NewPipe/app/src/main/res/values-nl/strings.xml

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<?xml version='1.0' encoding='UTF-8'?>
<resources xmlns:xliff="urn:oasis:names:tc:xliff:document:1.2">
<string name="view_count_text">%1$s keer bekeken</string>
<string name="upload_date_text">Gepubliceerd op %1$s</string>
<string name="no_player_found">Geen speler met streamondersteuning gevonden. Wil je VLC installeren?</string>
<string name="install">Installeren</string>
<string name="cancel">Annuleren</string>
<string name="open_in_browser">In browser openen</string>
<string name="share">Delen</string>
<string name="download">Downloaden</string>
<string name="search">Zoeken</string>
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<string name="settings">Instellingen</string>
<string name="did_you_mean">Bedoelde je: %1$s ?</string>
<string name="search_page">Zoekpagina: </string>
<string name="share_dialog_title">Delen met</string>
<string name="choose_browser">Kies een browser</string>
<string name="screen_rotation">rotatie</string>
<string name="settings_activity_title">Instellingen</string>
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<string name="useExternalPlayerTitle">Gebruik externe speler</string>
<string name="download_path_title">Downloadlocatie voor video\'s</string>
<string name="download_path_summary">Locatie om gedownloade video\'s in op te slaan.</string>
<string name="download_path_dialog_title">Voer downloadlocatie in voor video\'s</string>
<string name="autoplay_through_intent_title">Speel automatisch via Intent</string>
<string name="autoplay_through_intent_summary">Speel een video automatisch af indien geopend vanuit een andere app.</string>
<string name="default_resolution_title">Standaardresolutie</string>
<string name="play_with_kodi_title">Afspelen met Kodi</string>
<string name="kore_not_found">Kore-app niet gevonden. Kore installeren?</string>
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<string name="installeKore">Installeer Kore</string>
<string name="show_play_with_kodi_title">Toon \"Afspelen met Kodi\"-optie</string>
<string name="show_play_with_kodi_summary">Toont een optie om een video op een Kodi media center af te spelen.</string>
<string name="play_audio">Audio</string>
<string name="default_audio_format_title">Standaardaudioformaat</string>
<string name="webm_description">WebM — vrij formaat</string>
<string name="m4a_description">m4a — betere kwaliteit</string>
<string name="download_dialog_title">Downloaden</string>
<string name="next_video_title">Volgende video</string>
<string name="url_not_supported_toast">URL wordt niet ondersteund</string>
<string name="similar_videos_btn_text">Vergelijkbare video\'s</string>
<string name="show_next_and_similar_title">Toon volgende en vergelijkbare video\'s</string>
<string name="search_language_title">Voorkeurstaal voor inhoud</string>
<string name="use_external_video_player_title">Externe videospeler gebruiken</string>
<string name="use_external_audio_player_title">Externe audiospeler gebruiken</string>
<string name="settings_category_video_audio_title">Video &amp; audio</string>
<string name="list_thumbnail_view_description">Videovoorbeeldminiatuur</string>
<string name="detail_thumbnail_view_description">Videovoorbeeldminiatuur</string>
<string name="detail_uploader_thumbnail_view_description">Uploaderminiatuur</string>
<string name="detail_dislikes_img_view_description">Duimpjes omlaag</string>
<string name="background_player_name">NewPipe-achtergrondspeler</string>
<string name="loading">Laden</string>
<string name="download_path_audio_title">Downloadlocatie voor audio</string>
<string name="download_path_audio_summary">Locatie om gedownloade muziek in op te slaan</string>
<string name="download_path_audio_dialog_title">Voer downloadlocatie in voor audiobestanden.</string>
<string name="theme_title">Thema</string>
<string name="dark_theme_title">Donker</string>
<string name="light_theme_title">Licht</string>
<string name="settings_category_appearance_title">Uiterlijk</string>
<string name="settings_category_other_title">Overige</string>
<string name="background_player_playing_toast">Speelt af in achtergrond</string>
<string name="play_btn_text">Afspelen</string>
<string name="content">Inhoud</string>
<string name="show_age_restricted_content_title">Toon inhoud met leeftijdsbeperking</string>
<string name="video_is_age_restricted">Video heeft leeftijdsbeperking. Schakel leeftijdsbeperkte video\'s eerst in in de instellingen.</string>
<string name="general_error">Fout</string>
<string name="network_error">Netwerkfout</string>
<string name="could_not_load_thumbnails">Kon niet alle miniaturen laden</string>
<string name="youtube_signature_decryption_error">Kon video-URL-ondertekening niet ontsleutelen.</string>
<string name="parsing_error">Kon website niet verwerken.</string>
<string name="content_not_available">Inhoud niet beschikbaar.</string>
<string name="blocked_by_gema">Geblokkeerd door GEMA.</string>
<string name="could_not_setup_download_menu">Kon downloadmenu niet instellen.</string>
<string name="live_streams_not_supported">Dit is een LIVESTREAM. Deze worden nog niet ondersteund.</string>
<string name="detail_likes_img_view_description">Duimpjes omhoog</string>
<string name="use_tor_title">Gebruik Tor</string>
<string name="use_tor_summary">(Experimenteel) Dwing downloadverkeer door Tor voor verhoogde privacy (streamen van video\'s wordt nog niet ondersteund).</string>
<string name="err_dir_create">Kan downloadmap \'%1$s\' niet aanmaken</string>
<string name="info_dir_created">Downloadmap \'%1$s\' aangemaakt</string>
<string name="light_parsing_error">Kon de website niet volledig inlezen.</string>
<string name="could_not_get_stream">Kon geen streams vinden.</string>
<string name="sorry_string">Sorry, dit zou niet moeten gebeuren.</string>
<string name="error_report_button_text">Meld fout via e-mail</string>
<string name="error_snackbar_message">Sorry, er traden enkele fouten op.</string>
<string name="error_snackbar_action">MELD</string>
<string name="what_device_headline">Info:</string>
<string name="what_happened_headline">Wat is er gebeurd:</string>
<string name="info_searched_lbl">Gezocht naar:</string>
<string name="info_requested_stream_lbl">Aangevraagde stream:</string>
<string name="your_comment">Je opmerking (in het Engels):</string>
<string name="error_details_headline">Details:</string>
<string name="use_exoplayer_summary">Experimenteel</string>
<string name="enable_background_audio">Afspelen in de achtergrond</string>
<string name="video">Video</string>
<string name="audio">Geluid</string>
<string name="text">Tekst</string>
<string name="logging_normal">Normaal</string>
<string name="logging_verbose">Uitgebreid</string>
<string name="retry">Opnieuw proberen</string>
<string name="off">[uit]</string>
<string name="error_drm_not_supported">Beschermde inhoud wordt niet ondersteund op API-versies lager dan 18</string>
<string name="error_drm_unsupported_scheme">Dit apparaat ondersteunt het vereiste DRM-schema niet</string>
<string name="error_drm_unknown">Er is een onbekende DRM-fout opgetreden</string>
<string name="error_no_decoder">Dit apparaat heeft geen decoder voor <xliff:g id="mime_type"> 1%1$s</xliff:g> 2</string>
<string name="error_no_secure_decoder">Dit apparaat heeft geen veilige decoder voor<xliff:g id="mime_type"> 1%1$s</xliff:g></string>
<string name="error_querying_decoders">Kan apparaatdecoders niet ophalen</string>
<string name="main_bg_subtitle">Tik op zoeken om te beginnen</string>
<string name="autoplay_by_calling_app_title">Automatisch afspelen wanneer geopend vanuit een andere app</string>
<string name="autoplay_by_calling_app_summary">Speel video\'s automatisch af wanneer NewPipe vanuit een andere app geopend wordt.</string>
<string name="duration_live">live</string>
<string name="downloads">Downloads</string>
<string name="downloads_title">Downloads</string>
<string name="settings_title">Instellingen</string>
<string name="error_report_title">Foutrapport</string>
<string name="could_not_load_image">Kon afbeelding niet laden</string>
<string name="app_ui_crash">App/UI gecrasht</string>
<string name="info_labels">Wat:\\nVerzoek:\\nTaal van inhoud:\\nDienst:\\nTijd in GMT:\\nPakket:\\nVersie:\\nVersie van besturingssysteem:\\nGlob. IP-bereik:</string>
<string name="report_error">Meld een probleem</string>
<string name="user_report">Gebruikersrapport</string>
<string name="logging">Loggen</string>
<string name="error_instantiating_decoder">Kan decoder niet instantiëren <xliff:g id="decoder_name">%1$s</xliff:g></string>
<string name="storage_permission_denied">Toegang tot opslag geweigerd</string>
<string name="use_exoplayer_title">Gebruik ExoPlayer</string>
<string name="start">Begin</string>
<string name="pause">Pauzeren</string>
<string name="view">Bekijken</string>
<string name="delete">Verwijderen</string>
<string name="checksum">Controlesom</string>
<string name="add">Nieuwe missie</string>
<string name="finish">Oké</string>
<string name="switch_mode">Wissel tussen lijst en raster</string>
<string name="msg_url">Download-URL</string>
<string name="msg_name">Bestandsnaam</string>
<string name="msg_threads">Threads</string>
<string name="msg_fetch_filename">Bestandsnaam ophalen</string>
<string name="msg_error">Fout</string>
<string name="msg_server_unsupported">Server wordt niet ondersteund</string>
<string name="msg_exists">Bestand bestaat al</string>
<string name="msg_url_malform">Verkeerde URL of internet niet beschikbaar</string>
<string name="msg_running">NewPipe is aan het downloaden</string>
<string name="msg_running_detail">Tik voor meer informatie</string>
<string name="msg_wait">Even geduld...</string>
<string name="msg_copied">Gekopieerd naar klembord.</string>
<string name="no_available_dir">Kies een beschikbare downloadmap.</string>
<string name="title_activity_channel">ChannelActivity</string>
<string name="action_settings">Instellingen</string>
<string name="large_text">"
Material is the metaphor.
A material metaphor is the unifying theory of a rationalized space and a system of motion.
The material is grounded in tactile reality, inspired by the study of paper and ink, yet
technologically advanced and open to imagination and magic.
Surfaces and edges of the material provide visual cues that are grounded in reality. The
use of familiar tactile attributes helps users quickly understand affordances. Yet the
flexibility of the material creates new affordances that supercede those in the physical
world, without breaking the rules of physics.
The fundamentals of light, surface, and movement are key to conveying how objects move,
interact, and exist in space and in relation to each other. Realistic lighting shows
seams, divides space, and indicates moving parts.
Bold, graphic, intentional.
The foundational elements of print based design typography, grids, space, scale, color,
and use of imagery guide visual treatments. These elements do far more than please the
eye. They create hierarchy, meaning, and focus. Deliberate color choices, edge to edge
imagery, large scale typography, and intentional white space create a bold and graphic
interface that immerse the user in the experience.
An emphasis on user actions makes core functionality immediately apparent and provides
waypoints for the user.
Motion provides meaning.
Motion respects and reinforces the user as the prime mover. Primary user actions are
inflection points that initiate motion, transforming the whole design.
All action takes place in a single environment. Objects are presented to the user without
breaking the continuity of experience even as they transform and reorganize.
Motion is meaningful and appropriate, serving to focus attention and maintain continuity.
Feedback is subtle yet clear. Transitions are efficient yet coherent.
3D world.
The material environment is a 3D space, which means all objects have x, y, and z
dimensions. The z-axis is perpendicularly aligned to the plane of the display, with the
positive z-axis extending towards the viewer. Every sheet of material occupies a single
position along the z-axis and has a standard 1dp thickness.
On the web, the z-axis is used for layering and not for perspective. The 3D world is
emulated by manipulating the y-axis.
Light and shadow.
Within the material environment, virtual lights illuminate the scene. Key lights create
directional shadows, while ambient light creates soft shadows from all angles.
Shadows in the material environment are cast by these two light sources. In Android
development, shadows occur when light sources are blocked by sheets of material at
various positions along the z-axis. On the web, shadows are depicted by manipulating the
y-axis only. The following example shows the card with a height of 6dp.
Resting elevation.
All material objects, regardless of size, have a resting elevation, or default elevation
that does not change. If an object changes elevation, it should return to its resting
elevation as soon as possible.
Component elevations.
The resting elevation for a component type is consistent across apps (e.g., FAB elevation
does not vary from 6dp in one app to 16dp in another app).
Components may have different resting elevations across platforms, depending on the depth
of the environment (e.g., TV has a greater depth than mobile or desktop).
Responsive elevation and dynamic elevation offsets.
Some component types have responsive elevation, meaning they change elevation in response
to user input (e.g., normal, focused, and pressed) or system events. These elevation
changes are consistently implemented using dynamic elevation offsets.
Dynamic elevation offsets are the goal elevation that a component moves towards, relative
to the components resting state. They ensure that elevation changes are consistent
across actions and component types. For example, all components that lift on press have
the same elevation change relative to their resting elevation.
Once the input event is completed or cancelled, the component will return to its resting
elevation.
Avoiding elevation interference.
Components with responsive elevations may encounter other components as they move between
their resting elevations and dynamic elevation offsets. Because material cannot pass
through other material, components avoid interfering with one another any number of ways,
whether on a per component basis or using the entire app layout.
On a component level, components can move or be removed before they cause interference.
For example, a floating action button (FAB) can disappear or move off screen before a
user picks up a card, or it can move if a snackbar appears.
On the layout level, design your app layout to minimize opportunities for interference.
For example, position the FAB to one side of stream of a cards so the FAB wont interfere
when a user tries to pick up one of cards.
"</string>
</resources>