SpaceCadetPinball/SpaceCadetPinball/high_score.h

37 lines
689 B
C++

#pragma once
struct high_score_struct
{
char Name[32];
int Score;
};
struct high_score_entry
{
high_score_struct Entry;
int Position;
};
class high_score
{
public:
static high_score_struct highscore_table[5];
static int read();
static int write();
static int get_score_position(int score);
static void show_high_score_dialog();
static void show_and_set_high_score_dialog(high_score_entry score);
static void RenderHighScoreDialog();
private:
static bool dlg_enter_name;
static high_score_entry DlgData;
static bool ShowDialog;
static std::vector<high_score_entry> ScoreQueue;
static void clear_table();
static void place_new_score_into(high_score_entry data);
};