Paranoia2_original/dlls/rushscript.h

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class CStartRush : public CBaseEntity
{
public:
void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value );
CBaseEntity* GetDestinationEntity( void );
void ReportSuccess( CBaseEntity* who );
void Spawn( void );
int ObjectCaps( void ) { return CBaseEntity::ObjectCaps() & ~FCAP_ACROSS_TRANSITION; }
};