Paranoia2_original/utils/p2vis/winding.cpp

222 lines
4.5 KiB
C++

/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
****/
// winding.c
#include "qvis.h"
void pw( winding_t *w )
{
for( int i = 0; w && i < w->numpoints; i++ )
Msg( "(%5.1f, %5.1f, %5.1f)\n", w->p[i][0], w->p[i][1], w->p[i][2] );
}
/*
=============
AllocWinding
=============
*/
winding_t *AllocWinding( int numpoints )
{
if( numpoints > MAX_POINTS_ON_WINDING )
COM_FatalError( "AllocWinding: MAX_POINTS_ON_WINDING limit exceeded\n" );
return (winding_t *)Mem_Alloc( (int)((winding_t *)0)->p[numpoints], C_WINDING );
}
/*
=============
FreeWinding
=============
*/
void FreeWinding( winding_t *w )
{
// simple sentinel by Carmack
if( *(unsigned *)w == 0xDEADC0DE )
COM_FatalError( "FreeWinding: freed a freed winding\n" );
*(unsigned *)w = 0xDEADC0DE;
Mem_Free( w, C_WINDING );
}
/*
=============
AllocStackWinding
=============
*/
static winding_t *AllocStackWinding( pstack_t *stack )
{
for( int i = 0; i < 3; i++ )
{
if( stack->freewindings[i] )
{
stack->freewindings[i] = 0;
return &stack->windings[i];
}
}
COM_FatalError( "AllocStackWinding: failed\n" );
return NULL;
}
/*
=============
FreeStackWinding
=============
*/
static void FreeStackWinding( winding_t *w, pstack_t *stack )
{
int i = w - stack->windings;
if( i < 0 || i > 2 )
return; // not from local
if( stack->freewindings[i] )
COM_FatalError( "FreeStackWinding: allready free\n" );
stack->freewindings[i] = 1;
}
/*
============
WindingPlane
============
*/
void WindingPlane( winding_t *w, vec3_t normal, vec_t *dist )
{
vec3_t v1, v2;
if( w && w->numpoints >= 3 )
{
VectorSubtract( w->p[2], w->p[1], v1 );
VectorSubtract( w->p[0], w->p[1], v2 );
CrossProduct( v2, v1, normal );
VectorNormalize( normal );
*dist = DotProduct( w->p[0], normal );
}
else
{
VectorClear( normal );
*dist = 0.0;
}
}
/*
==============
ChopWinding
==============
*/
winding_t *ChopWindingEpsilon( winding_t *in, pstack_t *stack, plane_t *split, vec_t epsilon )
{
vec_t dists[MAX_POINTS_ON_WINDING+4];
int sides[MAX_POINTS_ON_WINDING+4];
int counts[3];
vec_t dot;
int i, j;
vec_t *p1, *p2;
vec3_t mid;
winding_t *neww;
counts[0] = counts[1] = counts[2] = 0;
if( in->numpoints > MAX_POINTS_ON_WINDING )
COM_FatalError( "ChopWinding: MAX_POINTS_ON_WINDING limit exceeded\n" );
// determine sides for each point
for( i = 0; i < in->numpoints; i++ )
{
dot = DotProduct( in->p[i], split->normal );
dot -= split->dist;
dists[i] = dot;
if( dot > epsilon )
sides[i] = SIDE_FRONT;
else if( dot < -epsilon )
sides[i] = SIDE_BACK;
else sides[i] = SIDE_ON;
counts[sides[i]]++;
}
if( counts[SIDE_ON] == in->numpoints )
return in;
if( !counts[1] )
return in; // completely on front side
if( !counts[0] )
{
FreeStackWinding( in, stack );
return NULL;
}
sides[i] = sides[0];
dists[i] = dists[0];
neww = AllocStackWinding( stack );
neww->numpoints = 0;
for( i = 0; i < in->numpoints; i++ )
{
p1 = in->p[i];
if( neww->numpoints == MAX_POINTS_ON_STACK_WINDING )
{
FreeStackWinding( neww, stack );
return in; // can't chop -- fall back to original
}
if( sides[i] == SIDE_ON )
{
VectorCopy( p1, neww->p[neww->numpoints] );
neww->numpoints++;
continue;
}
if( sides[i] == SIDE_FRONT )
{
VectorCopy( p1, neww->p[neww->numpoints] );
neww->numpoints++;
}
if(( sides[i+1] == SIDE_ON ) | ( sides[i+1] == sides[i] )) // | instead of || for branch optimization
continue;
if( neww->numpoints == MAX_POINTS_ON_STACK_WINDING )
{
FreeStackWinding( neww, stack );
return in; // can't chop -- fall back to original
}
// generate a split point
p2 = in->p[(i + 1) % in->numpoints];
dot = dists[i] / (dists[i] - dists[i+1]);
for( j = 0; j < 3; j++ )
{
// avoid round off error when possible
if( split->normal[j] == 1 )
mid[j] = split->dist;
else if( split->normal[j] == -1 )
mid[j] = -split->dist;
else mid[j] = p1[j] + dot * ( p2[j] - p1[j] );
}
VectorCopy( mid, neww->p[neww->numpoints] );
neww->numpoints++;
}
// free the original winding
FreeStackWinding( in, stack );
return neww;
}