Commit Graph

23 Commits

Author SHA1 Message Date
BlackDex 9e5b94924f
Merge ClientIp with Headers.
Since we now use the `ClientIp` Guard on a lot more places, it also
increases the size of binary, and the macro generated code because of
this extra Guard. By merging the `ClientIp` Guard with the several
`Header` guards we have it reduces the amount of code generated
(including LLVM IR), but also a small speedup in build time.

I also spotted some small `json!()` optimizations which also reduced the
amount of code generated.
2023-03-11 16:58:32 +01:00
BlackDex 2ea9b66943
Add Organizational event logging feature
This PR adds event/audit logging support for organizations.
By default this feature is disabled, since it does log a lot and adds
extra database transactions.

All events are touched except a few, since we do not support those
features (yet), like SSO for example.

This feature is tested with multiple clients and all database types.

Fixes #229
2022-11-27 23:36:34 +01:00
Samuel Tardieu d0baa23f9a Use constant size generic parameter for random bytes generation
All uses of `get_random()` were in the form of:

  `&get_random(vec![0u8; SIZE])`

with `SIZE` being a constant.

Building a `Vec` is unnecessary for two reasons. First, it uses a
very short-lived dynamic memory allocation. Second, a `Vec` is a
resizable object, which is useless in those context when random
data have a fixed size and will only be read.

`get_random_bytes()` takes a constant as a generic parameter and
returns an array with the requested number of random bytes.

Stack safety analysis: the random bytes will be allocated on the
caller stack for a very short time (until the encoding function has
been called on the data). In some cases, the random bytes take
less room than the `Vec` did (a `Vec` is 24 bytes on a 64 bit
computer). The maximum used size is 180 bytes, which makes it
for 0.008% of the default stack size for a Rust thread (2MiB),
so this is a non-issue.

Also, most of the uses of those random bytes are to encode them
using an `Encoding`. The function `crypto::encode_random_bytes()`
generates random bytes and encode them with the provided
`Encoding`, leading to code deduplication.

`generate_id()` has also been converted to use a constant generic
parameter as well since the length of the requested String is always
a constant.
2022-11-11 11:59:27 +01:00
Daniel García 8409b31d6b
Update to diesel2 2022-10-23 00:49:23 +02:00
BlackDex 55d7c48b1d
Add more clippy checks for better code/readability
A bit inspired by @paolobarbolini from this commit at lettre https://github.com/lettre/lettre/pull/784 .
I added a few more clippy lints here, and fixed the resulted issues.

Overall i think this could help in preventing future issues, and maybe
even peformance problems. It also makes some code a bit more clear.

We could always add more if we want to, i left a few out which i think
arn't that huge of an issue. Some like the `unused_async` are nice,
which resulted in a few `async` removals.

Some others are maybe a bit more estatic, like `string_to_string`, but i
think it looks better to use `clone` in those cases instead of `to_string` while they already are a string.
2022-07-10 16:39:38 +02:00
BlackDex 87e08b9e50
Async/Awaited all db methods
This is a rather large PR which updates the async branch to have all the
database methods as an async fn.

Some iter/map logic needed to be changed to a stream::iter().then(), but
besides that most changes were just adding async/await where needed.
2022-02-27 21:37:23 +01:00
Daniel García 0b7d6bf6df
Update to rocket 0.5 and made code async, missing updating all db calls, that are currently blocking 2022-02-27 21:36:31 +01:00
BlackDex 89b5f7c98d Dependency updates
Updated several dependencies and switch to different totp library.

- Switch oath with totp-lite
  oauth hasn't been updated in a long while and some dependencies could not be updated any more
  It now also validates a preseeding 0, as the previous library returned an int instead of a str which stripped a leading 0
- Updated rust to the current latest nightly (including build image)
- Updated bootstrap css and js
- Updated hadolint to latest version
- Updated default rust image from v1.53 to v1.54
- Updated new nightly build/clippy messages
2021-08-22 13:46:48 +02:00
Daniel García 9254cf9d9c
Fix clippy lints 2021-06-19 22:02:03 +02:00
Jake Howard 3ab90259f2
Modify rustfmt file 2021-04-06 21:54:42 +01:00
Jake Howard 93c881a7a9
Reflow some lines manually 2021-03-31 21:45:05 +01:00
Jake Howard 0af3956abd
Run `cargo fmt` on codebase 2021-03-31 21:18:35 +01:00
Daniel García 668d5c23dc
Removed try_trait and some formatting, particularly around imports 2020-07-14 18:34:22 +02:00
Daniel García 0807783388
Add ip on totp miss 2020-05-14 00:19:50 +02:00
theycallmesteve 632f4d5453
Whitespace fixes 2020-05-07 18:02:37 -04:00
Daniel García e274af6e3d
Print current server time when failing TOTP, and use chrono as the rest of the server 2019-12-27 18:42:14 +01:00
BlackDex 3f6809bcdf Fixed issue/request #705
Added a config option to disable time drifted totp codes.
Default is false, since this is what the RFC recommends.
2019-11-07 17:11:29 +01:00
BlackDex 603a964579 Fixed issue #663.
During the 2fa activation there is no twofactor record yet.
Changed the layout a bit so that it will generate a new twofactor record
when it does not exists yet. Else it will just update the already
existing record.
2019-10-14 00:32:44 +02:00
BlackDex 9466f02696 Recoded TOTP time drift validation 2019-10-12 15:28:28 +02:00
BlackDex ebf40099f2 Updated authenticator TOTP
- Added security check for previouse used codes
- Allow TOTP codes with 1 step back and forward when there is a time
drift. This means in total 3 codes could be valid. But only newer codes
then the previouse used codes are excepted after that.
2019-10-10 17:32:20 +02:00
vpl 6d460b44b0 Use saved token for email 2fa codes 2019-08-04 17:21:57 +02:00
vpl efd8d9f528 Remove some unused imports, unneeded mut variables 2019-08-04 16:56:41 +02:00
vpl 29aedd388e Add email code logic and move two_factor into separate modules 2019-08-04 16:56:41 +02:00