SpaceCadetPinball/SpaceCadetPinball/TRollover.h

21 lines
555 B
C++

#pragma once
#include "TCollisionComponent.h"
class TRollover :
public TCollisionComponent
{
protected:
TRollover(TPinballTable* table, int groupIndex, bool createWall);
public:
TRollover(TPinballTable* table, int groupIndex);
~TRollover() override = default;
int Message(MessageCode code, float value) override;
void Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance,
TEdgeSegment* edge) override;
void build_walls(int groupIndex);
static void TimerExpired(int timerId, void* caller);
char RolloverFlag{};
};