re3/src/control/CarCtrl.cpp

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2019-05-18 12:39:39 +02:00
#include "common.h"
#include "patcher.h"
#include "CarCtrl.h"
int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38;
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WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
WRAPPER void CCarCtrl::AddToCarArray(int id, int vehclass) { EAXJMP(0x4182F0); }
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WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); }