SpaceCadetPinball/SpaceCadetPinball/TKickback.h

20 lines
456 B
C++

#pragma once
#include "TCollisionComponent.h"
class TKickback :
public TCollisionComponent
{
public:
TKickback(TPinballTable* table, int groupIndex);
int Message(MessageCode code, float value) override;
void Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance,
TEdgeSegment* edge) override;
static void TimerExpired(int timerId, void* caller);
float TimerTime;
float TimerTime2;
int Timer;
int KickActiveFlag;
};