NewPipe/app/src/main/java/org/schabi/newpipe/player/gesture/PopupPlayerGestureListener.kt

284 lines
9.7 KiB
Kotlin

package org.schabi.newpipe.player.gesture
import android.util.Log
import android.view.MotionEvent
import android.view.View
import android.view.ViewConfiguration
import androidx.core.math.MathUtils
import org.schabi.newpipe.MainActivity
import org.schabi.newpipe.ktx.AnimationType
import org.schabi.newpipe.ktx.animate
import org.schabi.newpipe.player.ui.PopupPlayerUi
import kotlin.math.abs
import kotlin.math.hypot
import kotlin.math.max
import kotlin.math.min
class PopupPlayerGestureListener(
private val playerUi: PopupPlayerUi,
) : BasePlayerGestureListener(playerUi) {
private var isMoving = false
private var initialPopupX: Int = -1
private var initialPopupY: Int = -1
private var isResizing = false
// initial coordinates and distance between fingers
private var initPointerDistance = -1.0
private var initFirstPointerX = -1f
private var initFirstPointerY = -1f
private var initSecPointerX = -1f
private var initSecPointerY = -1f
override fun onTouch(v: View, event: MotionEvent): Boolean {
super.onTouch(v, event)
if (event.pointerCount == 2 && !isMoving && !isResizing) {
if (DEBUG) {
Log.d(TAG, "onTouch() 2 finger pointer detected, enabling resizing.")
}
onPopupResizingStart()
// record coordinates of fingers
initFirstPointerX = event.getX(0)
initFirstPointerY = event.getY(0)
initSecPointerX = event.getX(1)
initSecPointerY = event.getY(1)
// record distance between fingers
initPointerDistance = hypot(
initFirstPointerX - initSecPointerX.toDouble(),
initFirstPointerY - initSecPointerY.toDouble()
)
isResizing = true
}
if (event.action == MotionEvent.ACTION_MOVE && !isMoving && isResizing) {
if (DEBUG) {
Log.d(
TAG,
"onTouch() ACTION_MOVE > v = [$v], e1.getRaw =" +
"[${event.rawX}, ${event.rawY}]"
)
}
return handleMultiDrag(event)
}
if (event.action == MotionEvent.ACTION_UP) {
if (DEBUG) {
Log.d(
TAG,
"onTouch() ACTION_UP > v = [$v], e1.getRaw =" +
" [${event.rawX}, ${event.rawY}]"
)
}
if (isMoving) {
isMoving = false
onScrollEnd(event)
}
if (isResizing) {
isResizing = false
initPointerDistance = (-1).toDouble()
initFirstPointerX = (-1).toFloat()
initFirstPointerY = (-1).toFloat()
initSecPointerX = (-1).toFloat()
initSecPointerY = (-1).toFloat()
onPopupResizingEnd()
player.changeState(player.currentState)
}
if (!playerUi.isPopupClosing) {
playerUi.savePopupPositionAndSizeToPrefs()
}
}
v.performClick()
return true
}
override fun onScrollEnd(event: MotionEvent) {
super.onScrollEnd(event)
if (playerUi.isInsideClosingRadius(event)) {
playerUi.closePopup()
} else if (!playerUi.isPopupClosing) {
playerUi.closeOverlayBinding.closeButton.animate(false, 200)
binding.closingOverlay.animate(false, 200)
}
}
private fun handleMultiDrag(event: MotionEvent): Boolean {
if (initPointerDistance == -1.0 || event.pointerCount != 2) {
return false
}
// get the movements of the fingers
val firstPointerMove = hypot(
event.getX(0) - initFirstPointerX.toDouble(),
event.getY(0) - initFirstPointerY.toDouble()
)
val secPointerMove = hypot(
event.getX(1) - initSecPointerX.toDouble(),
event.getY(1) - initSecPointerY.toDouble()
)
// minimum threshold beyond which pinch gesture will work
val minimumMove = ViewConfiguration.get(player.context).scaledTouchSlop
if (max(firstPointerMove, secPointerMove) <= minimumMove) {
return false
}
// calculate current distance between the pointers
val currentPointerDistance = hypot(
event.getX(0) - event.getX(1).toDouble(),
event.getY(0) - event.getY(1).toDouble()
)
val popupWidth = playerUi.popupLayoutParams.width.toDouble()
// change co-ordinates of popup so the center stays at the same position
val newWidth = popupWidth * currentPointerDistance / initPointerDistance
initPointerDistance = currentPointerDistance
playerUi.popupLayoutParams.x += ((popupWidth - newWidth) / 2.0).toInt()
playerUi.checkPopupPositionBounds()
playerUi.updateScreenSize()
playerUi.changePopupSize(min(playerUi.screenWidth.toDouble(), newWidth).toInt())
return true
}
private fun onPopupResizingStart() {
if (DEBUG) {
Log.d(TAG, "onPopupResizingStart called")
}
binding.loadingPanel.visibility = View.GONE
playerUi.hideControls(0, 0)
binding.fastSeekOverlay.animate(false, 0)
binding.currentDisplaySeek.animate(false, 0, AnimationType.ALPHA, 0)
}
private fun onPopupResizingEnd() {
if (DEBUG) {
Log.d(TAG, "onPopupResizingEnd called")
}
}
override fun onLongPress(e: MotionEvent?) {
playerUi.updateScreenSize()
playerUi.checkPopupPositionBounds()
playerUi.changePopupSize(playerUi.screenWidth)
}
override fun onFling(
e1: MotionEvent?,
e2: MotionEvent?,
velocityX: Float,
velocityY: Float
): Boolean {
return if (player.popupPlayerSelected()) {
val absVelocityX = abs(velocityX)
val absVelocityY = abs(velocityY)
if (absVelocityX.coerceAtLeast(absVelocityY) > TOSS_FLING_VELOCITY) {
if (absVelocityX > TOSS_FLING_VELOCITY) {
playerUi.popupLayoutParams.x = velocityX.toInt()
}
if (absVelocityY > TOSS_FLING_VELOCITY) {
playerUi.popupLayoutParams.y = velocityY.toInt()
}
playerUi.checkPopupPositionBounds()
playerUi.windowManager.updateViewLayout(binding.root, playerUi.popupLayoutParams)
return true
}
return false
} else {
true
}
}
override fun onDownNotDoubleTapping(e: MotionEvent): Boolean {
// Fix popup position when the user touch it, it may have the wrong one
// because the soft input is visible (the draggable area is currently resized).
playerUi.updateScreenSize()
playerUi.checkPopupPositionBounds()
playerUi.popupLayoutParams.let {
initialPopupX = it.x
initialPopupY = it.y
}
return true // we want `super.onDown(e)` to be called
}
override fun onSingleTapConfirmed(e: MotionEvent): Boolean {
if (DEBUG)
Log.d(TAG, "onSingleTapConfirmed() called with: e = [$e]")
if (isDoubleTapping)
return true
if (player.exoPlayerIsNull())
return false
onSingleTap()
return true
}
override fun onScroll(
initialEvent: MotionEvent,
movingEvent: MotionEvent,
distanceX: Float,
distanceY: Float
): Boolean {
if (isResizing) {
return super.onScroll(initialEvent, movingEvent, distanceX, distanceY)
}
if (!isMoving) {
playerUi.closeOverlayBinding.closeButton.animate(true, 200)
}
isMoving = true
val diffX = (movingEvent.rawX - initialEvent.rawX)
val posX = MathUtils.clamp(
initialPopupX + diffX,
0f, (playerUi.screenWidth - playerUi.popupLayoutParams.width).toFloat()
)
val diffY = (movingEvent.rawY - initialEvent.rawY)
val posY = MathUtils.clamp(
initialPopupY + diffY,
0f, (playerUi.screenHeight - playerUi.popupLayoutParams.height).toFloat()
)
playerUi.popupLayoutParams.x = posX.toInt()
playerUi.popupLayoutParams.y = posY.toInt()
// -- Determine if the ClosingOverlayView (red X) has to be shown or hidden --
val showClosingOverlayView: Boolean = playerUi.isInsideClosingRadius(movingEvent)
// Check if an view is in expected state and if not animate it into the correct state
val expectedVisibility = if (showClosingOverlayView) View.VISIBLE else View.GONE
if (binding.closingOverlay.visibility != expectedVisibility) {
binding.closingOverlay.animate(showClosingOverlayView, 200)
}
playerUi.windowManager.updateViewLayout(binding.root, playerUi.popupLayoutParams)
return true
}
override fun getDisplayPortion(e: MotionEvent): DisplayPortion {
return when {
e.x < playerUi.popupLayoutParams.width / 3.0 -> DisplayPortion.LEFT
e.x > playerUi.popupLayoutParams.width * 2.0 / 3.0 -> DisplayPortion.RIGHT
else -> DisplayPortion.MIDDLE
}
}
override fun getDisplayHalfPortion(e: MotionEvent): DisplayPortion {
return when {
e.x < playerUi.popupLayoutParams.width / 2.0 -> DisplayPortion.LEFT_HALF
else -> DisplayPortion.RIGHT_HALF
}
}
companion object {
private val TAG = PopupPlayerGestureListener::class.java.simpleName
private val DEBUG = MainActivity.DEBUG
private const val TOSS_FLING_VELOCITY = 2500
}
}