NewPipe/app/src/main/java/org/schabi/newpipe/player/event/BasePlayerGestureListener.kt

501 lines
17 KiB
Kotlin
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package org.schabi.newpipe.player.event
import android.content.Context
import android.os.Handler
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import android.util.Log
import android.view.GestureDetector
import android.view.MotionEvent
import android.view.View
import android.view.ViewConfiguration
import org.schabi.newpipe.player.BasePlayer
import org.schabi.newpipe.player.MainPlayer
import org.schabi.newpipe.player.VideoPlayerImpl
import org.schabi.newpipe.player.helper.PlayerHelper
import org.schabi.newpipe.util.AnimationUtils
import kotlin.math.abs
import kotlin.math.hypot
import kotlin.math.max
/**
* Base gesture handling for [VideoPlayerImpl]
*
* This class contains the logic for the player gestures like View preparations
* and provides some abstract methods to make it easier separating the logic from the UI.
*/
abstract class BasePlayerGestureListener(
@JvmField
protected val playerImpl: VideoPlayerImpl,
@JvmField
protected val service: MainPlayer
) : GestureDetector.SimpleOnGestureListener(), View.OnTouchListener {
// ///////////////////////////////////////////////////////////////////
// Abstract methods for VIDEO and POPUP
// ///////////////////////////////////////////////////////////////////
abstract fun onDoubleTap(event: MotionEvent, portion: DisplayPortion)
abstract fun onSingleTap(playerType: MainPlayer.PlayerType)
abstract fun onScroll(
playerType: MainPlayer.PlayerType,
portion: DisplayPortion,
initialEvent: MotionEvent,
movingEvent: MotionEvent,
distanceX: Float,
distanceY: Float
)
abstract fun onScrollEnd(playerType: MainPlayer.PlayerType, event: MotionEvent)
// ///////////////////////////////////////////////////////////////////
// Abstract methods for POPUP (exclusive)
// ///////////////////////////////////////////////////////////////////
abstract fun onPopupResizingStart()
abstract fun onPopupResizingEnd()
private var initialPopupX: Int = -1
private var initialPopupY: Int = -1
private var isMovingInMain = false
private var isMovingInPopup = false
private var isResizing = false
private val tossFlingVelocity = PlayerHelper.getTossFlingVelocity()
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// [popup] initial coordinates and distance between fingers
private var initPointerDistance = -1.0
private var initFirstPointerX = -1f
private var initFirstPointerY = -1f
private var initSecPointerX = -1f
private var initSecPointerY = -1f
// ///////////////////////////////////////////////////////////////////
// onTouch implementation
// ///////////////////////////////////////////////////////////////////
override fun onTouch(v: View, event: MotionEvent): Boolean {
return if (playerImpl.popupPlayerSelected()) {
onTouchInPopup(v, event)
} else {
onTouchInMain(v, event)
}
}
private fun onTouchInMain(v: View, event: MotionEvent): Boolean {
playerImpl.gestureDetector.onTouchEvent(event)
if (event.action == MotionEvent.ACTION_UP && isMovingInMain) {
isMovingInMain = false
onScrollEnd(MainPlayer.PlayerType.VIDEO, event)
}
return when (event.action) {
MotionEvent.ACTION_DOWN, MotionEvent.ACTION_MOVE -> {
v.parent.requestDisallowInterceptTouchEvent(playerImpl.isFullscreen)
true
}
MotionEvent.ACTION_UP -> {
v.parent.requestDisallowInterceptTouchEvent(false)
false
}
else -> true
}
}
private fun onTouchInPopup(v: View, event: MotionEvent): Boolean {
playerImpl.gestureDetector.onTouchEvent(event)
if (event.pointerCount == 2 && !isMovingInPopup && !isResizing) {
if (DEBUG) {
Log.d(TAG, "onTouch() 2 finger pointer detected, enabling resizing.")
}
onPopupResizingStart()
// record coordinates of fingers
initFirstPointerX = event.getX(0)
initFirstPointerY = event.getY(0)
initSecPointerX = event.getX(1)
initSecPointerY = event.getY(1)
// record distance between fingers
initPointerDistance = Math.hypot(initFirstPointerX - initSecPointerX.toDouble(),
initFirstPointerY - initSecPointerY.toDouble())
isResizing = true
}
if (event.action == MotionEvent.ACTION_MOVE && !isMovingInPopup && isResizing) {
if (DEBUG) {
Log.d(TAG, "onTouch() ACTION_MOVE > v = [$v], e1.getRaw = [${event.rawX}" +
", ${event.rawY}]")
}
return handleMultiDrag(event)
}
if (event.action == MotionEvent.ACTION_UP) {
if (DEBUG) {
Log.d(TAG, "onTouch() ACTION_UP > v = [$v], e1.getRaw = [${event.rawX}" +
", ${event.rawY}]")
}
if (isMovingInPopup) {
isMovingInPopup = false
onScrollEnd(MainPlayer.PlayerType.POPUP, event)
}
if (isResizing) {
isResizing = false
initPointerDistance = (-1).toDouble()
initFirstPointerX = (-1).toFloat()
initFirstPointerY = (-1).toFloat()
initSecPointerX = (-1).toFloat()
initSecPointerY = (-1).toFloat()
onPopupResizingEnd()
playerImpl.changeState(playerImpl.currentState)
}
if (!playerImpl.isPopupClosing) {
playerImpl.savePositionAndSize()
}
}
v.performClick()
return true
}
private fun handleMultiDrag(event: MotionEvent): Boolean {
if (initPointerDistance != -1.0 && event.pointerCount == 2) {
// get the movements of the fingers
val firstPointerMove = hypot(event.getX(0) - initFirstPointerX.toDouble(),
event.getY(0) - initFirstPointerY.toDouble())
val secPointerMove = hypot(event.getX(1) - initSecPointerX.toDouble(),
event.getY(1) - initSecPointerY.toDouble())
// minimum threshold beyond which pinch gesture will work
val minimumMove = ViewConfiguration.get(service).scaledTouchSlop
if (max(firstPointerMove, secPointerMove) > minimumMove) {
// calculate current distance between the pointers
val currentPointerDistance = hypot(event.getX(0) - event.getX(1).toDouble(),
event.getY(0) - event.getY(1).toDouble())
val popupWidth = playerImpl.popupWidth.toDouble()
// change co-ordinates of popup so the center stays at the same position
val newWidth = popupWidth * currentPointerDistance / initPointerDistance
initPointerDistance = currentPointerDistance
playerImpl.popupLayoutParams.x += ((popupWidth - newWidth) / 2.0).toInt()
playerImpl.checkPopupPositionBounds()
playerImpl.updateScreenSize()
playerImpl.updatePopupSize(
Math.min(playerImpl.screenWidth.toDouble(), newWidth).toInt(),
-1)
return true
}
}
return false
}
// ///////////////////////////////////////////////////////////////////
// Simple gestures
// ///////////////////////////////////////////////////////////////////
override fun onDown(e: MotionEvent): Boolean {
if (DEBUG)
Log.d(TAG, "onDown called with e = [$e]")
if (isDoubleTapping && isDoubleTapEnabled) {
doubleTapControls?.onDoubleTapProgressDown(getDisplayPortion(e))
return true
}
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return if (playerImpl.popupPlayerSelected())
onDownInPopup(e)
else
true
}
private fun onDownInPopup(e: MotionEvent): Boolean {
// Fix popup position when the user touch it, it may have the wrong one
// because the soft input is visible (the draggable area is currently resized).
playerImpl.updateScreenSize()
playerImpl.checkPopupPositionBounds()
initialPopupX = playerImpl.popupLayoutParams.x
initialPopupY = playerImpl.popupLayoutParams.y
playerImpl.popupWidth = playerImpl.popupLayoutParams.width.toFloat()
playerImpl.popupHeight = playerImpl.popupLayoutParams.height.toFloat()
return super.onDown(e)
}
override fun onDoubleTap(e: MotionEvent): Boolean {
if (DEBUG)
Log.d(TAG, "onDoubleTap called with e = [$e]")
onDoubleTap(e, getDisplayPortion(e))
return true
}
override fun onSingleTapConfirmed(e: MotionEvent): Boolean {
if (DEBUG)
Log.d(TAG, "onSingleTapConfirmed() called with: e = [$e]")
if (isDoubleTapping)
return true
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if (playerImpl.popupPlayerSelected()) {
if (playerImpl.player == null)
return false
onSingleTap(MainPlayer.PlayerType.POPUP)
return true
} else {
super.onSingleTapConfirmed(e)
if (playerImpl.currentState == BasePlayer.STATE_BLOCKED)
return true
onSingleTap(MainPlayer.PlayerType.VIDEO)
}
return true
}
override fun onLongPress(e: MotionEvent?) {
if (playerImpl.popupPlayerSelected()) {
playerImpl.updateScreenSize()
playerImpl.checkPopupPositionBounds()
playerImpl.updatePopupSize(playerImpl.screenWidth.toInt(), -1)
}
}
override fun onScroll(
initialEvent: MotionEvent,
movingEvent: MotionEvent,
distanceX: Float,
distanceY: Float
): Boolean {
return if (playerImpl.popupPlayerSelected()) {
onScrollInPopup(initialEvent, movingEvent, distanceX, distanceY)
} else {
onScrollInMain(initialEvent, movingEvent, distanceX, distanceY)
}
}
override fun onFling(
e1: MotionEvent?,
e2: MotionEvent?,
velocityX: Float,
velocityY: Float
): Boolean {
return if (playerImpl.popupPlayerSelected()) {
val absVelocityX = abs(velocityX)
val absVelocityY = abs(velocityY)
if (absVelocityX.coerceAtLeast(absVelocityY) > tossFlingVelocity) {
if (absVelocityX > tossFlingVelocity) {
playerImpl.popupLayoutParams.x = velocityX.toInt()
}
if (absVelocityY > tossFlingVelocity) {
playerImpl.popupLayoutParams.y = velocityY.toInt()
}
playerImpl.checkPopupPositionBounds()
playerImpl.windowManager
.updateViewLayout(playerImpl.rootView, playerImpl.popupLayoutParams)
return true
}
return false
} else {
true
}
}
private fun onScrollInMain(
initialEvent: MotionEvent,
movingEvent: MotionEvent,
distanceX: Float,
distanceY: Float
): Boolean {
if (!playerImpl.isFullscreen) {
return false
}
val isTouchingStatusBar: Boolean = initialEvent.y < getStatusBarHeight(service)
val isTouchingNavigationBar: Boolean = (initialEvent.y
> playerImpl.rootView.height - getNavigationBarHeight(service))
if (isTouchingStatusBar || isTouchingNavigationBar) {
return false
}
val insideThreshold = abs(movingEvent.y - initialEvent.y) <= MOVEMENT_THRESHOLD
if (!isMovingInMain && (insideThreshold || abs(distanceX) > abs(distanceY)) ||
playerImpl.currentState == BasePlayer.STATE_COMPLETED) {
return false
}
isMovingInMain = true
onScroll(MainPlayer.PlayerType.VIDEO, getDisplayHalfPortion(initialEvent),
initialEvent, movingEvent, distanceX, distanceY)
return true
}
private fun onScrollInPopup(
initialEvent: MotionEvent,
movingEvent: MotionEvent,
distanceX: Float,
distanceY: Float
): Boolean {
if (isResizing) {
return super.onScroll(initialEvent, movingEvent, distanceX, distanceY)
}
if (!isMovingInPopup) {
AnimationUtils.animateView(playerImpl.closeOverlayButton, true, 200)
}
isMovingInPopup = true
val diffX: Float = (movingEvent.rawX - initialEvent.rawX)
var posX: Float = (initialPopupX + diffX)
val diffY: Float = (movingEvent.rawY - initialEvent.rawY)
var posY: Float = (initialPopupY + diffY)
if (posX > playerImpl.screenWidth - playerImpl.popupWidth) {
posX = (playerImpl.screenWidth - playerImpl.popupWidth)
} else if (posX < 0) {
posX = 0f
}
if (posY > playerImpl.screenHeight - playerImpl.popupHeight) {
posY = (playerImpl.screenHeight - playerImpl.popupHeight)
} else if (posY < 0) {
posY = 0f
}
playerImpl.popupLayoutParams.x = posX.toInt()
playerImpl.popupLayoutParams.y = posY.toInt()
onScroll(MainPlayer.PlayerType.POPUP, getDisplayHalfPortion(initialEvent),
initialEvent, movingEvent, distanceX, distanceY)
playerImpl.windowManager
.updateViewLayout(playerImpl.rootView, playerImpl.popupLayoutParams)
return true
}
// ///////////////////////////////////////////////////////////////////
// Multi double tapping
// ///////////////////////////////////////////////////////////////////
var doubleTapControls: DoubleTapListener? = null
private set
val isDoubleTapEnabled: Boolean
get() = doubleTapDelay > 0
var isDoubleTapping = false
private set
fun doubleTapControls(listener: DoubleTapListener) = apply {
doubleTapControls = listener
}
private var doubleTapDelay = DOUBLE_TAP_DELAY
private val doubleTapHandler: Handler = Handler()
private val doubleTapRunnable = Runnable {
if (DEBUG)
Log.d(TAG, "doubleTapRunnable called")
isDoubleTapping = false
doubleTapControls?.onDoubleTapFinished()
}
fun startMultiDoubleTap(e: MotionEvent) {
if (!isDoubleTapping) {
if (DEBUG)
Log.d(TAG, "startMultiDoubleTap called with e = [$e]")
keepInDoubleTapMode()
doubleTapControls?.onDoubleTapStarted(getDisplayPortion(e))
}
}
fun keepInDoubleTapMode() {
if (DEBUG)
Log.d(TAG, "keepInDoubleTapMode called")
isDoubleTapping = true
doubleTapHandler.removeCallbacks(doubleTapRunnable)
doubleTapHandler.postDelayed(doubleTapRunnable, doubleTapDelay)
}
fun endMultiDoubleTap() {
if (DEBUG)
Log.d(TAG, "endMultiDoubleTap called")
isDoubleTapping = false
doubleTapHandler.removeCallbacks(doubleTapRunnable)
doubleTapControls?.onDoubleTapFinished()
}
fun enableMultiDoubleTap(enable: Boolean) = apply {
doubleTapDelay = if (enable) DOUBLE_TAP_DELAY else 0
}
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// ///////////////////////////////////////////////////////////////////
// Utils
// ///////////////////////////////////////////////////////////////////
private fun getDisplayPortion(e: MotionEvent): DisplayPortion {
return if (playerImpl.playerType == MainPlayer.PlayerType.POPUP) {
when {
e.x < playerImpl.popupWidth / 3.0 -> DisplayPortion.LEFT
e.x > playerImpl.popupWidth * 2.0 / 3.0 -> DisplayPortion.RIGHT
else -> DisplayPortion.MIDDLE
}
} else /* MainPlayer.PlayerType.VIDEO */ {
when {
e.x < playerImpl.rootView.width / 3.0 -> DisplayPortion.LEFT
e.x > playerImpl.rootView.width * 2.0 / 3.0 -> DisplayPortion.RIGHT
else -> DisplayPortion.MIDDLE
}
}
}
// Currently needed for scrolling since there is no action more the middle portion
private fun getDisplayHalfPortion(e: MotionEvent): DisplayPortion {
return if (playerImpl.playerType == MainPlayer.PlayerType.POPUP) {
when {
e.x < playerImpl.popupWidth / 2.0 -> DisplayPortion.LEFT_HALF
else -> DisplayPortion.RIGHT_HALF
}
} else /* MainPlayer.PlayerType.VIDEO */ {
when {
e.x < playerImpl.rootView.width / 2.0 -> DisplayPortion.LEFT_HALF
else -> DisplayPortion.RIGHT_HALF
}
}
}
private fun getNavigationBarHeight(context: Context): Int {
val resId = context.resources
.getIdentifier("navigation_bar_height", "dimen", "android")
return if (resId > 0) {
context.resources.getDimensionPixelSize(resId)
} else 0
}
private fun getStatusBarHeight(context: Context): Int {
val resId = context.resources
.getIdentifier("status_bar_height", "dimen", "android")
return if (resId > 0) {
context.resources.getDimensionPixelSize(resId)
} else 0
}
companion object {
private const val TAG = "BasePlayerGestListener"
private val DEBUG = BasePlayer.DEBUG
private const val DOUBLE_TAP_DELAY = 550L
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private const val MOVEMENT_THRESHOLD = 40
}
}