NekoX/TMessagesProj/jni/tgnet/Datacenter.h

153 lines
5.9 KiB
C++

/*
* This is the source code of tgnet library v. 1.1
* It is licensed under GNU GPL v. 2 or later.
* You should have received a copy of the license in this archive (see LICENSE).
*
* Copyright Nikolai Kudashov, 2015-2018.
*/
#ifndef DATACENTER_H
#define DATACENTER_H
#include <stdint.h>
#include <vector>
#include <map>
#include "Defines.h"
class TL_future_salt;
class Connection;
class NativeByteBuffer;
class TL_future_salt;
class TL_future_salts;
class TL_help_configSimple;
class ByteArray;
class TLObject;
class Config;
class Handshake;
class Datacenter : public HandshakeDelegate {
public:
Datacenter(int32_t instance, uint32_t id);
Datacenter(int32_t instance, NativeByteBuffer *data);
uint32_t getDatacenterId();
TcpAddress *getCurrentAddress(uint32_t flags);
int32_t getCurrentPort(uint32_t flags);
void addAddressAndPort(std::string address, uint32_t port, uint32_t flags, std::string secret);
void nextAddressOrPort(uint32_t flags);
bool isCustomPort(uint32_t flags);
void storeCurrentAddressAndPortNum();
void replaceAddresses(std::vector<TcpAddress> &newAddresses, uint32_t flags);
void serializeToStream(NativeByteBuffer *stream);
void clearAuthKey(HandshakeType type);
void clearServerSalts(bool media);
int64_t getServerSalt(bool media);
void mergeServerSalts(TL_future_salts *newSalts, bool media);
void addServerSalt(std::unique_ptr<TL_future_salt> &serverSalt, bool media);
bool containsServerSalt(int64_t value, bool media);
void suspendConnections(bool suspendPush);
void getSessions(std::vector<int64_t> &sessions);
void recreateSessions(HandshakeType type);
void resetAddressAndPortNum();
bool isHandshakingAny();
bool isHandshaking(bool media);
bool isHandshaking(HandshakeType type);
bool hasAuthKey(ConnectionType connectionTyoe, int32_t allowPendingKey);
bool hasPermanentAuthKey();
int64_t getPermanentAuthKeyId();
bool isExportingAuthorization();
bool hasMediaAddress();
void resetInitVersion();
Connection *getDownloadConnection(uint8_t num, bool create);
Connection *getProxyConnection(uint8_t num, bool create, bool connect);
Connection *getUploadConnection(uint8_t num, bool create);
Connection *getGenericConnection(bool create, int32_t allowPendingKey);
Connection *getGenericMediaConnection(bool create, int32_t allowPendingKey);
Connection *getPushConnection(bool create);
Connection *getTempConnection(bool create);
Connection *getConnectionByType(uint32_t connectionType, bool create, int32_t allowPendingKey);
static void aesIgeEncryption(uint8_t *buffer, uint8_t *key, uint8_t *iv, bool encrypt, bool changeIv, uint32_t length);
private:
void onHandshakeConnectionClosed(Connection *connection);
void onHandshakeConnectionConnected(Connection *connection);
void onHandshakeComplete(Handshake *handshake, int64_t keyId, ByteArray *authKey, int32_t timeDifference);
void processHandshakeResponse(bool media, TLObject *message, int64_t messageId);
NativeByteBuffer *createRequestsData(std::vector<std::unique_ptr<NetworkMessage>> &requests, int32_t *quickAckId, Connection *connection, bool pfsInit);
bool decryptServerResponse(int64_t keyId, uint8_t *key, uint8_t *data, uint32_t length, Connection *connection);
TLObject *getCurrentHandshakeRequest(bool media);
ByteArray *getAuthKey(ConnectionType connectionType, bool perm, int64_t *authKeyId, int32_t allowPendingKey);
const int32_t *defaultPorts = new int32_t[4] {-1, 443, 5222, -1};
int32_t instanceNum;
uint32_t datacenterId;
Connection *genericConnection = nullptr;
Connection *genericMediaConnection = nullptr;
Connection *tempConnection = nullptr;
Connection *proxyConnection[PROXY_CONNECTIONS_COUNT];
Connection *downloadConnection[DOWNLOAD_CONNECTIONS_COUNT];
Connection *uploadConnection[UPLOAD_CONNECTIONS_COUNT];
Connection *pushConnection = nullptr;
uint32_t lastInitVersion = 0;
uint32_t lastInitMediaVersion = 0;
bool authorized = false;
std::vector<TcpAddress> addressesIpv4;
std::vector<TcpAddress> addressesIpv6;
std::vector<TcpAddress> addressesIpv4Download;
std::vector<TcpAddress> addressesIpv6Download;
std::vector<TcpAddress> addressesIpv4Temp;
std::vector<std::unique_ptr<TL_future_salt>> serverSalts;
std::vector<std::unique_ptr<TL_future_salt>> mediaServerSalts;
uint32_t currentPortNumIpv4 = 0;
uint32_t currentAddressNumIpv4 = 0;
uint32_t currentPortNumIpv4Temp = 0;
uint32_t currentAddressNumIpv4Temp = 0;
uint32_t currentPortNumIpv6 = 0;
uint32_t currentAddressNumIpv6 = 0;
uint32_t currentPortNumIpv4Download = 0;
uint32_t currentAddressNumIpv4Download = 0;
uint32_t currentPortNumIpv6Download = 0;
uint32_t currentAddressNumIpv6Download = 0;
ByteArray *authKeyPerm = nullptr;
int64_t authKeyPermId = 0;
ByteArray *authKeyTemp = nullptr;
int64_t authKeyTempId = 0;
ByteArray *authKeyMediaTemp = nullptr;
int64_t authKeyMediaTempId = 0;
Config *config = nullptr;
bool isCdnDatacenter = false;
std::vector<std::unique_ptr<Handshake>> handshakes;
const uint32_t configVersion = 13;
const uint32_t paramsConfigVersion = 1;
Connection *createProxyConnection(uint8_t num);
Connection *createDownloadConnection(uint8_t num);
Connection *createUploadConnection(uint8_t num);
Connection *createGenericConnection();
Connection *createGenericMediaConnection();
Connection *createTempConnection();
Connection *createPushConnection();
Connection *createConnectionByType(uint32_t connectionType);
void beginHandshake(HandshakeType handshakeType, bool reconnect);
bool exportingAuthorization = false;
void exportAuthorization();
static TL_help_configSimple *decodeSimpleConfig(NativeByteBuffer *buffer);
friend class ConnectionsManager;
friend class Connection;
friend class Handshake;
friend class Request;
};
#endif