diff --git a/app/src/main/java/org/schabi/newpipe/player/Player.java b/app/src/main/java/org/schabi/newpipe/player/Player.java index e0debc4e7..d3fd7b0ad 100644 --- a/app/src/main/java/org/schabi/newpipe/player/Player.java +++ b/app/src/main/java/org/schabi/newpipe/player/Player.java @@ -580,11 +580,17 @@ public final class Player implements v.getPaddingTop(), v.getPaddingRight(), v.getPaddingBottom()); - binding.fastSeekOverlay.setPadding( - v.getPaddingLeft(), - v.getPaddingTop(), - v.getPaddingRight(), - v.getPaddingBottom()); + + // If we added padding to the fast seek overlay, too, it would not go under the + // system ui. Instead we apply negative margins equal to the window insets of + // the opposite side, so that the view covers all of the player (overflowing on + // some sides) and its center coincides with the center of other controls. + final RelativeLayout.LayoutParams fastSeekParams = (RelativeLayout.LayoutParams) + binding.fastSeekOverlay.getLayoutParams(); + fastSeekParams.leftMargin = -v.getPaddingRight(); + fastSeekParams.topMargin = -v.getPaddingBottom(); + fastSeekParams.rightMargin = -v.getPaddingLeft(); + fastSeekParams.bottomMargin = -v.getPaddingTop(); }); }