NekoX/TMessagesProj/src/main/java/com/google/android/exoplayer2/audio/AudioProcessor.java

149 lines
5.9 KiB
Java

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.exoplayer2.audio;
import com.google.android.exoplayer2.C;
import com.google.android.exoplayer2.Format;
import com.google.android.exoplayer2.util.Util;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
/**
* Interface for audio processors, which take audio data as input and transform it, potentially
* modifying its channel count, encoding and/or sample rate.
*
* <p>In addition to being able to modify the format of audio, implementations may allow parameters
* to be set that affect the output audio and whether the processor is active/inactive.
*/
public interface AudioProcessor {
/** PCM audio format that may be handled by an audio processor. */
final class AudioFormat {
public static final AudioFormat NOT_SET =
new AudioFormat(
/* sampleRate= */ Format.NO_VALUE,
/* channelCount= */ Format.NO_VALUE,
/* encoding= */ Format.NO_VALUE);
/** The sample rate in Hertz. */
public final int sampleRate;
/** The number of interleaved channels. */
public final int channelCount;
/** The type of linear PCM encoding. */
@C.PcmEncoding public final int encoding;
/** The number of bytes used to represent one audio frame. */
public final int bytesPerFrame;
public AudioFormat(int sampleRate, int channelCount, @C.PcmEncoding int encoding) {
this.sampleRate = sampleRate;
this.channelCount = channelCount;
this.encoding = encoding;
bytesPerFrame =
Util.isEncodingLinearPcm(encoding)
? Util.getPcmFrameSize(encoding, channelCount)
: Format.NO_VALUE;
}
@Override
public String toString() {
return "AudioFormat["
+ "sampleRate="
+ sampleRate
+ ", channelCount="
+ channelCount
+ ", encoding="
+ encoding
+ ']';
}
}
/** Exception thrown when a processor can't be configured for a given input audio format. */
final class UnhandledAudioFormatException extends Exception {
public UnhandledAudioFormatException(AudioFormat inputAudioFormat) {
super("Unhandled format: " + inputAudioFormat);
}
}
/** An empty, direct {@link ByteBuffer}. */
ByteBuffer EMPTY_BUFFER = ByteBuffer.allocateDirect(0).order(ByteOrder.nativeOrder());
/**
* Configures the processor to process input audio with the specified format. After calling this
* method, call {@link #isActive()} to determine whether the audio processor is active. Returns
* the configured output audio format if this instance is active.
*
* <p>After calling this method, it is necessary to {@link #flush()} the processor to apply the
* new configuration. Before applying the new configuration, it is safe to queue input and get
* output in the old input/output formats. Call {@link #queueEndOfStream()} when no more input
* will be supplied in the old input format.
*
* @param inputAudioFormat The format of audio that will be queued after the next call to {@link
* #flush()}.
* @return The configured output audio format if this instance is {@link #isActive() active}.
* @throws UnhandledAudioFormatException Thrown if the specified format can't be handled as input.
*/
AudioFormat configure(AudioFormat inputAudioFormat) throws UnhandledAudioFormatException;
/** Returns whether the processor is configured and will process input buffers. */
boolean isActive();
/**
* Queues audio data between the position and limit of the input {@code buffer} for processing.
* {@code buffer} must be a direct byte buffer with native byte order. Its contents are treated as
* read-only. Its position will be advanced by the number of bytes consumed (which may be zero).
* The caller retains ownership of the provided buffer. Calling this method invalidates any
* previous buffer returned by {@link #getOutput()}.
*
* @param buffer The input buffer to process.
*/
void queueInput(ByteBuffer buffer);
/**
* Queues an end of stream signal. After this method has been called,
* {@link #queueInput(ByteBuffer)} may not be called until after the next call to
* {@link #flush()}. Calling {@link #getOutput()} will return any remaining output data. Multiple
* calls may be required to read all of the remaining output data. {@link #isEnded()} will return
* {@code true} once all remaining output data has been read.
*/
void queueEndOfStream();
/**
* Returns a buffer containing processed output data between its position and limit. The buffer
* will always be a direct byte buffer with native byte order. Calling this method invalidates any
* previously returned buffer. The buffer will be empty if no output is available.
*
* @return A buffer containing processed output data between its position and limit.
*/
ByteBuffer getOutput();
/**
* Returns whether this processor will return no more output from {@link #getOutput()} until it
* has been {@link #flush()}ed and more input has been queued.
*/
boolean isEnded();
/**
* Clears any buffered data and pending output. If the audio processor is active, also prepares
* the audio processor to receive a new stream of input in the last configured (pending) format.
*/
void flush();
/** Resets the processor to its unconfigured state, releasing any resources. */
void reset();
}