ignore degenerate edges
if( !CanonicalVector( dir ))
{
c_degenerateEdges++;
return NULL;
}
*t1 = DotProduct( p1, dir );
*t2 = DotProduct( p2, dir );
VectorMA( p1, -*t1, dir, origin );
if( *t1 > *t2 )
{
temp = *t1;
*t1 = *t2;
*t2 = temp;
}
h = HashVec( origin, &num_hashneighbors, hashneighbors );
for( int i = 0; i < num_hashneighbors; i++ )
{
for( w = wedge_hash[hashneighbors[i]]; w; w = w->next )
{
if( !VectorCompareEpsilon( w->origin, origin, EQUAL_EPSILON ))
continue;
if( !VectorCompareEpsilon( w->dir, dir, NORMAL_EPSILON ))
continue;
return w;
}
}
if( numwedges == maxwedges )
COM_FatalError( "FindEdge: numwedges == MAXWEDGES\n" );
w = &wedges[numwedges];
numwedges++;
w->next = wedge_hash[h];
wedge_hash[h] = w;
VectorCopy( origin, w->origin );
w->head.next = w->head.prev = &w->head;
VectorCopy( dir, w->dir );
w->head.t = 99999;
return w;
}
/*
===============
AddVert
===============
*/
void AddVert( wedge_t *w, vec_t t )
{
wvert_t *v, *newv;
v = w->head.next;
do
{
if( fabs( v->t - t ) < T_EPSILON )
return;
if( v->t > t )
break;
v = v->next;
} while( 1 );
// insert a new wvert before v
if( numwverts == maxwverts )
COM_FatalError( "AddVert: numwverts == MAXWVERTS\n" );
newv = &wverts[numwverts];
numwverts++;
newv->t = t;
newv->next = v;
newv->prev = v->prev;
v->prev->next = newv;
v->prev = newv;
}
/*
===============
AddEdge
===============
*/
void AddEdge( vec3_t p1, vec3_t p2 )
{
wedge_t *w;
vec_t t1, t2;
w = FindEdge( p1, p2, &t1, &t2 );
if( !w ) return;
AddVert( w, t1 );
AddVert( w, t2 );
}
/*
===============
AddFaceEdges
===============
*/
void AddFaceEdges( face_t *f )
{
winding_t *w = f->w;
int i, j;
for( i = 0; i < w->numpoints; i++ )
{
j = (i+1) % w->numpoints;
AddEdge( w->p[i], w->p[j] );
}
}
//============================================================================
superface_t *superface;
face_t *newlist;
void FaceFromSuperface( face_t *original )
{
int firstcorner, lastcorner;
int i, numpts;
face_t *newf, *chain;
vec3_t dir, test;
vec_t v;
chain = NULL;
while( 1 )
{
if( superface->numpoints < 3 )
{
c_degenerateFaces++;
return;
}
if( superface->numpoints <= MAX_VERTS_ON_FACE )
{
// the face is now small enough without more cutting
// so copy it back to the original
*original = superface->original;
original->w = CopyWinding( superface->numpoints, superface->points );
original->original = chain;
original->next = newlist;
newlist = original;
return;
}
c_tjuncfaces++;
restart:
// find the last corner
VectorSubtract( superface->points[superface->numpoints-1], superface->points[0], dir );
VectorNormalize( dir );
for( lastcorner = superface->numpoints - 1; lastcorner > 0; lastcorner-- )
{
VectorSubtract (superface->points[lastcorner-1], superface->points[lastcorner], test );
VectorNormalize (test);
v = DotProduct (test, dir);
if( v < 1.0 - ON_EPSILON || v > 1.0 + ON_EPSILON )
{
break;
}
}
// find the first corner
VectorSubtract( superface->points[1], superface->points[0], dir );
VectorNormalize( dir );
for( firstcorner = 1; firstcorner < superface->numpoints - 1; firstcorner++ )
{
VectorSubtract( superface->points[firstcorner+1], superface->points[firstcorner], test );
VectorNormalize( test );
v = DotProduct( test, dir );
if( v < 1.0 - ON_EPSILON || v > 1.0 + ON_EPSILON )
break;
}
if( firstcorner + 2 >= MAX_VERTS_ON_FACE )
{
c_rotated++;
// rotate the point winding
VectorCopy( superface->points[0], test );
for( i = 1; i < superface->numpoints; i++ )
VectorCopy( superface->points[i], superface->points[i-1] );
VectorCopy( test, superface->points[superface->numpoints-1] );
goto restart;
}
// cut off as big a piece as possible, less than MAXPOINTS,
// and not past lastcorner
newf = NewFaceFromFace (&superface->original);
newf->original = chain;
chain = newf;
newf->next = newlist;
newlist = newf;
if( superface->numpoints - firstcorner <= MAX_VERTS_ON_FACE )
numpts = firstcorner + 2;
else if( lastcorner+2 < MAX_VERTS_ON_FACE && superface->numpoints - lastcorner <= MAX_VERTS_ON_FACE )
numpts = lastcorner + 2;
else numpts = MAX_VERTS_ON_FACE;
if( numpts < 3 )
{
c_degenerateFaces++;
return;
}
newf->w = CopyWinding( numpts, superface->points );
for( i = newf->w->numpoints - 1; i < superface->numpoints; i++ )
VectorCopy( superface->points[i], superface->points[i - (newf->w->numpoints - 2)]);
superface->numpoints -= (newf->w->numpoints - 2);
}
}
/*
===============
FixFaceEdges
===============
*/
void FixFaceEdges( face_t *f )
{
int i, j, k;
vec_t t1, t2;
wedge_t *w;
wvert_t *v;
if( f->w->numpoints > MAX_VERTS_ON_SUPERFACE )
COM_FatalError( "FixFaceEdges: f->w->numpoints > MAX_VERTS_ON_SUPERFACE\n" );
superface->original = *f;
superface->numpoints = f->w->numpoints;
memcpy( superface->points, f->w->p, sizeof( vec3_t ) * f->w->numpoints );
FreeWinding( f->w );
f->w = NULL;
restart:
for( i = 0; i < superface->numpoints; i++ )
{
j = (i+1) % superface->numpoints;
w = FindEdge( superface->points[i], superface->points[j], &t1, &t2 );
if( !w ) continue;
for( v = w->head.next; v->t < t1 + T_EPSILON; v = v->next );
if( v->t < t2 - T_EPSILON )
{
c_tjuncs++;
// insert a new vertex here
for( k = superface->numpoints; k > j; k-- )
VectorCopy( superface->points[k-1], superface->points[k] );
VectorMA( w->origin, v->t, w->dir, superface->points[j] );
superface->numpoints++;
if( superface->numpoints > MAX_VERTS_ON_SUPERFACE )
COM_FatalError( "FixFaceEdges: superface->numpoints > MAX_VERTS_ON_SUPERFACE\n" );
goto restart;
}
}
// the face might be split into multiple faces because of too many edges
FaceFromSuperface( f );
}
//============================================================================
static void tjunc_count_r( node_t *node )
{
face_t *f;
if( node->planenum == PLANENUM_LEAF )
return;
for( f = node->faces; f != NULL; f = f->next )
maxwedges += f->w->numpoints;
tjunc_count_r( node->children[0] );
tjunc_count_r( node->children[1] );
}
void tjunc_find_r( node_t *node )
{
face_t *f;
if( node->planenum == PLANENUM_LEAF )
return;
for( f = node->faces; f != NULL; f = f->next )
AddFaceEdges( f );
tjunc_find_r( node->children[0] );
tjunc_find_r( node->children[1] );
}
void tjunc_fix_r( node_t *node )
{
face_t *f, *next;
if( node->planenum == PLANENUM_LEAF )
return;
newlist = NULL;
for( f = node->faces; f != NULL; f = next )
{
next = f->next;
FixFaceEdges( f );
}
node->faces = newlist;
tjunc_fix_r( node->children[0] );
tjunc_fix_r( node->children[1] );
}
/*
===========
tjunc
===========
*/
void tjunc( node_t *headnode, bool worldmodel )
{
double start, end;
char str[64];
if( g_notjunc ) return;
MsgDev( D_REPORT, "---- tjunc ----\n");
start = I_FloatTime ();
InitHash();
maxwedges = maxwverts = 0;
tjunc_count_r( headnode );
maxwverts = maxwedges * 2;
// alloc space for work
wverts = (wvert_t *)Mem_Alloc( sizeof( *wverts ) * maxwverts );
wedges = (wedge_t *)Mem_Alloc( sizeof( *wedges ) * maxwedges );
superface = (superface_t *)Mem_Alloc( sizeof( superface_t ));
numwedges = numwverts = 0;
//
// identify all points on common edges
//
tjunc_find_r( headnode );
MsgDev( D_REPORT, "%i world edges %i edge points\n", numwedges, numwverts );
//
// add extra vertexes on edges where needed
//
c_tjuncs = c_tjuncfaces = c_degenerateEdges = c_degenerateFaces = c_rotated = 0;
tjunc_fix_r( headnode );
Mem_Free( wverts );
Mem_Free( wedges );
Mem_Free( superface );
superface = NULL;
MsgDev( D_REPORT, "%i degenerate edges\n", c_degenerateEdges );
MsgDev( D_REPORT, "%i degenerate faces\n", c_degenerateFaces );
MsgDev( D_REPORT, "%i edges added by tjunctions\n", c_tjuncs );
MsgDev( D_REPORT, "%i faces added by tjunctions\n", c_tjuncfaces );
MsgDev( D_REPORT, "%i naturally ordered\n", c_tjuncfaces - c_rotated );
MsgDev( D_REPORT, "%i rotated orders\n", c_rotated );
end = I_FloatTime ();
Q_timestring((int)( end - start ), str );
if( worldmodel ) MsgDev( D_INFO, "t-junction: %s elapsed\n", str );
}