# Microsoft Developer Studio Project File - Name="bsp31migrate" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=bsp31migrate - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "bsp31migrate.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "bsp31migrate.mak" CFG="bsp31migrate - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "bsp31migrate - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "bsp31migrate - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "bsp31migrate - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\temp\bsp31migrate\!release" # PROP Intermediate_Dir "..\..\temp\bsp31migrate\!release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O1 /Ob2 /I "../common" /I "../../common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "NDEBUG" # ADD RSC /l 0x419 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 msvcrt.lib /nologo /subsystem:console /pdb:none /machine:I386 /nodefaultlib:"libc" # Begin Custom Build TargetDir=\Paranoia2\src_main\temp\bsp31migrate\!release InputPath=\Paranoia2\src_main\temp\bsp31migrate\!release\bsp31migrate.exe SOURCE="$(InputPath)" "D:\Paranoia2\tools\bsp31migrate.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(TargetDir)\bsp31migrate.exe "D:\Paranoia2\tools\bsp31migrate.exe" # End Custom Build !ELSEIF "$(CFG)" == "bsp31migrate - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "bsp31migrate___Win32_Debug" # PROP BASE Intermediate_Dir "bsp31migrate___Win32_Debug" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\temp\bsp31migrate\!debug" # PROP Intermediate_Dir "..\..\temp\bsp31migrate\!debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /MTd /W3 /Gi /GX /ZI /Od /I "../common" /I "../../common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FAs /FR /FD /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "NDEBUG" # ADD RSC /l 0x419 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"bsp31migrate.exe" # ADD LINK32 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /debug /machine:I386 # SUBTRACT LINK32 /pdb:none # Begin Custom Build TargetDir=\Paranoia2\src_main\temp\bsp31migrate\!debug InputPath=\Paranoia2\src_main\temp\bsp31migrate\!debug\bsp31migrate.exe SOURCE="$(InputPath)" "D:\Paranoia2\tools\bsp31migrate.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(TargetDir)\bsp31migrate.exe "D:\Paranoia2\tools\bsp31migrate.exe" # End Custom Build !ENDIF # Begin Target # Name "bsp31migrate - Win32 Release" # Name "bsp31migrate - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\bsp31migrate.cpp # End Source File # Begin Source File SOURCE=.\bspfile.cpp # End Source File # Begin Source File SOURCE=..\common\cmdlib.cpp # End Source File # Begin Source File SOURCE=..\common\conprint.cpp # End Source File # Begin Source File SOURCE=..\common\filesystem.cpp # End Source File # Begin Source File SOURCE=..\common\mathlib.cpp # End Source File # Begin Source File SOURCE=..\common\scriplib.cpp # End Source File # Begin Source File SOURCE=..\common\stringlib.cpp # End Source File # Begin Source File SOURCE=..\common\wadfile.cpp # End Source File # Begin Source File SOURCE=..\common\zone.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\bsp31migrate.h # End Source File # Begin Source File SOURCE=..\common\cmdlib.h # End Source File # Begin Source File SOURCE=..\common\conprint.h # End Source File # Begin Source File SOURCE=..\common\filesystem.h # End Source File # Begin Source File SOURCE=..\common\mathlib.h # End Source File # Begin Source File SOURCE=..\common\scriplib.h # End Source File # Begin Source File SOURCE=..\common\stringlib.h # End Source File # End Group # End Target # End Project