- Change pools to use mmap() for allocating regions.
- Change kore_malloc() to use pools for commonly sized objects.
(split into multiple of 2 buckets, starting at 8 bytes up to 8192).
- Rename kore_mem_free() to kore_free().
The preallocated pools will hold up to 128K of elements per block size.
In case a larger object is to be allocated kore_malloc() will use
malloc() instead.
This basically turns off the HTTP layer for Kore. It does not
compile in anything for HTTP.
This allows Kore to be used as a network application platform as well.
Added an example for this called nohttp.
Other changes that sneaked in while hacking on this:
* Use calloc(), kill pendantic malloc option.
* Killed off SPDY/3.1 support completely, will be superseded by http2
Note that comes with massive changes to a lot of the core API
functions provided by Kore, these might break your application.
Change the callback prototypes to:
void callback(struct kore_msg *msg, const void *data);
This allows the callbacks to receive the full kore_msg data structure
as sent over the wire (including length and id). Useful for future
additions to the kore_msg structure (such as worker origin).
Several other improvements:
* Accesslog now uses the msg framework as well.
* Websocket WEBSOCKET_BROADCAST_GLOBAL now works.
Small websocket improvement in this commit:
* Build the frame to be sent only once when broadcasting
instead of per connection we are broadcasting towards.
Introduces a few new api functions:
- kore_websocket_handshake(struct http_request *):
Performs the handshake on an HTTP request (coming from page handler)
- kore_websocket_send(struct connection *, u_int8_t, void *, size_t):
Sends data to a websocket connection.
- kore_websocket_broadcast(struct connection *, u_int8_t, void *, size_t, int):
Broadcast the given websocket op and data to all connected
websocket clients on the worker. Note that as of right now
the WEBSOCKET_BROADCAST_GLOBAL scope option does not work
yet and messages broadcasted will be restricted to workers
only.
- kore_worker_websocket_broadcast(struct connection *, void *, void *):
Backend function used by kore_websocket_broadcast().
Could prove useful for developers to have access to.
A simple example is given under examples/websocket.
Known issues:
Kore does not support PING or CONT frames just yet.
- The net code no longer has a recv_queue, instead reuse same recv buffer.
- Introduce net_recv_reset() to reset the recv buffer when needed.
- Have the workers spread the load better between them by slightly
delaying their next accept lock and giving them an accept treshold
so they don't go ahead and keep accepting connections if they end
up winning the race constantly between the workers.
- The kore_worker_acceptlock_release() is no longer available.
- Prepopulate the HTTP server response header that is added to each
response in both normal HTTP and SPDY modes.
- The path and host members of http_request are now allocated on the heap.
These changes overall result better performance on a multicore machine,
especially the worker load changes shine through.
This way we can get our code called whenever a stream is
completed. This cb handler does stand alone from an http_request
and is passed a netbuf data structure.
* Always make sure we end the stream properly
* Check for SPDY_FLOW_WINDOW_MAX on window frame updates
* Kill SPDY_STREAM_BLOCKING, once flow control kicks in its per session
Personally use this for testing Kore its performance without
letting the OpenSSL stack get in the way too much.
Note that it leaves data structures as is, and just removes
any calls to OpenSSL (and removes the linking vs OpenSSL).
- Attempt to chain as much as we can in the send netbufs
(keeps down the SSL_write calls, silly seeing it go out with 8 bytes)
- Change NETBUF_SEND_PAYLOAD_MAX to 4K
- Call SSL_write() with max NETBUF_SEND_PAYLOAD_MAX in size
- Go back to flushing the send buffers after each request
- No more need for a fixed pool for nb->buf, go back to the heap for now
- Disable Nagle, we're doing the chaining now anyway
No longer takes callbacks, flags, or *out arguments.
Update rest of the code that called these callbacks whenever sending
was completed, instead call them right away now.
- Introduce own memory management system on top of malloc to keep track
of all our allocations and free's. Later we should introduce a pooling
mechanism for fixed size allocations (http_request comes to mind).
- Introduce ssl_cipher in configuration.
Memory usage is kind of high right now, but it seems its OpenSSL
doing it rather then Kore.
Instead of waiting until one worker is filled up on connections
the workers find the next lowest loaded worker and will hand
over the lock to them instead. This will cause a nicer spread of load.
Instead of running one accept per event loop, we attempt to accept
as many as worker_max_connections allows.
Refactor net sending/recv code a bit.
- make sure we dont free nb->buf if its NULL. (semantics).
- remove some superfluffy debug.
- make sure we call [inflate|deflate]End when we dc a client that used zlib.