diff --git a/cl_dll/cdll_int.cpp b/cl_dll/cdll_int.cpp index 382306d..5d72ff1 100644 --- a/cl_dll/cdll_int.cpp +++ b/cl_dll/cdll_int.cpp @@ -21,7 +21,7 @@ #include "hud.h" #include "cl_util.h" #include "netadr.h" -#include "vgui_schememanager.h" +#include "vgui_SchemeManager.h" extern "C" { diff --git a/cl_dll/hud.cpp b/cl_dll/hud.cpp index c3ef55c..6087f28 100644 --- a/cl_dll/hud.cpp +++ b/cl_dll/hud.cpp @@ -31,7 +31,7 @@ #include "demo.h" #include "demo_api.h" #include "tw_vgui.h" -#include "vgui_scorepanel.h" +#include "vgui_ScorePanel.h" #include "tw_common.h" extern int g_iClientLasersEnabled[32]; diff --git a/cl_dll/vgui_CustomObjects.cpp b/cl_dll/vgui_CustomObjects.cpp index 9700632..59f546f 100644 --- a/cl_dll/vgui_CustomObjects.cpp +++ b/cl_dll/vgui_CustomObjects.cpp @@ -33,12 +33,12 @@ #include "tw_vgui.h" #include "vgui_TheWastesViewport.h" #include "vgui_ServerBrowser.h" -#include "..\game_shared\vgui_LoadTGA.h" +#include "vgui_loadtga.h" #include "tw_vgui.h" // Arrow filenames -char *sArrowFilenames[] = +const char *sArrowFilenames[] = { "arrowup", "arrowdn", diff --git a/cl_dll/vgui_ScorePanel.cpp b/cl_dll/vgui_ScorePanel.cpp index 7873f88..1c94987 100644 --- a/cl_dll/vgui_ScorePanel.cpp +++ b/cl_dll/vgui_ScorePanel.cpp @@ -26,8 +26,8 @@ #include "cl_entity.h" #include "tw_vgui.h" #include "vgui_TheWastesViewport.h" -#include "..\game_shared\vgui_helpers.h" -#include "..\game_shared\vgui_loadtga.h" +#include "vgui_helpers.h" +#include "vgui_loadtga.h" #include "vgui_ScorePanel.h" hud_player_info_t g_PlayerInfoList[MAX_PLAYERS+1]; // player info from the engine diff --git a/cl_dll/vgui_ScorePanel.h b/cl_dll/vgui_ScorePanel.h index 4c54f19..408415e 100644 --- a/cl_dll/vgui_ScorePanel.h +++ b/cl_dll/vgui_ScorePanel.h @@ -14,7 +14,7 @@ #include #include #include -#include "..\game_shared\vgui_listbox.h" +#include "vgui_listbox.h" #include @@ -221,8 +221,8 @@ private: class ScoreTablePanel; -#include "..\game_shared\vgui_grid.h" -#include "..\game_shared\vgui_defaultinputsignal.h" +#include "vgui_grid.h" +#include "vgui_defaultinputsignal.h" //----------------------------------------------------------------------------- // Purpose: Scoreboard back panel diff --git a/game_shared/vgui_checkbutton2.h b/game_shared/vgui_checkbutton2.h index bf43f2c..c471299 100644 --- a/game_shared/vgui_checkbutton2.h +++ b/game_shared/vgui_checkbutton2.h @@ -12,8 +12,8 @@ #endif -#include "vgui_label.h" -#include "vgui_imagepanel.h" +#include "VGUI_Label.h" +#include "VGUI_ImagePanel.h" #include "vgui_defaultinputsignal.h" diff --git a/game_shared/vgui_defaultinputsignal.h b/game_shared/vgui_defaultinputsignal.h index 526753b..f915406 100644 --- a/game_shared/vgui_defaultinputsignal.h +++ b/game_shared/vgui_defaultinputsignal.h @@ -12,7 +12,7 @@ #endif -#include "vgui_inputsignal.h" +#include "VGUI_InputSignal.h" namespace vgui diff --git a/game_shared/vgui_grid.h b/game_shared/vgui_grid.h index f6cbb27..f23235b 100644 --- a/game_shared/vgui_grid.h +++ b/game_shared/vgui_grid.h @@ -12,7 +12,7 @@ #endif -#include "vgui_panel.h" +#include "VGUI_Panel.h" namespace vgui diff --git a/game_shared/vgui_helpers.h b/game_shared/vgui_helpers.h index da356a1..39d151d 100644 --- a/game_shared/vgui_helpers.h +++ b/game_shared/vgui_helpers.h @@ -12,8 +12,8 @@ #endif -#include "vgui_panel.h" -#include "vgui_label.h" +#include "VGUI_Panel.h" +#include "VGUI_Label.h" inline int PanelTop(vgui::Panel *pPanel) {int x,y,w,h; pPanel->getBounds(x,y,w,h); return y;} diff --git a/game_shared/vgui_listbox.h b/game_shared/vgui_listbox.h index f0b75c9..68788e4 100644 --- a/game_shared/vgui_listbox.h +++ b/game_shared/vgui_listbox.h @@ -15,8 +15,8 @@ #include "VGUI_Panel.h" #include "VGUI_IntChangeSignal.h" -#include "VGUI_Slider2.h" -#include "VGUI_ScrollBar2.h" +#include "vgui_slider2.h" +#include "vgui_scrollbar2.h" namespace vgui diff --git a/game_shared/vgui_loadtga.cpp b/game_shared/vgui_loadtga.cpp index f990684..240ef9b 100644 --- a/game_shared/vgui_loadtga.cpp +++ b/game_shared/vgui_loadtga.cpp @@ -7,9 +7,9 @@ #include "../cl_dll/wrect.h" #include "../cl_dll/cl_dll.h" -#include "vgui.h" +#include "VGUI.h" #include "vgui_loadtga.h" -#include "vgui_inputstream.h" +#include "VGUI_InputStream.h" // ---------------------------------------------------------------------- // diff --git a/game_shared/vgui_loadtga.h b/game_shared/vgui_loadtga.h index 215ad4b..5b58bbe 100644 --- a/game_shared/vgui_loadtga.h +++ b/game_shared/vgui_loadtga.h @@ -11,7 +11,7 @@ #pragma once #endif -#include "vgui_bitmaptga.h" +#include "VGUI_BitmapTGA.h" vgui::BitmapTGA* vgui_LoadTGA(char const *pFilename); vgui::BitmapTGA* vgui_LoadTGANoInvertAlpha(char const *pFilename); diff --git a/game_shared/vgui_scrollbar2.cpp b/game_shared/vgui_scrollbar2.cpp index fb00727..34b3739 100644 --- a/game_shared/vgui_scrollbar2.cpp +++ b/game_shared/vgui_scrollbar2.cpp @@ -6,8 +6,8 @@ //============================================================================= -#include "VGUI_ScrollBar2.h" -#include "VGUI_Slider2.h" +#include "vgui_scrollbar2.h" +#include "vgui_slider2.h" #include #include diff --git a/game_shared/vgui_slider2.cpp b/game_shared/vgui_slider2.cpp index 6c80149..3a06210 100644 --- a/game_shared/vgui_slider2.cpp +++ b/game_shared/vgui_slider2.cpp @@ -5,7 +5,7 @@ // $NoKeywords: $ //============================================================================= -#include "VGUI_Slider2.h" +#include "vgui_slider2.h" #include #include @@ -433,4 +433,4 @@ void Slider2::setRangeWindowEnabled(bool state) void Slider2::setButtonOffset(int buttonOffset) { _buttonOffset=buttonOffset; -} \ No newline at end of file +} diff --git a/game_shared/voice_status.cpp b/game_shared/voice_status.cpp index 2b8cf45..ba826c7 100644 --- a/game_shared/voice_status.cpp +++ b/game_shared/voice_status.cpp @@ -25,7 +25,7 @@ #include "VGUI_TextImage.h" #include "vgui_loadtga.h" #include "vgui_helpers.h" -#include "vgui_mousecode.h" +#include "VGUI_MouseCode.h" #include "../cl_dll/tw_vgui.h" diff --git a/game_shared/voice_vgui_tweakdlg.cpp b/game_shared/voice_vgui_tweakdlg.cpp index ca286a4..b7ecd5c 100644 --- a/game_shared/voice_vgui_tweakdlg.cpp +++ b/game_shared/voice_vgui_tweakdlg.cpp @@ -11,14 +11,14 @@ #include "../cl_dll/vgui_TheWastesViewport.h" -#include "vgui_actionsignal.h" +#include "VGUI_ActionSignal.h" #include "voice_vgui_tweakdlg.h" #include "voice_vgui_tweakdlg.h" -#include "vgui_panel.h" -#include "vgui_scrollbar.h" -#include "vgui_slider.h" +#include "VGUI_Panel.h" +#include "VGUI_ScrollBar.h" +#include "VGUI_Slider.h" #include "ivoicetweak.h" -#include "vgui_button.h" +#include "VGUI_Button.h" #include "vgui_checkbutton2.h" #include "vgui_helpers.h"