client: probably somewhere iso646.h got included, I don't want to search where, just rename or and other variables
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@ -202,20 +202,20 @@ int CHudHealth::Draw(float flTime)
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// Draw old health
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// Draw old health
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if(m_iOldHealth > m_iHealth)
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if(m_iOldHealth > m_iHealth)
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{
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{
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int or,og,ob,oa;
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int ohr,ohg,ohb,oha;
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int iScissorX,iScissorWidth;
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int iScissorX,iScissorWidth;
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oa = 225;
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oha = 225;
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UnpackRGB(or,og,ob,RGB_YELLOWISH);
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UnpackRGB(ohr,ohg,ohb,RGB_YELLOWISH);
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ScaleColors(or,og,ob,oa);
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ScaleColors(ohr,ohg,ohb,oha);
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iScissorX = x + iHealthWidth;
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iScissorX = x + iHealthWidth;
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iScissorWidth = ((prc->right-prc->left) * m_iOldHealth / 100) - iHealthWidth;
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iScissorWidth = ((prc->right-prc->left) * m_iOldHealth / 100) - iHealthWidth;
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SPR_EnableScissor(iScissorX,0,iScissorWidth,ScreenHeight);
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SPR_EnableScissor(iScissorX,0,iScissorWidth,ScreenHeight);
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SPR_Set(gHUD.GetSprite(m_HUD_healthbar),or,og,ob);
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SPR_Set(gHUD.GetSprite(m_HUD_healthbar),ohr,ohg,ohb);
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SPR_DrawAdditive(0,x,y,prc);
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SPR_DrawAdditive(0,x,y,prc);
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SPR_DisableScissor();
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SPR_DisableScissor();
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