This basically turns off the HTTP layer for Kore. It does not
compile in anything for HTTP.
This allows Kore to be used as a network application platform as well.
Added an example for this called nohttp.
Other changes that sneaked in while hacking on this:
* Use calloc(), kill pendantic malloc option.
* Killed off SPDY/3.1 support completely, will be superseded by http2
Note that comes with massive changes to a lot of the core API
functions provided by Kore, these might break your application.
Change the callback prototypes to:
void callback(struct kore_msg *msg, const void *data);
This allows the callbacks to receive the full kore_msg data structure
as sent over the wire (including length and id). Useful for future
additions to the kore_msg structure (such as worker origin).
Several other improvements:
* Accesslog now uses the msg framework as well.
* Websocket WEBSOCKET_BROADCAST_GLOBAL now works.
Small websocket improvement in this commit:
* Build the frame to be sent only once when broadcasting
instead of per connection we are broadcasting towards.
With this framework apps can now send messages between worker processes.
A new API function exists:
int kore_msg_register(u_int8_t id, void (*cb)(const void *, u_int32_t);
This API call allows your app to register a new message callback for a given ID.
You can then send messages on this ID to other workers using:
void kore_msg_send(u_int8_t id, void *data, u_int32_t length);
This framework will interally be used for a few things such as allowing
websocket data to broadcasted between all workers, adding unified caching
and hopefully eventually moving the access log to this as well.
Some internals have changed with this commit:
* worker_clients has been called connections.
* the parent now initializes the net, and event subsystems.
* kore_worker_websocket_broadcast() is dead.