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Fix linting
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@ -2725,11 +2725,7 @@ export default defineComponent({
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* To workaround that we destroy the player first and wait for it to finish before we unmount this component.
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*/
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async function destroyPlayer() {
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if (ui) {
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if (ui.getControls()) {
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// save the state of player settings to reinitialize them upon next creation
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const controls = ui.getControls()
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@ -199,7 +199,6 @@ export default defineComponent({
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},
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viewingModeNames: function () {
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const viewingModeNames = [
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this.$t('Settings.General Settings.Thumbnail Preference.Default'),
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...(process.env.IS_ELECTRON ? [this.$t('Settings.Player Settings.Default Viewing Mode.Full Screen')] : []),
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