Use ExoPlayer default values for buffers

This commit is contained in:
Robin 2021-06-18 20:18:24 +02:00
parent 74ad488f4a
commit f5d015e8f9
2 changed files with 5 additions and 23 deletions

View File

@ -20,18 +20,16 @@ public class LoadController implements LoadControl {
//////////////////////////////////////////////////////////////////////////*/
public LoadController() {
this(PlayerHelper.getPlaybackStartBufferMs(),
PlayerHelper.getPlaybackMinimumBufferMs(),
PlayerHelper.getPlaybackOptimalBufferMs());
this(PlayerHelper.getPlaybackStartBufferMs());
}
private LoadController(final int initialPlaybackBufferMs,
final int minimumPlaybackBufferMs,
final int optimalPlaybackBufferMs) {
private LoadController(final int initialPlaybackBufferMs) {
this.initialPlaybackBufferUs = initialPlaybackBufferMs * 1000;
final DefaultLoadControl.Builder builder = new DefaultLoadControl.Builder();
builder.setBufferDurationsMs(minimumPlaybackBufferMs, optimalPlaybackBufferMs,
builder.setBufferDurationsMs(
DefaultLoadControl.DEFAULT_MIN_BUFFER_MS,
DefaultLoadControl.DEFAULT_MAX_BUFFER_MS,
initialPlaybackBufferMs,
DefaultLoadControl.DEFAULT_BUFFER_FOR_PLAYBACK_AFTER_REBUFFER_MS);
internalLoadControl = builder.build();

View File

@ -307,22 +307,6 @@ public final class PlayerHelper {
return 500;
}
/**
* @return the minimum number of milliseconds the player always buffers to
* after starting playback.
*/
public static int getPlaybackMinimumBufferMs() {
return 25000;
}
/**
* @return the maximum/optimal number of milliseconds the player will buffer to once the buffer
* hits the point of {@link #getPlaybackMinimumBufferMs()}.
*/
public static int getPlaybackOptimalBufferMs() {
return 60000;
}
public static TrackSelection.Factory getQualitySelector() {
return new AdaptiveTrackSelection.Factory(
1000,