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484 lines
18 KiB
C++
484 lines
18 KiB
C++
/*
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* Copyright 2019 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef P2P_BASE_CONNECTION_H_
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#define P2P_BASE_CONNECTION_H_
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#include <memory>
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#include <string>
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#include <vector>
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#include "absl/types/optional.h"
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#include "api/candidate.h"
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#include "api/transport/stun.h"
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#include "logging/rtc_event_log/ice_logger.h"
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#include "p2p/base/candidate_pair_interface.h"
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#include "p2p/base/connection_info.h"
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#include "p2p/base/p2p_transport_channel_ice_field_trials.h"
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#include "p2p/base/stun_request.h"
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#include "p2p/base/transport_description.h"
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#include "rtc_base/async_packet_socket.h"
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#include "rtc_base/message_handler.h"
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#include "rtc_base/network.h"
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#include "rtc_base/numerics/event_based_exponential_moving_average.h"
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#include "rtc_base/rate_tracker.h"
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namespace cricket {
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// Version number for GOOG_PING, this is added to have the option of
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// adding other flavors in the future.
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constexpr int kGoogPingVersion = 1;
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// Connection and Port has circular dependencies.
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// So we use forward declaration rather than include.
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class Port;
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// Forward declaration so that a ConnectionRequest can contain a Connection.
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class Connection;
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struct CandidatePair final : public CandidatePairInterface {
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~CandidatePair() override = default;
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const Candidate& local_candidate() const override { return local; }
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const Candidate& remote_candidate() const override { return remote; }
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Candidate local;
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Candidate remote;
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};
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// A ConnectionRequest is a simple STUN ping used to determine writability.
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class ConnectionRequest : public StunRequest {
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public:
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explicit ConnectionRequest(Connection* connection);
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void Prepare(StunMessage* request) override;
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void OnResponse(StunMessage* response) override;
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void OnErrorResponse(StunMessage* response) override;
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void OnTimeout() override;
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void OnSent() override;
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int resend_delay() override;
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private:
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Connection* const connection_;
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};
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// Represents a communication link between a port on the local client and a
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// port on the remote client.
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class Connection : public CandidatePairInterface,
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public rtc::MessageHandlerAutoCleanup,
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public sigslot::has_slots<> {
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public:
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struct SentPing {
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SentPing(const std::string id, int64_t sent_time, uint32_t nomination)
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: id(id), sent_time(sent_time), nomination(nomination) {}
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std::string id;
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int64_t sent_time;
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uint32_t nomination;
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};
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~Connection() override;
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// A unique ID assigned when the connection is created.
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uint32_t id() const { return id_; }
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// Implementation of virtual methods in CandidatePairInterface.
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// Returns the description of the local port
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const Candidate& local_candidate() const override;
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// Returns the description of the remote port to which we communicate.
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const Candidate& remote_candidate() const override;
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// Return local network for this connection.
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virtual const rtc::Network* network() const;
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// Return generation for this connection.
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virtual int generation() const;
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// Returns the pair priority.
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virtual uint64_t priority() const;
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enum WriteState {
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STATE_WRITABLE = 0, // we have received ping responses recently
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STATE_WRITE_UNRELIABLE = 1, // we have had a few ping failures
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STATE_WRITE_INIT = 2, // we have yet to receive a ping response
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STATE_WRITE_TIMEOUT = 3, // we have had a large number of ping failures
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};
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WriteState write_state() const { return write_state_; }
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bool writable() const { return write_state_ == STATE_WRITABLE; }
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bool receiving() const { return receiving_; }
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// Determines whether the connection has finished connecting. This can only
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// be false for TCP connections.
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bool connected() const { return connected_; }
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bool weak() const { return !(writable() && receiving() && connected()); }
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bool active() const { return write_state_ != STATE_WRITE_TIMEOUT; }
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// A connection is dead if it can be safely deleted.
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bool dead(int64_t now) const;
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// Estimate of the round-trip time over this connection.
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int rtt() const { return rtt_; }
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int unwritable_timeout() const;
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void set_unwritable_timeout(const absl::optional<int>& value_ms) {
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unwritable_timeout_ = value_ms;
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}
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int unwritable_min_checks() const;
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void set_unwritable_min_checks(const absl::optional<int>& value) {
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unwritable_min_checks_ = value;
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}
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int inactive_timeout() const;
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void set_inactive_timeout(const absl::optional<int>& value) {
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inactive_timeout_ = value;
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}
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// Gets the |ConnectionInfo| stats, where |best_connection| has not been
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// populated (default value false).
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ConnectionInfo stats();
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sigslot::signal1<Connection*> SignalStateChange;
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// Sent when the connection has decided that it is no longer of value. It
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// will delete itself immediately after this call.
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sigslot::signal1<Connection*> SignalDestroyed;
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// The connection can send and receive packets asynchronously. This matches
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// the interface of AsyncPacketSocket, which may use UDP or TCP under the
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// covers.
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virtual int Send(const void* data,
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size_t size,
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const rtc::PacketOptions& options) = 0;
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// Error if Send() returns < 0
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virtual int GetError() = 0;
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sigslot::signal4<Connection*, const char*, size_t, int64_t> SignalReadPacket;
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sigslot::signal1<Connection*> SignalReadyToSend;
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// Called when a packet is received on this connection.
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void OnReadPacket(const char* data, size_t size, int64_t packet_time_us);
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// Called when the socket is currently able to send.
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void OnReadyToSend();
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// Called when a connection is determined to be no longer useful to us. We
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// still keep it around in case the other side wants to use it. But we can
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// safely stop pinging on it and we can allow it to time out if the other
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// side stops using it as well.
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bool pruned() const { return pruned_; }
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void Prune();
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bool use_candidate_attr() const { return use_candidate_attr_; }
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void set_use_candidate_attr(bool enable);
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void set_nomination(uint32_t value) { nomination_ = value; }
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uint32_t remote_nomination() const { return remote_nomination_; }
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// One or several pairs may be nominated based on if Regular or Aggressive
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// Nomination is used. https://tools.ietf.org/html/rfc5245#section-8
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// |nominated| is defined both for the controlling or controlled agent based
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// on if a nomination has been pinged or acknowledged. The controlled agent
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// gets its |remote_nomination_| set when pinged by the controlling agent with
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// a nomination value. The controlling agent gets its |acked_nomination_| set
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// when receiving a response to a nominating ping.
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bool nominated() const { return acked_nomination_ || remote_nomination_; }
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void set_remote_ice_mode(IceMode mode) { remote_ice_mode_ = mode; }
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int receiving_timeout() const;
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void set_receiving_timeout(absl::optional<int> receiving_timeout_ms) {
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receiving_timeout_ = receiving_timeout_ms;
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}
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// Makes the connection go away.
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void Destroy();
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// Makes the connection go away, in a failed state.
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void FailAndDestroy();
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// Prunes the connection and sets its state to STATE_FAILED,
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// It will not be used or send pings although it can still receive packets.
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void FailAndPrune();
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// Checks that the state of this connection is up-to-date. The argument is
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// the current time, which is compared against various timeouts.
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void UpdateState(int64_t now);
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// Called when this connection should try checking writability again.
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int64_t last_ping_sent() const { return last_ping_sent_; }
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void Ping(int64_t now);
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void ReceivedPingResponse(
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int rtt,
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const std::string& request_id,
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const absl::optional<uint32_t>& nomination = absl::nullopt);
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int64_t last_ping_response_received() const {
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return last_ping_response_received_;
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}
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const absl::optional<std::string>& last_ping_id_received() const {
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return last_ping_id_received_;
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}
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// Used to check if any STUN ping response has been received.
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int rtt_samples() const { return rtt_samples_; }
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// Called whenever a valid ping is received on this connection. This is
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// public because the connection intercepts the first ping for us.
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int64_t last_ping_received() const { return last_ping_received_; }
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void ReceivedPing(
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const absl::optional<std::string>& request_id = absl::nullopt);
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// Handles the binding request; sends a response if this is a valid request.
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void HandleStunBindingOrGoogPingRequest(IceMessage* msg);
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// Handles the piggyback acknowledgement of the lastest connectivity check
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// that the remote peer has received, if it is indicated in the incoming
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// connectivity check from the peer.
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void HandlePiggybackCheckAcknowledgementIfAny(StunMessage* msg);
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int64_t last_data_received() const { return last_data_received_; }
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// Debugging description of this connection
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std::string ToDebugId() const;
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std::string ToString() const;
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std::string ToSensitiveString() const;
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// Structured description of this candidate pair.
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const webrtc::IceCandidatePairDescription& ToLogDescription();
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void set_ice_event_log(webrtc::IceEventLog* ice_event_log) {
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ice_event_log_ = ice_event_log;
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}
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// Prints pings_since_last_response_ into a string.
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void PrintPingsSinceLastResponse(std::string* pings, size_t max);
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bool reported() const { return reported_; }
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void set_reported(bool reported) { reported_ = reported; }
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// The following two methods are only used for logging in ToString above, and
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// this flag is set true by P2PTransportChannel for its selected candidate
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// pair.
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bool selected() const { return selected_; }
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void set_selected(bool selected) { selected_ = selected; }
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// This signal will be fired if this connection is nominated by the
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// controlling side.
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sigslot::signal1<Connection*> SignalNominated;
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// Invoked when Connection receives STUN error response with 487 code.
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void HandleRoleConflictFromPeer();
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IceCandidatePairState state() const { return state_; }
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int num_pings_sent() const { return num_pings_sent_; }
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IceMode remote_ice_mode() const { return remote_ice_mode_; }
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uint32_t ComputeNetworkCost() const;
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// Update the ICE password and/or generation of the remote candidate if the
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// ufrag in |params| matches the candidate's ufrag, and the
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// candidate's password and/or ufrag has not been set.
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void MaybeSetRemoteIceParametersAndGeneration(const IceParameters& params,
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int generation);
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// If |remote_candidate_| is peer reflexive and is equivalent to
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// |new_candidate| except the type, update |remote_candidate_| to
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// |new_candidate|.
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void MaybeUpdatePeerReflexiveCandidate(const Candidate& new_candidate);
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// Returns the last received time of any data, stun request, or stun
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// response in milliseconds
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int64_t last_received() const;
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// Returns the last time when the connection changed its receiving state.
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int64_t receiving_unchanged_since() const {
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return receiving_unchanged_since_;
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}
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bool stable(int64_t now) const;
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// Check if we sent |val| pings without receving a response.
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bool TooManyOutstandingPings(const absl::optional<int>& val) const;
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void SetIceFieldTrials(const IceFieldTrials* field_trials);
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const rtc::EventBasedExponentialMovingAverage& GetRttEstimate() const {
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return rtt_estimate_;
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}
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// Reset the connection to a state of a newly connected.
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// - STATE_WRITE_INIT
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// - receving = false
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// - throw away all pending request
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// - reset RttEstimate
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//
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// Keep the following unchanged:
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// - connected
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// - remote_candidate
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// - statistics
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//
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// Does not trigger SignalStateChange
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void ForgetLearnedState();
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void SendStunBindingResponse(const StunMessage* request);
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void SendGoogPingResponse(const StunMessage* request);
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void SendResponseMessage(const StunMessage& response);
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// An accessor for unit tests.
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Port* PortForTest() { return port_; }
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const Port* PortForTest() const { return port_; }
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// Public for unit tests.
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uint32_t acked_nomination() const { return acked_nomination_; }
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// Public for unit tests.
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void set_remote_nomination(uint32_t remote_nomination) {
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remote_nomination_ = remote_nomination;
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}
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protected:
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enum { MSG_DELETE = 0, MSG_FIRST_AVAILABLE };
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// Constructs a new connection to the given remote port.
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Connection(Port* port, size_t index, const Candidate& candidate);
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// Called back when StunRequestManager has a stun packet to send
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void OnSendStunPacket(const void* data, size_t size, StunRequest* req);
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// Callbacks from ConnectionRequest
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virtual void OnConnectionRequestResponse(ConnectionRequest* req,
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StunMessage* response);
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void OnConnectionRequestErrorResponse(ConnectionRequest* req,
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StunMessage* response);
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void OnConnectionRequestTimeout(ConnectionRequest* req);
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void OnConnectionRequestSent(ConnectionRequest* req);
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bool rtt_converged() const;
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// If the response is not received within 2 * RTT, the response is assumed to
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// be missing.
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bool missing_responses(int64_t now) const;
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// Changes the state and signals if necessary.
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void set_write_state(WriteState value);
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void UpdateReceiving(int64_t now);
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void set_state(IceCandidatePairState state);
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void set_connected(bool value);
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uint32_t nomination() const { return nomination_; }
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void OnMessage(rtc::Message* pmsg) override;
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// The local port where this connection sends and receives packets.
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Port* port() { return port_; }
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const Port* port() const { return port_; }
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uint32_t id_;
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Port* port_;
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size_t local_candidate_index_;
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Candidate remote_candidate_;
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ConnectionInfo stats_;
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rtc::RateTracker recv_rate_tracker_;
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rtc::RateTracker send_rate_tracker_;
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private:
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// Update the local candidate based on the mapped address attribute.
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// If the local candidate changed, fires SignalStateChange.
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void MaybeUpdateLocalCandidate(ConnectionRequest* request,
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StunMessage* response);
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void LogCandidatePairConfig(webrtc::IceCandidatePairConfigType type);
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void LogCandidatePairEvent(webrtc::IceCandidatePairEventType type,
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uint32_t transaction_id);
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// Check if this IceMessage is identical
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// to last message ack:ed STUN_BINDING_REQUEST.
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bool ShouldSendGoogPing(const StunMessage* message);
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WriteState write_state_;
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bool receiving_;
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bool connected_;
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bool pruned_;
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bool selected_ = false;
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// By default |use_candidate_attr_| flag will be true,
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// as we will be using aggressive nomination.
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// But when peer is ice-lite, this flag "must" be initialized to false and
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// turn on when connection becomes "best connection".
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bool use_candidate_attr_;
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// Used by the controlling side to indicate that this connection will be
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// selected for transmission if the peer supports ICE-renomination when this
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// value is positive. A larger-value indicates that a connection is nominated
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// later and should be selected by the controlled side with higher precedence.
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// A zero-value indicates not nominating this connection.
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uint32_t nomination_ = 0;
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// The last nomination that has been acknowledged.
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uint32_t acked_nomination_ = 0;
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// Used by the controlled side to remember the nomination value received from
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// the controlling side. When the peer does not support ICE re-nomination, its
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// value will be 1 if the connection has been nominated.
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uint32_t remote_nomination_ = 0;
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IceMode remote_ice_mode_;
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StunRequestManager requests_;
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int rtt_;
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int rtt_samples_ = 0;
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// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-totalroundtriptime
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uint64_t total_round_trip_time_ms_ = 0;
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// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-currentroundtriptime
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absl::optional<uint32_t> current_round_trip_time_ms_;
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int64_t last_ping_sent_; // last time we sent a ping to the other side
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int64_t last_ping_received_; // last time we received a ping from the other
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// side
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int64_t last_data_received_;
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int64_t last_ping_response_received_;
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int64_t receiving_unchanged_since_ = 0;
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std::vector<SentPing> pings_since_last_response_;
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// Transaction ID of the last connectivity check received. Null if having not
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// received a ping yet.
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absl::optional<std::string> last_ping_id_received_;
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absl::optional<int> unwritable_timeout_;
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absl::optional<int> unwritable_min_checks_;
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absl::optional<int> inactive_timeout_;
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bool reported_;
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IceCandidatePairState state_;
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// Time duration to switch from receiving to not receiving.
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absl::optional<int> receiving_timeout_;
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int64_t time_created_ms_;
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int num_pings_sent_ = 0;
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absl::optional<webrtc::IceCandidatePairDescription> log_description_;
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webrtc::IceEventLog* ice_event_log_ = nullptr;
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// GOOG_PING_REQUEST is sent in place of STUN_BINDING_REQUEST
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// if configured via field trial, the remote peer supports it (signaled
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// in STUN_BINDING) and if the last STUN BINDING is identical to the one
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// that is about to be sent.
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absl::optional<bool> remote_support_goog_ping_;
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std::unique_ptr<StunMessage> cached_stun_binding_;
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const IceFieldTrials* field_trials_;
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rtc::EventBasedExponentialMovingAverage rtt_estimate_;
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friend class Port;
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friend class ConnectionRequest;
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friend class P2PTransportChannel;
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};
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// ProxyConnection defers all the interesting work to the port.
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class ProxyConnection : public Connection {
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public:
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ProxyConnection(Port* port, size_t index, const Candidate& remote_candidate);
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int Send(const void* data,
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size_t size,
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const rtc::PacketOptions& options) override;
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int GetError() override;
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private:
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int error_ = 0;
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};
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} // namespace cricket
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#endif // P2P_BASE_CONNECTION_H_
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