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https://github.com/FreeTubeApp/FreeTube
synced 2024-11-22 09:56:23 +01:00
Better player error handling (#6180)
* Better player error handling * Fix format switching * Fix legacy quality handling
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@ -1252,24 +1252,21 @@ export default defineComponent({
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}
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/**
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* @param {'dash'|'audio'|null} previousFormat
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* @param {number|null} playbackPosition
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* @param {number|undefined} previousQuality
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*/
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async function setLegacyQuality(previousFormat = null, playbackPosition = null) {
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async function setLegacyQuality(playbackPosition = null, previousQuality = undefined) {
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if (typeof previousQuality === 'undefined') {
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if (defaultQuality.value === 'auto') {
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previousQuality = Infinity
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} else {
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previousQuality = defaultQuality.value
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}
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}
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/** @type {object[]} */
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const legacyFormats = props.legacyFormats
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let previousQuality
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if (previousFormat === 'dash') {
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const previousTrack = player.getVariantTracks().find(track => track.active)
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previousQuality = previousTrack.height > previousTrack.width ? previousTrack.width : previousTrack.height
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} else if (defaultQuality.value === 'auto') {
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previousQuality = Infinity
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} else {
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previousQuality = defaultQuality.value
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}
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const isPortrait = legacyFormats[0].height > legacyFormats[0].width
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let matches = legacyFormats.filter(variant => {
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@ -2147,17 +2144,28 @@ export default defineComponent({
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// #endregion keyboard shortcuts
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let ignoreErrors = false
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/**
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* @param {shaka.util.Error} error
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* @param {string} context
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* @param {object?} details
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*/
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function handleError(error, context, details) {
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// These two errors are just wrappers around another error, so use the original error instead
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// As they can be nested (e.g. multiple googlevideo redirects because the Invidious server was far away from the user) we should pick the inner most one
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while (error.code === shaka.util.Error.Code.REQUEST_FILTER_ERROR || error.code === shaka.util.Error.Code.RESPONSE_FILTER_ERROR) {
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error = error.data[0]
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}
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logShakaError(error, context, props.videoId, details)
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// text related errors aren't serious (captions and seek bar thumbnails), so we should just log them
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// TODO: consider only emitting when the severity is crititcal?
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if (error.category !== shaka.util.Error.Category.TEXT) {
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if (!ignoreErrors && error.category !== shaka.util.Error.Category.TEXT) {
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// don't react to multiple consecutive errors, otherwise we don't give the format fallback from the previous error a chance to work
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ignoreErrors = true
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emit('error', error)
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stopPowerSaveBlocker()
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@ -2414,7 +2422,7 @@ export default defineComponent({
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handleError(error, 'loading dash/audio manifest and setting default quality in mounted')
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}
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} else {
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await setLegacyQuality(null, props.startTime)
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await setLegacyQuality(props.startTime)
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}
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}
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@ -2532,9 +2540,17 @@ export default defineComponent({
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* @param {'dash'|'audio'|'legacy'} oldFormat
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*/
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async (newFormat, oldFormat) => {
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ignoreErrors = true
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// format switch happened before the player loaded, probably because of an error
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// as there are no previous player settings to restore, we should treat it like this was the original format
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if (!hasLoaded.value) {
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try {
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await player.unload()
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} catch { }
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ignoreErrors = false
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player.configure(getPlayerConfig(newFormat, defaultQuality.value === 'auto'))
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await performFirstLoad()
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@ -2597,6 +2613,12 @@ export default defineComponent({
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}
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}
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try {
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await player.unload()
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} catch { }
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ignoreErrors = false
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player.configure(getPlayerConfig(newFormat, useAutoQuality))
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try {
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@ -2634,7 +2656,21 @@ export default defineComponent({
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}
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activeLegacyFormat.value = null
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} else {
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await setLegacyQuality(oldFormat, playbackPosition)
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let previousQuality
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if (oldFormat === 'dash') {
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const previousTrack = player.getVariantTracks().find(track => track.active)
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previousQuality = previousTrack.height > previousTrack.width ? previousTrack.width : previousTrack.height
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}
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try {
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await player.unload()
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} catch { }
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ignoreErrors = false
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await setLegacyQuality(playbackPosition, previousQuality)
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}
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if (wasPaused) {
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@ -2702,6 +2738,8 @@ export default defineComponent({
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* To workaround that we destroy the player first and wait for it to finish before we unmount this component.
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*/
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async function destroyPlayer() {
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ignoreErrors = true
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if (ui) {
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// destroying the ui also destroys the player
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await ui.destroy()
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