client: probably somewhere iso646.h got included, I don't want to search where, just rename or and other variables

This commit is contained in:
Alibek Omarov 2023-09-09 03:06:07 +03:00
parent edd628b154
commit 36e0eb3e36

View File

@ -202,20 +202,20 @@ int CHudHealth::Draw(float flTime)
// Draw old health // Draw old health
if(m_iOldHealth > m_iHealth) if(m_iOldHealth > m_iHealth)
{ {
int or,og,ob,oa; int ohr,ohg,ohb,oha;
int iScissorX,iScissorWidth; int iScissorX,iScissorWidth;
oa = 225; oha = 225;
UnpackRGB(or,og,ob,RGB_YELLOWISH); UnpackRGB(ohr,ohg,ohb,RGB_YELLOWISH);
ScaleColors(or,og,ob,oa); ScaleColors(ohr,ohg,ohb,oha);
iScissorX = x + iHealthWidth; iScissorX = x + iHealthWidth;
iScissorWidth = ((prc->right-prc->left) * m_iOldHealth / 100) - iHealthWidth; iScissorWidth = ((prc->right-prc->left) * m_iOldHealth / 100) - iHealthWidth;
SPR_EnableScissor(iScissorX,0,iScissorWidth,ScreenHeight); SPR_EnableScissor(iScissorX,0,iScissorWidth,ScreenHeight);
SPR_Set(gHUD.GetSprite(m_HUD_healthbar),or,og,ob); SPR_Set(gHUD.GetSprite(m_HUD_healthbar),ohr,ohg,ohb);
SPR_DrawAdditive(0,x,y,prc); SPR_DrawAdditive(0,x,y,prc);
SPR_DisableScissor(); SPR_DisableScissor();