#include "pch.h" #include "score.h" #include "EmbeddedData.h" #include "fullscrn.h" #include "loader.h" #include "GroupData.h" #include "pb.h" #include "render.h" score_msg_font_type* score::msg_fontp; int score::init() { return 1; } scoreStruct* score::create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp) { auto score = new scoreStruct(); if (!score) return nullptr; score->Score = -9999; score->BackgroundBmp = renderBgBmp; /*Full tilt: score box dimensions index is offset by resolution*/ auto dimensionsId = pb::record_table->record_labeled(fieldName) + fullscrn::GetResolution(); auto dimensions = reinterpret_cast(loader::loader_table->field(dimensionsId, FieldTypes::ShortArray)); if (!dimensions) { delete score; return nullptr; } int groupIndex = *dimensions++; score->OffsetX = *dimensions++; score->OffsetY = *dimensions++; score->Width = *dimensions++; score->Height = *dimensions; for (int index = 0; index < 10; index++) { score->CharBmp[index] = loader::loader_table->GetBitmap(groupIndex); ++groupIndex; } return score; } scoreStruct* score::dup(scoreStruct* score, int scoreIndex) { return new scoreStruct(*score); } void score::load_msg_font(LPCSTR lpName) { if (!pb::record_table) return; int groupIndex = pb::record_table->record_labeled(lpName); if (groupIndex < 0) return; msg_fontp = new score_msg_font_type(); // FT font has multiple resolutions auto gapArray = reinterpret_cast(pb::record_table->field(groupIndex, FieldTypes::ShortArray)); if (gapArray) msg_fontp->GapWidth = gapArray[fullscrn::GetResolution()]; else msg_fontp->GapWidth = 0; for (auto charIndex = 32; charIndex < 128; charIndex++, ++groupIndex) { auto bmp = pb::record_table->GetBitmap(groupIndex); if (!bmp) break; if (!msg_fontp->Height) msg_fontp->Height = bmp->Height; msg_fontp->Chars[charIndex] = bmp; } } void score::unload_msg_font() { if (msg_fontp) { delete msg_fontp; msg_fontp = nullptr; } } void score::erase(scoreStruct* score, int blitFlag) { if (score) { if (score->BackgroundBmp) gdrv::copy_bitmap( render::vscreen, score->Width, score->Height, score->OffsetX, score->OffsetY, score->BackgroundBmp, score->OffsetX, score->OffsetY); else gdrv::fill_bitmap(render::vscreen, score->Width, score->Height, score->OffsetX, score->OffsetY, 0); } } void score::set(scoreStruct* score, int value) { if (score) { score->Score = value; score->DirtyFlag = true; } } void score::update(scoreStruct* score) { char scoreBuf[12]{}; if (score && score->DirtyFlag && score->Score <= 1000000000) { score->DirtyFlag = false; int x = score->Width + score->OffsetX; int y = score->OffsetY; erase(score, 0); if (score->Score >= 0) { snprintf(scoreBuf, sizeof scoreBuf, "%d", score->Score); for (ptrdiff_t index = strlen(scoreBuf) - 1; index >= 0; index--) { unsigned char curChar = scoreBuf[index]; curChar -= '0'; gdrv_bitmap8* bmp = score->CharBmp[curChar % 10u]; x -= bmp->Width; int height = bmp->Height; int width = bmp->Width; if (render::background_bitmap) gdrv::copy_bitmap_w_transparency(render::vscreen, width, height, x, y, bmp, 0, 0); else gdrv::copy_bitmap(render::vscreen, width, height, x, y, bmp, 0, 0); } } } } void score::string_format(int score, char* str) { if (score == -999) { *str = 0; } else { int scoreMillions = score % 1000000000 / 1000000; if (score / 1000000000 <= 0) { if (scoreMillions <= 0) { if (score % 1000000 / 1000 <= 0) snprintf(str, 36, "%d", score); else snprintf(str, 36, "%d,%03d", score % 1000000 / 1000, score % 1000); } else { snprintf(str, 36, "%d,%03d,%03d", scoreMillions, score % 1000000 / 1000, score % 1000); } } else { snprintf( str, 36, "%d,%03d,%03d,%03d", score / 1000000000, scoreMillions, score % 1000000 / 1000, score % 1000); } } }